//
//===----------------------------------------------------------------------===//
-#include "llvm/Analysis/DataStructure.h"
+#include "llvm/Analysis/DataStructure/DataStructure.h"
#include "llvm/Module.h"
-#include "llvm/Analysis/DSGraph.h"
-#include "Support/Debug.h"
-#include "Support/SCCIterator.h"
-#include "Support/Statistic.h"
-#include "Support/STLExtras.h"
+#include "llvm/Analysis/DataStructure/DSGraph.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/ADT/SCCIterator.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/STLExtras.h"
using namespace llvm;
namespace {
// run - Calculate the bottom up data structure graphs for each function in the
// program.
//
-bool CompleteBUDataStructures::run(Module &M) {
+bool CompleteBUDataStructures::runOnModule(Module &M) {
BUDataStructures &BU = getAnalysis<BUDataStructures>();
GlobalsGraph = new DSGraph(BU.getGlobalsGraph());
GlobalsGraph->setPrintAuxCalls();
- // Our call graph is the same as the BU data structures call graph
- ActualCallees = BU.getActualCallees();
-
#if 1 // REMOVE ME EVENTUALLY
// FIXME: TEMPORARY (remove once finalization of indirect call sites in the
// globals graph has been implemented in the BU pass)
TDDataStructures &TD = getAnalysis<TDDataStructures>();
+ ActualCallees.clear();
+
// The call graph extractable from the TD pass is _much more complete_ and
// trustable than that generated by the BU pass so far. Until this is fixed,
// we hack it like this:
const std::vector<DSCallSite> &CSs = TD.getDSGraph(*MI).getFunctionCalls();
for (unsigned CSi = 0, e = CSs.size(); CSi != e; ++CSi) {
- if (CSs[CSi].isIndirectCall()) {
- Instruction *TheCall = CSs[CSi].getCallSite().getInstruction();
+ Instruction *TheCall = CSs[CSi].getCallSite().getInstruction();
+ if (CSs[CSi].isIndirectCall()) { // indirect call: insert all callees
const std::vector<GlobalValue*> &Callees =
CSs[CSi].getCalleeNode()->getGlobals();
for (unsigned i = 0, e = Callees.size(); i != e; ++i)
if (Function *F = dyn_cast<Function>(Callees[i]))
ActualCallees.insert(std::make_pair(TheCall, F));
+ } else { // direct call: insert the single callee directly
+ ActualCallees.insert(std::make_pair(TheCall,
+ CSs[CSi].getCalleeFunc()));
}
}
}
+#else
+ // Our call graph is the same as the BU data structures call graph
+ ActualCallees = BU.getActualCallees();
#endif
std::vector<DSGraph*> Stack;
unsigned NextID = 1;
if (Function *Main = M.getMainFunction()) {
- calculateSCCGraphs(getOrCreateGraph(*Main), Stack, NextID, ValMap);
+ if (!Main->isExternal())
+ calculateSCCGraphs(getOrCreateGraph(*Main), Stack, NextID, ValMap);
} else {
std::cerr << "CBU-DSA: No 'main' function found!\n";
}
for (DSGraph::ReturnNodesTy::iterator I = NG->getReturnNodes().begin();
I != NG->getReturnNodes().end(); ++I)
DSInfo[I->first] = &FG;
+
+ // Remove NG from the ValMap since the pointer may get recycled.
+ ValMap.erase(NG);
delete NG;
Stack.pop_back();
"Call instruction occurs multiple times in graph??");
- // The Normal BU pass will have taken care of direct calls well already,
- // don't worry about them.
-
- // FIXME: if a direct callee had indirect callees, it seems like they could
- // be updated and we would have to reinline even direct calls!
-
- if (!CS.getCallSite().getCalledFunction()) {
- // Loop over all of the actually called functions...
- ActualCalleesTy::iterator I, E;
- tie(I, E) = ActualCallees.equal_range(TheCall);
- unsigned TNum = 0, Num = std::distance(I, E);
- for (; I != E; ++I, ++TNum) {
- Function *CalleeFunc = I->second;
- if (!CalleeFunc->isExternal()) {
- // Merge the callee's graph into this graph. This works for normal
- // calls or for self recursion within an SCC.
- DSGraph &GI = getOrCreateGraph(*CalleeFunc);
- ++NumCBUInlines;
- G.mergeInGraph(CS, *CalleeFunc, GI, DSGraph::KeepModRefBits |
- DSGraph::StripAllocaBit | DSGraph::DontCloneCallNodes |
- DSGraph::DontCloneAuxCallNodes);
- DEBUG(std::cerr << " Inlining graph [" << i << "/" << e-1
- << ":" << TNum << "/" << Num-1 << "] for "
- << CalleeFunc->getName() << "["
- << GI.getGraphSize() << "+" << GI.getAuxFunctionCalls().size()
- << "] into '" /*<< G.getFunctionNames()*/ << "' ["
- << G.getGraphSize() << "+" << G.getAuxFunctionCalls().size()
- << "]\n");
- }
+ // Loop over all of the potentially called functions...
+ // Inline direct calls as well as indirect calls because the direct
+ // callee may have indirect callees and so may have changed.
+ //
+ ActualCalleesTy::iterator I, E;
+ tie(I, E) = ActualCallees.equal_range(TheCall);
+ unsigned TNum = 0, Num = std::distance(I, E);
+ for (; I != E; ++I, ++TNum) {
+ Function *CalleeFunc = I->second;
+ if (!CalleeFunc->isExternal()) {
+ // Merge the callee's graph into this graph. This works for normal
+ // calls or for self recursion within an SCC.
+ DSGraph &GI = getOrCreateGraph(*CalleeFunc);
+ ++NumCBUInlines;
+ G.mergeInGraph(CS, *CalleeFunc, GI, DSGraph::KeepModRefBits |
+ DSGraph::StripAllocaBit | DSGraph::DontCloneCallNodes |
+ DSGraph::DontCloneAuxCallNodes);
+ DEBUG(std::cerr << " Inlining graph [" << i << "/" << e-1
+ << ":" << TNum << "/" << Num-1 << "] for "
+ << CalleeFunc->getName() << "["
+ << GI.getGraphSize() << "+" << GI.getAuxFunctionCalls().size()
+ << "] into '" /*<< G.getFunctionNames()*/ << "' ["
+ << G.getGraphSize() << "+" << G.getAuxFunctionCalls().size()
+ << "]\n");
}
}
}