Avoid duplicating loop header which leads to unnatural loops (and just seem like...
[oota-llvm.git] / lib / Analysis / SparsePropagation.cpp
index e2c739d54185ea97687c3e62c4cd6980bb5ebd8b..2fda64c733502ff7605f6cf83a1045d40b790e74 100644 (file)
@@ -96,10 +96,10 @@ void SparseSolver::markEdgeExecutable(BasicBlock *Source, BasicBlock *Dest) {
   if (!KnownFeasibleEdges.insert(Edge(Source, Dest)).second)
     return;  // This edge is already known to be executable!
   
+  DOUT << "Marking Edge Executable: " << Source->getNameStart()
+       << " -> " << Dest->getNameStart() << "\n";
+
   if (BBExecutable.count(Dest)) {
-    DOUT << "Marking Edge Executable: " << Source->getNameStart()
-    << " -> " << Dest->getNameStart() << "\n";
-    
     // The destination is already executable, but we just made an edge
     // feasible that wasn't before.  Revisit the PHI nodes in the block
     // because they have potentially new operands.
@@ -272,7 +272,7 @@ void SparseSolver::visitInst(Instruction &I) {
 }
 
 void SparseSolver::Solve(Function &F) {
-  MarkBlockExecutable(F.begin());
+  MarkBlockExecutable(&F.getEntryBlock());
   
   // Process the work lists until they are empty!
   while (!BBWorkList.empty() || !InstWorkList.empty()) {