// Always verify loopinfo if expensive checking is enabled.
#ifdef XDEBUG
-bool VerifyLoopInfo = true;
+static bool VerifyLoopInfo = true;
#else
-bool VerifyLoopInfo = false;
+static bool VerifyLoopInfo = false;
#endif
static cl::opt<bool,true>
VerifyLoopInfoX("verify-loop-info", cl::location(VerifyLoopInfo),
}
/// isLCSSAForm - Return true if the Loop is in LCSSA form
-bool Loop::isLCSSAForm() const {
+bool Loop::isLCSSAForm(DominatorTree &DT) const {
// Sort the blocks vector so that we can use binary search to do quick
// lookups.
SmallPtrSet<BasicBlock *, 16> LoopBBs(block_begin(), block_end());
if (PHINode *P = dyn_cast<PHINode>(*UI))
UserBB = P->getIncomingBlock(UI);
- // Check the current block, as a fast-path. Most values are used in
- // the same block they are defined in.
- if (UserBB != BB && !LoopBBs.count(UserBB))
+ // Check the current block, as a fast-path, before checking whether
+ // the use is anywhere in the loop. Most values are used in the same
+ // block they are defined in. Also, blocks not reachable from the
+ // entry are special; uses in them don't need to go through PHIs.
+ if (UserBB != BB &&
+ !LoopBBs.count(UserBB) &&
+ DT.isReachableFromEntry(UserBB))
return false;
}
}