const std::string &Name = F->getName();
switch (F->getIntrinsicID()) {
- case Intrinsic::isunordered:
- case Intrinsic::sqrt:
+ case Intrinsic::isunordered_f32:
+ case Intrinsic::isunordered_f64:
+ case Intrinsic::sqrt_f32:
+ case Intrinsic::sqrt_f64:
case Intrinsic::bswap_i16:
case Intrinsic::bswap_i32:
case Intrinsic::bswap_i64:
// FIXME: these should be constant folded as well
- //case Intrinsic::ctpop:
- //case Intrinsic::ctlz:
- //case Intrinsic::cttz:
+ //case Intrinsic::ctpop_i8:
+ //case Intrinsic::ctpop_i16:
+ //case Intrinsic::ctpop_i32:
+ //case Intrinsic::ctpop_i64:
+ //case Intrinsic::ctlz_i8:
+ //case Intrinsic::ctlz_i16:
+ //case Intrinsic::ctlz_i32:
+ //case Intrinsic::ctlz_i64:
+ //case Intrinsic::cttz_i8:
+ //case Intrinsic::cttz_i16:
+ //case Intrinsic::cttz_i32:
+ //case Intrinsic::cttz_i64:
return true;
default: break;
}
return ConstantFP::get(Ty, log(V));
else if (Name == "log10" && V > 0)
return ConstantFoldFP(log10, V, Ty);
- else if (Name == "llvm.sqrt") {
+ else if (Name == "llvm.sqrt.f32" || Name == "llvm.sqrt.f64") {
if (V >= -0.0)
return ConstantFP::get(Ty, sqrt(V));
else // Undefined
if (ConstantFP *Op2 = dyn_cast<ConstantFP>(Operands[1])) {
double Op2V = Op2->getValue();
- if (Name == "llvm.isunordered")
+ if (Name == "llvm.isunordered.f32" || Name == "llvm.isunordered.f64")
return ConstantBool::get(IsNAN(Op1V) || IsNAN(Op2V));
else
if (Name == "pow") {