#include "llvm/Analysis/ValueNumbering.h"
#include "llvm/Support/InstVisitor.h"
#include "llvm/BasicBlock.h"
+#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Type.h"
-#include "llvm/iMemory.h"
-
-namespace llvm {
+using namespace llvm;
// Register the ValueNumbering interface, providing a nice name to refer to.
static RegisterAnalysisGroup<ValueNumbering> X("Value Numbering");
for (Value::use_iterator UI = Op->use_begin(), UE = Op->use_end();
UI != UE; ++UI)
- if (Instruction *Other = dyn_cast<Instruction>(*UI))
- // Check to see if this new cast is not I, but has the same operand...
- if (Other != &I && Other->getOpcode() == I.getOpcode() &&
- Other->getOperand(0) == Op && // Is the operand the same?
+ if (CastInst *Other = dyn_cast<CastInst>(*UI))
+ // Check that the types are the same, since this code handles casts...
+ if (Other->getType() == I.getType() &&
// Is it embedded in the same function? (This could be false if LHS
// is a constant or global!)
Other->getParent()->getParent() == F &&
-
- // Check that the types are the same, since this code handles casts...
- Other->getType() == I.getType()) {
-
+ // Check to see if this new cast is not I.
+ Other != &I) {
// These instructions are identical. Add to list...
RetVals.push_back(Other);
}
void BVNImpl::visitGetElementPtrInst(GetElementPtrInst &I) {
Value *Op = I.getOperand(0);
+
+ // Try to pick a local operand if possible instead of a constant or a global
+ // that might have a lot of uses.
+ for (unsigned i = 1, e = I.getNumOperands(); i != e; ++i)
+ if (isa<Instruction>(I.getOperand(i)) || isa<Argument>(I.getOperand(i))) {
+ Op = I.getOperand(i);
+ break;
+ }
for (Value::use_iterator UI = Op->use_begin(), UE = Op->use_end();
UI != UE; ++UI)
}
}
-void BasicValueNumberingStub() { }
-
-} // End llvm namespace
+void llvm::BasicValueNumberingStub() { }