#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
-#include "llvm/ParameterAttributes.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
break; // next use
case Instruction::Call:
// If the call is to a few known safe intrinsics, we know that it does
- // not escape
+ // not escape.
+ // TODO: Eventually just check the 'nocapture' attribute.
if (!isa<MemIntrinsic>(I))
return true;
break; // next use
return false;
}
-/// getUnderlyingObject - This traverses the use chain to figure out what object
-/// the specified value points to. If the value points to, or is derived from,
-/// a unique object or an argument, return it. This returns:
-/// Arguments, GlobalVariables, Functions, Allocas, Mallocs.
-static const Value *getUnderlyingObject(const Value *V) {
- if (!isa<PointerType>(V->getType())) return V;
-
- // If we are at some type of object, return it. GlobalValues and Allocations
- // have unique addresses.
- if (isa<GlobalValue>(V) || isa<AllocationInst>(V) || isa<Argument>(V))
- return V;
-
- // Traverse through different addressing mechanisms...
- if (const Instruction *I = dyn_cast<Instruction>(V)) {
- if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I))
- return getUnderlyingObject(I->getOperand(0));
- } else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
- if (CE->getOpcode() == Instruction::BitCast ||
- CE->getOpcode() == Instruction::GetElementPtr)
- return getUnderlyingObject(CE->getOperand(0));
- }
- return V;
-}
-
static const User *isGEP(const Value *V) {
if (isa<GetElementPtrInst>(V) ||
(isa<ConstantExpr>(V) &&
///
struct VISIBILITY_HIDDEN NoAA : public ImmutablePass, public AliasAnalysis {
static char ID; // Class identification, replacement for typeinfo
- NoAA() : ImmutablePass((intptr_t)&ID) {}
- explicit NoAA(intptr_t PID) : ImmutablePass(PID) { }
+ NoAA() : ImmutablePass(&ID) {}
+ explicit NoAA(void *PID) : ImmutablePass(PID) { }
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<TargetData>();
/// derives from the NoAA class.
struct VISIBILITY_HIDDEN BasicAliasAnalysis : public NoAA {
static char ID; // Class identification, replacement for typeinfo
- BasicAliasAnalysis() : NoAA((intptr_t)&ID) { }
+ BasicAliasAnalysis() : NoAA(&ID) {}
AliasResult alias(const Value *V1, unsigned V1Size,
const Value *V2, unsigned V2Size);
/// global) or not.
bool BasicAliasAnalysis::pointsToConstantMemory(const Value *P) {
if (const GlobalVariable *GV =
- dyn_cast<GlobalVariable>(getUnderlyingObject(P)))
+ dyn_cast<GlobalVariable>(P->getUnderlyingObject()))
return GV->isConstant();
return false;
}
AliasAnalysis::ModRefResult
BasicAliasAnalysis::getModRefInfo(CallSite CS, Value *P, unsigned Size) {
if (!isa<Constant>(P)) {
- const Value *Object = getUnderlyingObject(P);
+ const Value *Object = P->getUnderlyingObject();
// If this is a tail call and P points to a stack location, we know that
// the tail call cannot access or modify the local stack.
if (CI->isTailCall())
return NoModRef;
- // Allocations and byval arguments are "new" objects.
- if (isa<AllocationInst>(Object) || isa<Argument>(Object)) {
- // Okay, the pointer is to a stack allocated (or effectively so, for
- // for noalias parameters) object. If the address of this object doesn't
- // escape from this function body to a callee, then we know that no
- // callees can mod/ref it unless they are actually passed it.
- if (isa<AllocationInst>(Object) ||
- cast<Argument>(Object)->hasByValAttr() ||
- cast<Argument>(Object)->hasNoAliasAttr())
- if (!AddressMightEscape(Object)) {
- bool passedAsArg = false;
- for (CallSite::arg_iterator CI = CS.arg_begin(), CE = CS.arg_end();
- CI != CE; ++CI)
- if (isa<PointerType>((*CI)->getType()) &&
- (getUnderlyingObject(*CI) == P ||
- alias(cast<Value>(CI), ~0U, P, ~0U) != NoAlias))
- passedAsArg = true;
-
- if (!passedAsArg)
- return NoModRef;
- }
+ // If the pointer is to a locally allocated object that does not escape,
+ // then the call can not mod/ref the pointer unless the call takes the
+ // argument without capturing it.
+ if (isNonEscapingLocalObject(Object)) {
+ bool passedAsArg = false;
+ // TODO: Eventually only check 'nocapture' arguments.
+ for (CallSite::arg_iterator CI = CS.arg_begin(), CE = CS.arg_end();
+ CI != CE; ++CI)
+ if (isa<PointerType>((*CI)->getType()) &&
+ alias(cast<Value>(CI), ~0U, P, ~0U) != NoAlias)
+ passedAsArg = true;
+
+ if (!passedAsArg)
+ return NoModRef;
}
}
return alias(V1, V1Size, I->getOperand(0), V2Size);
// Figure out what objects these things are pointing to if we can...
- const Value *O1 = getUnderlyingObject(V1);
- const Value *O2 = getUnderlyingObject(V2);
+ const Value *O1 = V1->getUnderlyingObject();
+ const Value *O2 = V2->getUnderlyingObject();
if (O1 != O2) {
// If V1/V2 point to two different objects we know that we have no alias.