#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/Analysis/Dominators.h"
+#include "llvm/Analysis/LoopIterator.h"
+#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/CommandLine.h"
cl::desc("Verify loop info (time consuming)"));
char LoopInfo::ID = 0;
-INITIALIZE_PASS(LoopInfo, "loops", "Natural Loop Information", true, true);
+INITIALIZE_PASS_BEGIN(LoopInfo, "loops", "Natural Loop Information", true, true)
+INITIALIZE_PASS_DEPENDENCY(DominatorTree)
+INITIALIZE_PASS_END(LoopInfo, "loops", "Natural Loop Information", true, true)
//===----------------------------------------------------------------------===//
// Loop implementation
///
bool Loop::isLoopInvariant(Value *V) const {
if (Instruction *I = dyn_cast<Instruction>(V))
- return isLoopInvariant(I);
+ return !contains(I);
return true; // All non-instructions are loop invariant
}
-/// isLoopInvariant - Return true if the specified instruction is
-/// loop-invariant.
-///
-bool Loop::isLoopInvariant(Instruction *I) const {
- return !contains(I);
+/// hasLoopInvariantOperands - Return true if all the operands of the
+/// specified instruction are loop invariant.
+bool Loop::hasLoopInvariantOperands(Instruction *I) const {
+ for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
+ if (!isLoopInvariant(I->getOperand(i)))
+ return false;
+
+ return true;
}
/// makeLoopInvariant - If the given value is an instruciton inside of the
// Test if the value is already loop-invariant.
if (isLoopInvariant(I))
return true;
- if (!I->isSafeToSpeculativelyExecute())
+ if (!isSafeToSpeculativelyExecute(I))
return false;
if (I->mayReadFromMemory())
return false;
+ // The landingpad instruction is immobile.
+ if (isa<LandingPadInst>(I))
+ return false;
// Determine the insertion point, unless one was given.
if (!InsertPt) {
BasicBlock *Preheader = getLoopPreheader();
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt))
return false;
+
// Hoist.
I->moveBefore(InsertPt);
Changed = true;
return 0;
}
-/// getCanonicalInductionVariableIncrement - Return the LLVM value that holds
-/// the canonical induction variable value for the "next" iteration of the
-/// loop. This always succeeds if getCanonicalInductionVariable succeeds.
-///
-Instruction *Loop::getCanonicalInductionVariableIncrement() const {
- if (PHINode *PN = getCanonicalInductionVariable()) {
- bool P1InLoop = contains(PN->getIncomingBlock(1));
- return cast<Instruction>(PN->getIncomingValue(P1InLoop));
- }
- return 0;
-}
-
-/// getTripCount - Return a loop-invariant LLVM value indicating the number of
-/// times the loop will be executed. Note that this means that the backedge
-/// of the loop executes N-1 times. If the trip-count cannot be determined,
-/// this returns null.
-///
-/// The IndVarSimplify pass transforms loops to have a form that this
-/// function easily understands.
-///
-Value *Loop::getTripCount() const {
- // Canonical loops will end with a 'cmp ne I, V', where I is the incremented
- // canonical induction variable and V is the trip count of the loop.
- Instruction *Inc = getCanonicalInductionVariableIncrement();
- if (Inc == 0) return 0;
- PHINode *IV = cast<PHINode>(Inc->getOperand(0));
-
- BasicBlock *BackedgeBlock =
- IV->getIncomingBlock(contains(IV->getIncomingBlock(1)));
-
- if (BranchInst *BI = dyn_cast<BranchInst>(BackedgeBlock->getTerminator()))
- if (BI->isConditional()) {
- if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) {
- if (ICI->getOperand(0) == Inc) {
- if (BI->getSuccessor(0) == getHeader()) {
- if (ICI->getPredicate() == ICmpInst::ICMP_NE)
- return ICI->getOperand(1);
- } else if (ICI->getPredicate() == ICmpInst::ICMP_EQ) {
- return ICI->getOperand(1);
- }
- }
- }
- }
-
- return 0;
-}
-
-/// getSmallConstantTripCount - Returns the trip count of this loop as a
-/// normal unsigned value, if possible. Returns 0 if the trip count is unknown
-/// of not constant. Will also return 0 if the trip count is very large
-/// (>= 2^32)
-unsigned Loop::getSmallConstantTripCount() const {
- Value* TripCount = this->getTripCount();
- if (TripCount) {
- if (ConstantInt *TripCountC = dyn_cast<ConstantInt>(TripCount)) {
- // Guard against huge trip counts.
- if (TripCountC->getValue().getActiveBits() <= 32) {
- return (unsigned)TripCountC->getZExtValue();
- }
- }
- }
- return 0;
-}
-
-/// getSmallConstantTripMultiple - Returns the largest constant divisor of the
-/// trip count of this loop as a normal unsigned value, if possible. This
-/// means that the actual trip count is always a multiple of the returned
-/// value (don't forget the trip count could very well be zero as well!).
-///
-/// Returns 1 if the trip count is unknown or not guaranteed to be the
-/// multiple of a constant (which is also the case if the trip count is simply
-/// constant, use getSmallConstantTripCount for that case), Will also return 1
-/// if the trip count is very large (>= 2^32).
-unsigned Loop::getSmallConstantTripMultiple() const {
- Value* TripCount = this->getTripCount();
- // This will hold the ConstantInt result, if any
- ConstantInt *Result = NULL;
- if (TripCount) {
- // See if the trip count is constant itself
- Result = dyn_cast<ConstantInt>(TripCount);
- // if not, see if it is a multiplication
- if (!Result)
- if (BinaryOperator *BO = dyn_cast<BinaryOperator>(TripCount)) {
- switch (BO->getOpcode()) {
- case BinaryOperator::Mul:
- Result = dyn_cast<ConstantInt>(BO->getOperand(1));
- break;
- case BinaryOperator::Shl:
- if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1)))
- if (CI->getValue().getActiveBits() <= 5)
- return 1u << CI->getZExtValue();
- break;
- default:
- break;
- }
- }
- }
- // Guard against huge trip counts.
- if (Result && Result->getValue().getActiveBits() <= 32) {
- return (unsigned)Result->getZExtValue();
- } else {
- return 1;
- }
-}
-
/// isLCSSAForm - Return true if the Loop is in LCSSA form
bool Loop::isLCSSAForm(DominatorTree &DT) const {
// Sort the blocks vector so that we can use binary search to do quick
return getLoopPreheader() && getLoopLatch() && hasDedicatedExits();
}
+/// isSafeToClone - Return true if the loop body is safe to clone in practice.
+/// Routines that reform the loop CFG and split edges often fail on indirectbr.
+bool Loop::isSafeToClone() const {
+ // Return false if any loop blocks contain indirectbrs.
+ for (Loop::block_iterator I = block_begin(), E = block_end(); I != E; ++I) {
+ if (isa<IndirectBrInst>((*I)->getTerminator()))
+ return false;
+ }
+ return true;
+}
+
/// hasDedicatedExits - Return true if no exit block for the loop
/// has a predecessor that is outside the loop.
bool Loop::hasDedicatedExits() const {
print(dbgs());
}
+//===----------------------------------------------------------------------===//
+// UnloopUpdater implementation
+//
+
+namespace {
+/// Find the new parent loop for all blocks within the "unloop" whose last
+/// backedges has just been removed.
+class UnloopUpdater {
+ Loop *Unloop;
+ LoopInfo *LI;
+
+ LoopBlocksDFS DFS;
+
+ // Map unloop's immediate subloops to their nearest reachable parents. Nested
+ // loops within these subloops will not change parents. However, an immediate
+ // subloop's new parent will be the nearest loop reachable from either its own
+ // exits *or* any of its nested loop's exits.
+ DenseMap<Loop*, Loop*> SubloopParents;
+
+ // Flag the presence of an irreducible backedge whose destination is a block
+ // directly contained by the original unloop.
+ bool FoundIB;
+
+public:
+ UnloopUpdater(Loop *UL, LoopInfo *LInfo) :
+ Unloop(UL), LI(LInfo), DFS(UL), FoundIB(false) {}
+
+ void updateBlockParents();
+
+ void removeBlocksFromAncestors();
+
+ void updateSubloopParents();
+
+protected:
+ Loop *getNearestLoop(BasicBlock *BB, Loop *BBLoop);
+};
+} // end anonymous namespace
+
+/// updateBlockParents - Update the parent loop for all blocks that are directly
+/// contained within the original "unloop".
+void UnloopUpdater::updateBlockParents() {
+ if (Unloop->getNumBlocks()) {
+ // Perform a post order CFG traversal of all blocks within this loop,
+ // propagating the nearest loop from sucessors to predecessors.
+ LoopBlocksTraversal Traversal(DFS, LI);
+ for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(),
+ POE = Traversal.end(); POI != POE; ++POI) {
+
+ Loop *L = LI->getLoopFor(*POI);
+ Loop *NL = getNearestLoop(*POI, L);
+
+ if (NL != L) {
+ // For reducible loops, NL is now an ancestor of Unloop.
+ assert((NL != Unloop && (!NL || NL->contains(Unloop))) &&
+ "uninitialized successor");
+ LI->changeLoopFor(*POI, NL);
+ }
+ else {
+ // Or the current block is part of a subloop, in which case its parent
+ // is unchanged.
+ assert((FoundIB || Unloop->contains(L)) && "uninitialized successor");
+ }
+ }
+ }
+ // Each irreducible loop within the unloop induces a round of iteration using
+ // the DFS result cached by Traversal.
+ bool Changed = FoundIB;
+ for (unsigned NIters = 0; Changed; ++NIters) {
+ assert(NIters < Unloop->getNumBlocks() && "runaway iterative algorithm");
+
+ // Iterate over the postorder list of blocks, propagating the nearest loop
+ // from successors to predecessors as before.
+ Changed = false;
+ for (LoopBlocksDFS::POIterator POI = DFS.beginPostorder(),
+ POE = DFS.endPostorder(); POI != POE; ++POI) {
+
+ Loop *L = LI->getLoopFor(*POI);
+ Loop *NL = getNearestLoop(*POI, L);
+ if (NL != L) {
+ assert(NL != Unloop && (!NL || NL->contains(Unloop)) &&
+ "uninitialized successor");
+ LI->changeLoopFor(*POI, NL);
+ Changed = true;
+ }
+ }
+ }
+}
+
+/// removeBlocksFromAncestors - Remove unloop's blocks from all ancestors below
+/// their new parents.
+void UnloopUpdater::removeBlocksFromAncestors() {
+ // Remove all unloop's blocks (including those in nested subloops) from
+ // ancestors below the new parent loop.
+ for (Loop::block_iterator BI = Unloop->block_begin(),
+ BE = Unloop->block_end(); BI != BE; ++BI) {
+ Loop *OuterParent = LI->getLoopFor(*BI);
+ if (Unloop->contains(OuterParent)) {
+ while (OuterParent->getParentLoop() != Unloop)
+ OuterParent = OuterParent->getParentLoop();
+ OuterParent = SubloopParents[OuterParent];
+ }
+ // Remove blocks from former Ancestors except Unloop itself which will be
+ // deleted.
+ for (Loop *OldParent = Unloop->getParentLoop(); OldParent != OuterParent;
+ OldParent = OldParent->getParentLoop()) {
+ assert(OldParent && "new loop is not an ancestor of the original");
+ OldParent->removeBlockFromLoop(*BI);
+ }
+ }
+}
+
+/// updateSubloopParents - Update the parent loop for all subloops directly
+/// nested within unloop.
+void UnloopUpdater::updateSubloopParents() {
+ while (!Unloop->empty()) {
+ Loop *Subloop = *llvm::prior(Unloop->end());
+ Unloop->removeChildLoop(llvm::prior(Unloop->end()));
+
+ assert(SubloopParents.count(Subloop) && "DFS failed to visit subloop");
+ if (SubloopParents[Subloop])
+ SubloopParents[Subloop]->addChildLoop(Subloop);
+ else
+ LI->addTopLevelLoop(Subloop);
+ }
+}
+
+/// getNearestLoop - Return the nearest parent loop among this block's
+/// successors. If a successor is a subloop header, consider its parent to be
+/// the nearest parent of the subloop's exits.
+///
+/// For subloop blocks, simply update SubloopParents and return NULL.
+Loop *UnloopUpdater::getNearestLoop(BasicBlock *BB, Loop *BBLoop) {
+
+ // Initially for blocks directly contained by Unloop, NearLoop == Unloop and
+ // is considered uninitialized.
+ Loop *NearLoop = BBLoop;
+
+ Loop *Subloop = 0;
+ if (NearLoop != Unloop && Unloop->contains(NearLoop)) {
+ Subloop = NearLoop;
+ // Find the subloop ancestor that is directly contained within Unloop.
+ while (Subloop->getParentLoop() != Unloop) {
+ Subloop = Subloop->getParentLoop();
+ assert(Subloop && "subloop is not an ancestor of the original loop");
+ }
+ // Get the current nearest parent of the Subloop exits, initially Unloop.
+ if (!SubloopParents.count(Subloop))
+ SubloopParents[Subloop] = Unloop;
+ NearLoop = SubloopParents[Subloop];
+ }
+
+ succ_iterator I = succ_begin(BB), E = succ_end(BB);
+ if (I == E) {
+ assert(!Subloop && "subloop blocks must have a successor");
+ NearLoop = 0; // unloop blocks may now exit the function.
+ }
+ for (; I != E; ++I) {
+ if (*I == BB)
+ continue; // self loops are uninteresting
+
+ Loop *L = LI->getLoopFor(*I);
+ if (L == Unloop) {
+ // This successor has not been processed. This path must lead to an
+ // irreducible backedge.
+ assert((FoundIB || !DFS.hasPostorder(*I)) && "should have seen IB");
+ FoundIB = true;
+ }
+ if (L != Unloop && Unloop->contains(L)) {
+ // Successor is in a subloop.
+ if (Subloop)
+ continue; // Branching within subloops. Ignore it.
+
+ // BB branches from the original into a subloop header.
+ assert(L->getParentLoop() == Unloop && "cannot skip into nested loops");
+
+ // Get the current nearest parent of the Subloop's exits.
+ L = SubloopParents[L];
+ // L could be Unloop if the only exit was an irreducible backedge.
+ }
+ if (L == Unloop) {
+ continue;
+ }
+ // Handle critical edges from Unloop into a sibling loop.
+ if (L && !L->contains(Unloop)) {
+ L = L->getParentLoop();
+ }
+ // Remember the nearest parent loop among successors or subloop exits.
+ if (NearLoop == Unloop || !NearLoop || NearLoop->contains(L))
+ NearLoop = L;
+ }
+ if (Subloop) {
+ SubloopParents[Subloop] = NearLoop;
+ return BBLoop;
+ }
+ return NearLoop;
+}
+
//===----------------------------------------------------------------------===//
// LoopInfo implementation
//
return false;
}
+/// updateUnloop - The last backedge has been removed from a loop--now the
+/// "unloop". Find a new parent for the blocks contained within unloop and
+/// update the loop tree. We don't necessarily have valid dominators at this
+/// point, but LoopInfo is still valid except for the removal of this loop.
+///
+/// Note that Unloop may now be an empty loop. Calling Loop::getHeader without
+/// checking first is illegal.
+void LoopInfo::updateUnloop(Loop *Unloop) {
+
+ // First handle the special case of no parent loop to simplify the algorithm.
+ if (!Unloop->getParentLoop()) {
+ // Since BBLoop had no parent, Unloop blocks are no longer in a loop.
+ for (Loop::block_iterator I = Unloop->block_begin(),
+ E = Unloop->block_end(); I != E; ++I) {
+
+ // Don't reparent blocks in subloops.
+ if (getLoopFor(*I) != Unloop)
+ continue;
+
+ // Blocks no longer have a parent but are still referenced by Unloop until
+ // the Unloop object is deleted.
+ LI.changeLoopFor(*I, 0);
+ }
+
+ // Remove the loop from the top-level LoopInfo object.
+ for (LoopInfo::iterator I = LI.begin();; ++I) {
+ assert(I != LI.end() && "Couldn't find loop");
+ if (*I == Unloop) {
+ LI.removeLoop(I);
+ break;
+ }
+ }
+
+ // Move all of the subloops to the top-level.
+ while (!Unloop->empty())
+ LI.addTopLevelLoop(Unloop->removeChildLoop(llvm::prior(Unloop->end())));
+
+ return;
+ }
+
+ // Update the parent loop for all blocks within the loop. Blocks within
+ // subloops will not change parents.
+ UnloopUpdater Updater(Unloop, this);
+ Updater.updateBlockParents();
+
+ // Remove blocks from former ancestor loops.
+ Updater.removeBlocksFromAncestors();
+
+ // Add direct subloops as children in their new parent loop.
+ Updater.updateSubloopParents();
+
+ // Remove unloop from its parent loop.
+ Loop *ParentLoop = Unloop->getParentLoop();
+ for (Loop::iterator I = ParentLoop->begin();; ++I) {
+ assert(I != ParentLoop->end() && "Couldn't find loop");
+ if (*I == Unloop) {
+ ParentLoop->removeChildLoop(I);
+ break;
+ }
+ }
+}
+
void LoopInfo::verifyAnalysis() const {
// LoopInfo is a FunctionPass, but verifying every loop in the function
// each time verifyAnalysis is called is very expensive. The
if (!VerifyLoopInfo) return;
+ DenseSet<const Loop*> Loops;
for (iterator I = begin(), E = end(); I != E; ++I) {
assert(!(*I)->getParentLoop() && "Top-level loop has a parent!");
- (*I)->verifyLoopNest();
+ (*I)->verifyLoopNest(&Loops);
}
- // TODO: check BBMap consistency.
+ // Verify that blocks are mapped to valid loops.
+ //
+ // FIXME: With an up-to-date DFS (see LoopIterator.h) and DominatorTree, we
+ // could also verify that the blocks are still in the correct loops.
+ for (DenseMap<BasicBlock*, Loop*>::const_iterator I = LI.BBMap.begin(),
+ E = LI.BBMap.end(); I != E; ++I) {
+ assert(Loops.count(I->second) && "orphaned loop");
+ assert(I->second->contains(I->first) && "orphaned block");
+ }
}
void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
LI.print(OS);
}
+//===----------------------------------------------------------------------===//
+// LoopBlocksDFS implementation
+//
+
+/// Traverse the loop blocks and store the DFS result.
+/// Useful for clients that just want the final DFS result and don't need to
+/// visit blocks during the initial traversal.
+void LoopBlocksDFS::perform(LoopInfo *LI) {
+ LoopBlocksTraversal Traversal(*this, LI);
+ for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(),
+ POE = Traversal.end(); POI != POE; ++POI) ;
+}