#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Type.h"
+#include "llvm/Support/Compiler.h"
using namespace llvm;
+char ValueNumbering::ID = 0;
// Register the ValueNumbering interface, providing a nice name to refer to.
static RegisterAnalysisGroup<ValueNumbering> X("Value Numbering");
/// lexically identical expressions. This does not require any ahead of time
/// analysis, so it is a very fast default implementation.
///
- struct BasicVN : public ImmutablePass, public ValueNumbering {
+ struct VISIBILITY_HIDDEN BasicVN
+ : public ImmutablePass, public ValueNumbering {
+ static char ID; // Class identification, replacement for typeinfo
+ BasicVN() : ImmutablePass((intptr_t)&ID) {}
+
/// getEqualNumberNodes - Return nodes with the same value number as the
/// specified Value. This fills in the argument vector with any equal
/// values.
std::vector<Value*> &RetVals) const;
};
+ char BasicVN::ID = 0;
// Register this pass...
RegisterPass<BasicVN>
X("basicvn", "Basic Value Numbering (default GVN impl)");
/// BVNImpl - Implement BasicVN in terms of a visitor class that
/// handles the different types of instructions as appropriate.
///
- struct BVNImpl : public InstVisitor<BVNImpl> {
+ struct VISIBILITY_HIDDEN BVNImpl : public InstVisitor<BVNImpl> {
std::vector<Value*> &RetVals;
BVNImpl(std::vector<Value*> &RV) : RetVals(RV) {}
I1.getParent()->getParent() != I2->getParent()->getParent())
return false;
+ // If they are CmpInst instructions, check their predicates
+ if (CmpInst *CI1 = dyn_cast<CmpInst>(&const_cast<Instruction&>(I1)))
+ if (CI1->getPredicate() != cast<CmpInst>(I2)->getPredicate())
+ return false;
+
// They are identical if both operands are the same!
if (I1.getOperand(0) == I2->getOperand(0) &&
I1.getOperand(1) == I2->getOperand(1))