ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
Depth+1);
- // The sign of a remainder is equal to the sign of the first
- // operand (zero being positive).
+ // If the sign bit of the first operand is zero, the sign bit of
+ // the result is zero. If the first operand has no one bits below
+ // the second operand's single 1 bit, its sign will be zero.
if (KnownZero2[BitWidth-1] || ((KnownZero2 & LowBits) == LowBits))
KnownZero2 |= ~LowBits;
- else if (KnownOne2[BitWidth-1])
- KnownOne2 |= ~LowBits;
KnownZero |= KnownZero2 & Mask;
- KnownOne |= KnownOne2 & Mask;
assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
}