//===----------------------------------------------------------------------===//
#include "llvm/Analysis/LoopPass.h"
-#include <queue>
+#include "llvm/Analysis/ScalarEvolution.h"
using namespace llvm;
-//===----------------------------------------------------------------------===//
-// LoopQueue
-
-namespace llvm {
-
-// Compare Two loops based on their depth in loop nest.
-class LoopCompare {
-public:
- bool operator()( Loop *L1, Loop *L2) const {
- return L1->getLoopDepth() > L2->getLoopDepth();
- }
-};
-
-// Loop queue used by Loop Pass Manager. This is a wrapper class
-// that hides implemenation detail (use of priority_queue) inside .cpp file.
-class LoopQueue {
-public:
- inline void push(Loop *L) { LPQ.push(L); }
- inline void pop() { LPQ.pop(); }
- inline Loop *top() { return LPQ.top(); }
- inline bool empty() { return LPQ.empty(); }
-private:
- std::priority_queue<Loop *, std::vector<Loop *>, LoopCompare> LPQ;
-};
-
-} // End of LLVM namespace
-
//===----------------------------------------------------------------------===//
// LPPassManager
//
+
+char LPPassManager::ID = 0;
/// LPPassManager manages FPPassManagers and CalLGraphSCCPasses.
-LPPassManager::LPPassManager(int Depth) : PMDataManager(Depth) {
+LPPassManager::LPPassManager(int Depth)
+ : FunctionPass((intptr_t)&ID), PMDataManager(Depth) {
skipThisLoop = false;
redoThisLoop = false;
- LQ = new LoopQueue();
+ LI = NULL;
+ CurrentLoop = NULL;
}
-LPPassManager::~LPPassManager() {
- delete LQ;
+/// Delete loop from the loop queue and loop hierarcy (LoopInfo).
+void LPPassManager::deleteLoopFromQueue(Loop *L) {
+
+ if (Loop *ParentLoop = L->getParentLoop()) { // Not a top-level loop.
+ // Reparent all of the blocks in this loop. Since BBLoop had a parent,
+ // they are now all in it.
+ for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
+ I != E; ++I)
+ if (LI->getLoopFor(*I) == L) // Don't change blocks in subloops.
+ LI->changeLoopFor(*I, ParentLoop);
+
+ // Remove the loop from its parent loop.
+ for (Loop::iterator I = ParentLoop->begin(), E = ParentLoop->end();;
+ ++I) {
+ assert(I != E && "Couldn't find loop");
+ if (*I == L) {
+ ParentLoop->removeChildLoop(I);
+ break;
+ }
+ }
+
+ // Move all subloops into the parent loop.
+ while (L->begin() != L->end())
+ ParentLoop->addChildLoop(L->removeChildLoop(L->end()-1));
+ } else {
+ // Reparent all of the blocks in this loop. Since BBLoop had no parent,
+ // they no longer in a loop at all.
+
+ for (unsigned i = 0; i != L->getBlocks().size(); ++i) {
+ // Don't change blocks in subloops.
+ if (LI->getLoopFor(L->getBlocks()[i]) == L) {
+ LI->removeBlock(L->getBlocks()[i]);
+ --i;
+ }
+ }
+
+ // Remove the loop from the top-level LoopInfo object.
+ for (LoopInfo::iterator I = LI->begin(), E = LI->end();; ++I) {
+ assert(I != E && "Couldn't find loop");
+ if (*I == L) {
+ LI->removeLoop(I);
+ break;
+ }
+ }
+
+ // Move all of the subloops to the top-level.
+ while (L->begin() != L->end())
+ LI->addTopLevelLoop(L->removeChildLoop(L->end()-1));
+ }
+
+ delete L;
+
+ // If L is current loop then skip rest of the passes and let
+ // runOnFunction remove L from LQ. Otherwise, remove L from LQ now
+ // and continue applying other passes on CurrentLoop.
+ if (CurrentLoop == L) {
+ skipThisLoop = true;
+ return;
+ }
+
+ for (std::deque<Loop *>::iterator I = LQ.begin(),
+ E = LQ.end(); I != E; ++I) {
+ if (*I == L) {
+ LQ.erase(I);
+ break;
+ }
+ }
}
-/// Delete loop from the loop queue. This is used by Loop pass to inform
-/// Loop Pass Manager that it should skip rest of the passes for this loop.
-void LPPassManager::deleteLoopFromQueue(Loop *L) {
- // Do not pop loop from LQ here. It will be done by runOnFunction while loop.
- skipThisLoop = true;
+// Inset loop into loop nest (LoopInfo) and loop queue (LQ).
+void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) {
+
+ assert (CurrentLoop != L && "Cannot insert CurrentLoop");
+
+ // Insert into loop nest
+ if (ParentLoop)
+ ParentLoop->addChildLoop(L);
+ else
+ LI->addTopLevelLoop(L);
+
+ // Insert L into loop queue
+ if (L == CurrentLoop)
+ redoLoop(L);
+ else if (!ParentLoop)
+ // This is top level loop.
+ LQ.push_front(L);
+ else {
+ // Insert L after ParentLoop
+ for (std::deque<Loop *>::iterator I = LQ.begin(),
+ E = LQ.end(); I != E; ++I) {
+ if (*I == ParentLoop) {
+ // deque does not support insert after.
+ ++I;
+ LQ.insert(I, 1, L);
+ break;
+ }
+ }
+ }
}
// Reoptimize this loop. LPPassManager will re-insert this loop into the
// queue. This allows LoopPass to change loop nest for the loop. This
// utility may send LPPassManager into infinite loops so use caution.
void LPPassManager::redoLoop(Loop *L) {
+ assert (CurrentLoop == L && "Can redo only CurrentLoop");
redoThisLoop = true;
}
+/// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
+/// all loop passes.
+void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From,
+ BasicBlock *To, Loop *L) {
+ for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
+ Pass *P = getContainedPass(Index);
+ LoopPass *LP = dynamic_cast<LoopPass *>(P);
+ LP->cloneBasicBlockAnalysis(From, To, L);
+ }
+}
+
+/// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes.
+void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) {
+ for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
+ Pass *P = getContainedPass(Index);
+ LoopPass *LP = dynamic_cast<LoopPass *>(P);
+ LP->deleteAnalysisValue(V, L);
+ }
+}
+
+
// Recurse through all subloops and all loops into LQ.
-static void addLoopIntoQueue(Loop *L, LoopQueue *LQ) {
+static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) {
+ LQ.push_back(L);
for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
addLoopIntoQueue(*I, LQ);
- LQ->push(L);
+}
+
+/// Pass Manager itself does not invalidate any analysis info.
+void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const {
+ // LPPassManager needs LoopInfo. In the long term LoopInfo class will
+ // become part of LPPassManager.
+ Info.addRequired<LoopInfo>();
+ // Used by IndVar doInitialization.
+ Info.addRequired<ScalarEvolution>();
+ Info.setPreservesAll();
}
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the function, and if so, return true.
bool LPPassManager::runOnFunction(Function &F) {
- LoopInfo &LI = getAnalysis<LoopInfo>();
+ LI = &getAnalysis<LoopInfo>();
bool Changed = false;
// Populate Loop Queue
- for (LoopInfo::iterator I = LI.begin(), E = LI.end(); I != E; ++I)
+ for (LoopInfo::iterator I = LI->begin(), E = LI->end(); I != E; ++I)
addLoopIntoQueue(*I, LQ);
- std::string Msg1 = "Executing Pass '";
- std::string Msg3 = "' Made Modification '";
+ // Initialization
+ for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end();
+ I != E; ++I) {
+ Loop *L = *I;
+ for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
+ Pass *P = getContainedPass(Index);
+ LoopPass *LP = dynamic_cast<LoopPass *>(P);
+ if (LP)
+ Changed |= LP->doInitialization(L, *this);
+ }
+ }
// Walk Loops
- while (!LQ->empty()) {
+ while (!LQ.empty()) {
- Loop *L = LQ->top();
+ CurrentLoop = LQ.back();
skipThisLoop = false;
redoThisLoop = false;
AnalysisUsage AnUsage;
P->getAnalysisUsage(AnUsage);
- std::string Msg2 = "' on Loop ...\n'";
- dumpPassInfo(P, Msg1, Msg2);
+ dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG, "");
dumpAnalysisSetInfo("Required", P, AnUsage.getRequiredSet());
initializeAnalysisImpl(P);
StartPassTimer(P);
LoopPass *LP = dynamic_cast<LoopPass *>(P);
assert (LP && "Invalid LPPassManager member");
- LP->runOnLoop(*L, *this);
+ LP->runOnLoop(CurrentLoop, *this);
StopPassTimer(P);
if (Changed)
- dumpPassInfo(P, Msg3, Msg2);
+ dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG, "");
dumpAnalysisSetInfo("Preserved", P, AnUsage.getPreservedSet());
-
+
+ verifyPreservedAnalysis(LP);
removeNotPreservedAnalysis(P);
recordAvailableAnalysis(P);
- removeDeadPasses(P, Msg2);
+ removeDeadPasses(P, "", ON_LOOP_MSG);
if (skipThisLoop)
// Do not run other passes on this loop.
}
// Pop the loop from queue after running all passes.
- LQ->pop();
+ LQ.pop_back();
if (redoThisLoop)
- LQ->push(L);
+ LQ.push_back(CurrentLoop);
+ }
+
+ // Finalization
+ for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
+ Pass *P = getContainedPass(Index);
+ LoopPass *LP = dynamic_cast <LoopPass *>(P);
+ if (LP)
+ Changed |= LP->doFinalization();
}
return Changed;
}
+//===----------------------------------------------------------------------===//
+// LoopPass
+
+// Check if this pass is suitable for the current LPPassManager, if
+// available. This pass P is not suitable for a LPPassManager if P
+// is not preserving higher level analysis info used by other
+// LPPassManager passes. In such case, pop LPPassManager from the
+// stack. This will force assignPassManager() to create new
+// LPPassManger as expected.
+void LoopPass::preparePassManager(PMStack &PMS) {
+
+ // Find LPPassManager
+ while (!PMS.empty() &&
+ PMS.top()->getPassManagerType() > PMT_LoopPassManager)
+ PMS.pop();
+
+ LPPassManager *LPPM = dynamic_cast<LPPassManager *>(PMS.top());
+
+ // If this pass is destroying high level information that is used
+ // by other passes that are managed by LPM then do not insert
+ // this pass in current LPM. Use new LPPassManager.
+ if (LPPM && !LPPM->preserveHigherLevelAnalysis(this))
+ PMS.pop();
+}
+
+/// Assign pass manager to manage this pass.
+void LoopPass::assignPassManager(PMStack &PMS,
+ PassManagerType PreferredType) {
+ // Find LPPassManager
+ while (!PMS.empty() &&
+ PMS.top()->getPassManagerType() > PMT_LoopPassManager)
+ PMS.pop();
+
+ LPPassManager *LPPM = dynamic_cast<LPPassManager *>(PMS.top());
+
+ // Create new Loop Pass Manager if it does not exist.
+ if (!LPPM) {
+
+ assert (!PMS.empty() && "Unable to create Loop Pass Manager");
+ PMDataManager *PMD = PMS.top();
+
+ // [1] Create new Call Graph Pass Manager
+ LPPM = new LPPassManager(PMD->getDepth() + 1);
+ LPPM->populateInheritedAnalysis(PMS);
+
+ // [2] Set up new manager's top level manager
+ PMTopLevelManager *TPM = PMD->getTopLevelManager();
+ TPM->addIndirectPassManager(LPPM);
+
+ // [3] Assign manager to manage this new manager. This may create
+ // and push new managers into PMS
+ Pass *P = dynamic_cast<Pass *>(LPPM);
+ TPM->schedulePass(P);
+
+ // [4] Push new manager into PMS
+ PMS.push(LPPM);
+ }
+
+ LPPM->add(this);
+}