-//===- CallGraph.cpp - Build a Module's call graph --------------------------=//
+//===- CallGraph.cpp - Build a Module's call graph ------------------------===//
//
-// This file implements call graph construction (from a module), and will
-// eventually implement call graph serialization and deserialization for
-// annotation support.
+// The LLVM Compiler Infrastructure
//
-// This call graph represents a dynamic method invocation as a null method node.
-// A call graph may only have up to one null method node that represents all of
-// the dynamic method invocations.
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the CallGraph class.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/CallGraph.h"
-#include "llvm/Analysis/Writer.h"
-#include "llvm/Support/STLExtras.h"
#include "llvm/Module.h"
-#include "llvm/Method.h"
-#include "llvm/iOther.h"
-#include "llvm/iTerminators.h"
-#include <algorithm>
+#include "llvm/Instructions.h"
+#include "llvm/Support/CallSite.h"
+#include "llvm/ADT/STLExtras.h"
+#include <iostream>
+using namespace llvm;
-using namespace cfg;
+static RegisterAnalysis<CallGraph> X("callgraph", "Call Graph Construction");
-// getNodeFor - Return the node for the specified method or create one if it
+// getNodeFor - Return the node for the specified function or create one if it
// does not already exist.
//
-CallGraphNode *CallGraph::getNodeFor(Method *M) {
- iterator I = MethodMap.find(M);
- if (I != MethodMap.end()) return I->second;
+CallGraphNode *CallGraph::getNodeFor(Function *F) {
+ CallGraphNode *&CGN = FunctionMap[F];
+ if (CGN) return CGN;
- assert(M->getParent() == Mod && "Method not in current module!");
- CallGraphNode *New = new CallGraphNode(M);
+ assert((!F || F->getParent() == Mod) && "Function not in current module!");
+ return CGN = new CallGraphNode(F);
+}
- MethodMap.insert(pair<const Method*, CallGraphNode*>(M, New));
- return New;
+static bool isOnlyADirectCall(Function *F, CallSite CS) {
+ if (!CS.getInstruction()) return false;
+ for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end(); I != E; ++I)
+ if (*I == F) return false;
+ return true;
}
-// addToCallGraph - Add a method to the call graph, and link the node to all of
-// the methods that it calls.
+// addToCallGraph - Add a function to the call graph, and link the node to all
+// of the functions that it calls.
//
-void CallGraph::addToCallGraph(Method *M) {
- CallGraphNode *Node = getNodeFor(M);
-
- for (Method::inst_iterator I = M->inst_begin(), E = M->inst_end();
- I != E; ++I) {
- // Dynamic calls will cause Null nodes to be created
- if (CallInst *CI = dyn_cast<CallInst>(*I))
- Node->addCalledMethod(getNodeFor(CI->getCalledMethod()));
- else if (InvokeInst *II = dyn_cast<InvokeInst>(*I))
- Node->addCalledMethod(getNodeFor(II->getCalledMethod()));
+void CallGraph::addToCallGraph(Function *F) {
+ CallGraphNode *Node = getNodeFor(F);
+
+ // If this function has external linkage, anything could call it...
+ if (!F->hasInternalLinkage()) {
+ ExternalCallingNode->addCalledFunction(Node);
+
+ // Found the entry point?
+ if (F->getName() == "main") {
+ if (Root) // Found multiple external mains? Don't pick one.
+ Root = ExternalCallingNode;
+ else
+ Root = Node; // Found a main, keep track of it!
+ }
+ }
+
+ // If this function is not defined in this translation unit, it could call
+ // anything.
+ if (F->isExternal() && !F->getIntrinsicID())
+ Node->addCalledFunction(CallsExternalNode);
+
+ // Loop over all of the users of the function... looking for callers...
+ //
+ bool isUsedExternally = false;
+ for (Value::use_iterator I = F->use_begin(), E = F->use_end(); I != E; ++I) {
+ if (Instruction *Inst = dyn_cast<Instruction>(*I)) {
+ if (isOnlyADirectCall(F, CallSite::get(Inst)))
+ getNodeFor(Inst->getParent()->getParent())->addCalledFunction(Node);
+ else
+ isUsedExternally = true;
+ } else if (GlobalValue *GV = dyn_cast<GlobalValue>(*I)) {
+ for (Value::use_iterator I = GV->use_begin(), E = GV->use_end();
+ I != E; ++I)
+ if (Instruction *Inst = dyn_cast<Instruction>(*I)) {
+ if (isOnlyADirectCall(F, CallSite::get(Inst)))
+ getNodeFor(Inst->getParent()->getParent())->addCalledFunction(Node);
+ else
+ isUsedExternally = true;
+ } else {
+ isUsedExternally = true;
+ }
+ } else { // Can't classify the user!
+ isUsedExternally = true;
+ }
}
+ if (isUsedExternally)
+ ExternalCallingNode->addCalledFunction(Node);
+
+ // Look for an indirect function call...
+ for (Function::iterator BB = F->begin(), BBE = F->end(); BB != BBE; ++BB)
+ for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE; ++II){
+ CallSite CS = CallSite::get(II);
+ if (CS.getInstruction() && !CS.getCalledFunction())
+ Node->addCalledFunction(CallsExternalNode);
+ }
+}
+
+bool CallGraph::runOnModule(Module &M) {
+ destroy();
+
+ Mod = &M;
+ ExternalCallingNode = getNodeFor(0);
+ CallsExternalNode = new CallGraphNode(0);
+ Root = 0;
+
+ // Add every function to the call graph...
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
+ addToCallGraph(I);
+
+ // If we didn't find a main function, use the external call graph node
+ if (Root == 0) Root = ExternalCallingNode;
+
+ return false;
+}
+
+void CallGraph::destroy() {
+ for (FunctionMapTy::iterator I = FunctionMap.begin(), E = FunctionMap.end();
+ I != E; ++I)
+ delete I->second;
+ FunctionMap.clear();
+ delete CallsExternalNode;
+ CallsExternalNode = 0;
}
-CallGraph::CallGraph(Module *TheModule) {
- Mod = TheModule;
+void CallGraphNode::print(std::ostream &OS) const {
+ if (Function *F = getFunction())
+ OS << "Call graph node for function: '" << F->getName() <<"'\n";
+ else
+ OS << "Call graph node <<null function: 0x" << this << ">>:\n";
- // Add every method to the call graph...
- for_each(Mod->begin(), Mod->end(), bind_obj(this,&CallGraph::addToCallGraph));
+ for (const_iterator I = begin(), E = end(); I != E; ++I)
+ if ((*I)->getFunction())
+ OS << " Calls function '" << (*I)->getFunction()->getName() << "'\n";
+ else
+ OS << " Calls external node\n";
+ OS << "\n";
}
+void CallGraphNode::dump() const { print(std::cerr); }
-void cfg::WriteToOutput(const CallGraphNode *CGN, ostream &o) {
- o << "Call graph node for method: '" << CGN->getMethod()->getName() << "'\n";
- for (unsigned i = 0; i < CGN->size(); ++i)
- o << " Calls method '" << (*CGN)[i]->getMethod()->getName() << "'\n";
- o << endl;
+void CallGraph::print(std::ostream &OS, const Module *M) const {
+ OS << "CallGraph Root is: ";
+ if (Function *F = getRoot()->getFunction())
+ OS << F->getName() << "\n";
+ else
+ OS << "<<null function: 0x" << getRoot() << ">>\n";
+
+ for (CallGraph::const_iterator I = begin(), E = end(); I != E; ++I)
+ I->second->print(OS);
+}
+
+void CallGraph::dump() const {
+ print(std::cerr, 0);
+}
+
+
+//===----------------------------------------------------------------------===//
+// Implementations of public modification methods
+//
+
+// removeFunctionFromModule - Unlink the function from this module, returning
+// it. Because this removes the function from the module, the call graph node
+// is destroyed. This is only valid if the function does not call any other
+// functions (ie, there are no edges in it's CGN). The easiest way to do this
+// is to dropAllReferences before calling this.
+//
+Function *CallGraph::removeFunctionFromModule(CallGraphNode *CGN) {
+ assert(CGN->CalledFunctions.empty() && "Cannot remove function from call "
+ "graph if it references other functions!");
+ Function *F = CGN->getFunction(); // Get the function for the call graph node
+ delete CGN; // Delete the call graph node for this func
+ FunctionMap.erase(F); // Remove the call graph node from the map
+
+ Mod->getFunctionList().remove(F);
+ return F;
+}
+
+// changeFunction - This method changes the function associated with this
+// CallGraphNode, for use by transformations that need to change the prototype
+// of a Function (thus they must create a new Function and move the old code
+// over).
+void CallGraph::changeFunction(Function *OldF, Function *NewF) {
+ iterator I = FunctionMap.find(OldF);
+ CallGraphNode *&New = FunctionMap[NewF];
+ assert(I != FunctionMap.end() && I->second && !New &&
+ "OldF didn't exist in CG or NewF already does!");
+ New = I->second;
+ New->F = NewF;
+ FunctionMap.erase(I);
+}
+
+
+void CallGraph::stub() {}
+
+void CallGraphNode::removeCallEdgeTo(CallGraphNode *Callee) {
+ for (unsigned i = CalledFunctions.size(); ; --i) {
+ assert(i && "Cannot find callee to remove!");
+ if (CalledFunctions[i-1] == Callee) {
+ CalledFunctions.erase(CalledFunctions.begin()+i-1);
+ return;
+ }
+ }
}
-void cfg::WriteToOutput(const CallGraph &CG, ostream &o) {
- for (CallGraph::const_iterator I = CG.begin(), E = CG.end(); I != E; ++I)
- o << I->second;
+// removeAnyCallEdgeTo - This method removes any call edges from this node to
+// the specified callee function. This takes more time to execute than
+// removeCallEdgeTo, so it should not be used unless necessary.
+void CallGraphNode::removeAnyCallEdgeTo(CallGraphNode *Callee) {
+ for (unsigned i = 0, e = CalledFunctions.size(); i != e; ++i)
+ if (CalledFunctions[i] == Callee) {
+ CalledFunctions[i] = CalledFunctions.back();
+ CalledFunctions.pop_back();
+ --i; --e;
+ }
}