#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/GlobalVariable.h"
+#include "llvm/GlobalAlias.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/Operator.h"
KnownOne.clear();
return;
}
+ // A weak GlobalAlias is totally unknown. A non-weak GlobalAlias has
+ // the bits of its aliasee.
+ if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
+ if (GA->mayBeOverridden()) {
+ KnownZero.clear(); KnownOne.clear();
+ } else {
+ ComputeMaskedBits(GA->getAliasee(), Mask, KnownZero, KnownOne,
+ TD, Depth+1);
+ }
+ return;
+ }
KnownZero.clear(); KnownOne.clear(); // Start out not knowing anything.
// FALL THROUGH and handle them the same as zext/trunc.
case Instruction::ZExt:
case Instruction::Trunc: {
+ const Type *SrcTy = I->getOperand(0)->getType();
+
+ unsigned SrcBitWidth;
// Note that we handle pointer operands here because of inttoptr/ptrtoint
// which fall through here.
- const Type *SrcTy = I->getOperand(0)->getType();
- unsigned SrcBitWidth = TD ?
- TD->getTypeSizeInBits(SrcTy) :
- SrcTy->getScalarSizeInBits();
+ if (isa<PointerType>(SrcTy))
+ SrcBitWidth = TD->getTypeSizeInBits(SrcTy);
+ else
+ SrcBitWidth = SrcTy->getScalarSizeInBits();
+
APInt MaskIn(Mask);
MaskIn.zextOrTrunc(SrcBitWidth);
KnownZero.zextOrTrunc(SrcBitWidth);
}
case Instruction::SExt: {
// Compute the bits in the result that are not present in the input.
- const IntegerType *SrcTy = cast<IntegerType>(I->getOperand(0)->getType());
- unsigned SrcBitWidth = SrcTy->getBitWidth();
+ unsigned SrcBitWidth = I->getOperand(0)->getType()->getScalarSizeInBits();
APInt MaskIn(Mask);
MaskIn.trunc(SrcBitWidth);
APInt Mask2(Mask.shl(ShiftAmt));
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero,KnownOne, TD,
Depth+1);
- assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
// high bits known zero.
APInt Mask2(Mask.shl(ShiftAmt));
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero, KnownOne, TD,
Depth+1);
- assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
}
// fall through
case Instruction::Add: {
- // If one of the operands has trailing zeros, than the bits that the
+ // If one of the operands has trailing zeros, then the bits that the
// other operand has in those bit positions will be preserved in the
// result. For an add, this works with either operand. For a subtract,
// this only works if the known zeros are in the right operand.
KnownZero |= KnownZero2 & Mask;
- assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
}
}
break;
KnownZero |= ~LowBits & Mask;
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero, KnownOne, TD,
Depth+1);
- assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
break;
}
}
break;
}
- case Instruction::Alloca:
- case Instruction::Malloc: {
- AllocationInst *AI = cast<AllocationInst>(V);
+ case Instruction::Alloca: {
+ AllocaInst *AI = cast<AllocaInst>(V);
unsigned Align = AI->getAlignment();
- if (Align == 0 && TD) {
- if (isa<AllocaInst>(AI))
- Align = TD->getABITypeAlignment(AI->getType()->getElementType());
- else if (isa<MallocInst>(AI)) {
- // Malloc returns maximally aligned memory.
- Align = TD->getABITypeAlignment(AI->getType()->getElementType());
- Align =
- std::max(Align,
- (unsigned)TD->getABITypeAlignment(
- Type::getDoubleTy(V->getContext())));
- Align =
- std::max(Align,
- (unsigned)TD->getABITypeAlignment(
- Type::getInt64Ty(V->getContext())));
- }
- }
+ if (Align == 0 && TD)
+ Align = TD->getABITypeAlignment(AI->getType()->getElementType());
if (Align > 0)
KnownZero = Mask & APInt::getLowBitsSet(BitWidth,
return std::max(FirstAnswer, std::min(TyBits, Mask.countLeadingZeros()));
}
+/// ComputeMultiple - This function computes the integer multiple of Base that
+/// equals V. If successful, it returns true and returns the multiple in
+/// Multiple. If unsuccessful, it returns false. It looks
+/// through SExt instructions only if LookThroughSExt is true.
+bool llvm::ComputeMultiple(Value *V, unsigned Base, Value *&Multiple,
+ bool LookThroughSExt, unsigned Depth) {
+ const unsigned MaxDepth = 6;
+
+ assert(V && "No Value?");
+ assert(Depth <= MaxDepth && "Limit Search Depth");
+ assert(V->getType()->isInteger() && "Not integer or pointer type!");
+
+ const Type *T = V->getType();
+
+ ConstantInt *CI = dyn_cast<ConstantInt>(V);
+
+ if (Base == 0)
+ return false;
+
+ if (Base == 1) {
+ Multiple = V;
+ return true;
+ }
+
+ ConstantExpr *CO = dyn_cast<ConstantExpr>(V);
+ Constant *BaseVal = ConstantInt::get(T, Base);
+ if (CO && CO == BaseVal) {
+ // Multiple is 1.
+ Multiple = ConstantInt::get(T, 1);
+ return true;
+ }
+
+ if (CI && CI->getZExtValue() % Base == 0) {
+ Multiple = ConstantInt::get(T, CI->getZExtValue() / Base);
+ return true;
+ }
+
+ if (Depth == MaxDepth) return false; // Limit search depth.
+
+ Operator *I = dyn_cast<Operator>(V);
+ if (!I) return false;
+
+ switch (I->getOpcode()) {
+ default: break;
+ case Instruction::SExt:
+ if (!LookThroughSExt) return false;
+ // otherwise fall through to ZExt
+ case Instruction::ZExt:
+ return ComputeMultiple(I->getOperand(0), Base, Multiple,
+ LookThroughSExt, Depth+1);
+ case Instruction::Shl:
+ case Instruction::Mul: {
+ Value *Op0 = I->getOperand(0);
+ Value *Op1 = I->getOperand(1);
+
+ if (I->getOpcode() == Instruction::Shl) {
+ ConstantInt *Op1CI = dyn_cast<ConstantInt>(Op1);
+ if (!Op1CI) return false;
+ // Turn Op0 << Op1 into Op0 * 2^Op1
+ APInt Op1Int = Op1CI->getValue();
+ uint64_t BitToSet = Op1Int.getLimitedValue(Op1Int.getBitWidth() - 1);
+ Op1 = ConstantInt::get(V->getContext(),
+ APInt(Op1Int.getBitWidth(), 0).set(BitToSet));
+ }
+
+ Value *Mul0 = NULL;
+ Value *Mul1 = NULL;
+ bool M0 = ComputeMultiple(Op0, Base, Mul0,
+ LookThroughSExt, Depth+1);
+ bool M1 = ComputeMultiple(Op1, Base, Mul1,
+ LookThroughSExt, Depth+1);
+
+ if (M0) {
+ if (isa<Constant>(Op1) && isa<Constant>(Mul0)) {
+ // V == Base * (Mul0 * Op1), so return (Mul0 * Op1)
+ Multiple = ConstantExpr::getMul(cast<Constant>(Mul0),
+ cast<Constant>(Op1));
+ return true;
+ }
+
+ if (ConstantInt *Mul0CI = dyn_cast<ConstantInt>(Mul0))
+ if (Mul0CI->getValue() == 1) {
+ // V == Base * Op1, so return Op1
+ Multiple = Op1;
+ return true;
+ }
+ }
+
+ if (M1) {
+ if (isa<Constant>(Op0) && isa<Constant>(Mul1)) {
+ // V == Base * (Mul1 * Op0), so return (Mul1 * Op0)
+ Multiple = ConstantExpr::getMul(cast<Constant>(Mul1),
+ cast<Constant>(Op0));
+ return true;
+ }
+
+ if (ConstantInt *Mul1CI = dyn_cast<ConstantInt>(Mul1))
+ if (Mul1CI->getValue() == 1) {
+ // V == Base * Op0, so return Op0
+ Multiple = Op0;
+ return true;
+ }
+ }
+ }
+ }
+
+ // We could not determine if V is a multiple of Base.
+ return false;
+}
+
/// CannotBeNegativeZero - Return true if we can prove that the specified FP
/// value is never equal to -0.0.
///
if (F->isDeclaration()) {
// abs(x) != -0.0
if (F->getName() == "abs") return true;
- // abs[lf](x) != -0.0
- if (F->getName() == "absf") return true;
- if (F->getName() == "absl") return true;
+ // fabs[lf](x) != -0.0
+ if (F->getName() == "fabs") return true;
+ if (F->getName() == "fabsf") return true;
+ if (F->getName() == "fabsl") return true;
+ if (F->getName() == "sqrt" || F->getName() == "sqrtf" ||
+ F->getName() == "sqrtl")
+ return CannotBeNegativeZero(CI->getOperand(1), Depth+1);
}
}
return false;
}
+
+/// GetLinearExpression - Analyze the specified value as a linear expression:
+/// "A*V + B", where A and B are constant integers. Return the scale and offset
+/// values as APInts and return V as a Value*. The incoming Value is known to
+/// have IntegerType. Note that this looks through extends, so the high bits
+/// may not be represented in the result.
+static Value *GetLinearExpression(Value *V, APInt &Scale, APInt &Offset,
+ const TargetData *TD, unsigned Depth) {
+ assert(isa<IntegerType>(V->getType()) && "Not an integer value");
+
+ // Limit our recursion depth.
+ if (Depth == 6) {
+ Scale = 1;
+ Offset = 0;
+ return V;
+ }
+
+ if (BinaryOperator *BOp = dyn_cast<BinaryOperator>(V)) {
+ if (ConstantInt *RHSC = dyn_cast<ConstantInt>(BOp->getOperand(1))) {
+ switch (BOp->getOpcode()) {
+ default: break;
+ case Instruction::Or:
+ // X|C == X+C if all the bits in C are unset in X. Otherwise we can't
+ // analyze it.
+ if (!MaskedValueIsZero(BOp->getOperand(0), RHSC->getValue(), TD))
+ break;
+ // FALL THROUGH.
+ case Instruction::Add:
+ V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, TD, Depth+1);
+ Offset += RHSC->getValue();
+ return V;
+ case Instruction::Mul:
+ V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, TD, Depth+1);
+ Offset *= RHSC->getValue();
+ Scale *= RHSC->getValue();
+ return V;
+ case Instruction::Shl:
+ V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, TD, Depth+1);
+ Offset <<= RHSC->getValue().getLimitedValue();
+ Scale <<= RHSC->getValue().getLimitedValue();
+ return V;
+ }
+ }
+ }
+
+ // Since clients don't care about the high bits of the value, just scales and
+ // offsets, we can look through extensions.
+ if (isa<SExtInst>(V) || isa<ZExtInst>(V)) {
+ Value *CastOp = cast<CastInst>(V)->getOperand(0);
+ unsigned OldWidth = Scale.getBitWidth();
+ unsigned SmallWidth = CastOp->getType()->getPrimitiveSizeInBits();
+ Scale.trunc(SmallWidth);
+ Offset.trunc(SmallWidth);
+ Value *Result = GetLinearExpression(CastOp, Scale, Offset, TD, Depth+1);
+ Scale.zext(OldWidth);
+ Offset.zext(OldWidth);
+ return Result;
+ }
+
+ Scale = 1;
+ Offset = 0;
+ return V;
+}
+
+/// DecomposeGEPExpression - If V is a symbolic pointer expression, decompose it
+/// into a base pointer with a constant offset and a number of scaled symbolic
+/// offsets.
+///
+/// The scaled symbolic offsets (represented by pairs of a Value* and a scale in
+/// the VarIndices vector) are Value*'s that are known to be scaled by the
+/// specified amount, but which may have other unrepresented high bits. As such,
+/// the gep cannot necessarily be reconstructed from its decomposed form.
+///
+/// When TargetData is around, this function is capable of analyzing everything
+/// that Value::getUnderlyingObject() can look through. When not, it just looks
+/// through pointer casts.
+///
+const Value *llvm::DecomposeGEPExpression(const Value *V, int64_t &BaseOffs,
+ SmallVectorImpl<std::pair<const Value*, int64_t> > &VarIndices,
+ const TargetData *TD) {
+ // FIXME: Should limit depth like getUnderlyingObject?
+ BaseOffs = 0;
+ while (1) {
+ // See if this is a bitcast or GEP.
+ const Operator *Op = dyn_cast<Operator>(V);
+ if (Op == 0) {
+ // The only non-operator case we can handle are GlobalAliases.
+ if (const GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
+ if (!GA->mayBeOverridden()) {
+ V = GA->getAliasee();
+ continue;
+ }
+ }
+ return V;
+ }
+
+ if (Op->getOpcode() == Instruction::BitCast) {
+ V = Op->getOperand(0);
+ continue;
+ }
+
+ const GEPOperator *GEPOp = dyn_cast<GEPOperator>(Op);
+ if (GEPOp == 0)
+ return V;
+
+ // Don't attempt to analyze GEPs over unsized objects.
+ if (!cast<PointerType>(GEPOp->getOperand(0)->getType())
+ ->getElementType()->isSized())
+ return V;
+
+ // If we are lacking TargetData information, we can't compute the offets of
+ // elements computed by GEPs. However, we can handle bitcast equivalent
+ // GEPs.
+ if (!TD) {
+ if (!GEPOp->hasAllZeroIndices())
+ return V;
+ V = GEPOp->getOperand(0);
+ continue;
+ }
+
+ // Walk the indices of the GEP, accumulating them into BaseOff/VarIndices.
+ gep_type_iterator GTI = gep_type_begin(GEPOp);
+ for (User::const_op_iterator I = GEPOp->op_begin()+1,
+ E = GEPOp->op_end(); I != E; ++I) {
+ Value *Index = *I;
+ // Compute the (potentially symbolic) offset in bytes for this index.
+ if (const StructType *STy = dyn_cast<StructType>(*GTI++)) {
+ // For a struct, add the member offset.
+ unsigned FieldNo = cast<ConstantInt>(Index)->getZExtValue();
+ if (FieldNo == 0) continue;
+
+ BaseOffs += TD->getStructLayout(STy)->getElementOffset(FieldNo);
+ continue;
+ }
+
+ // For an array/pointer, add the element offset, explicitly scaled.
+ if (ConstantInt *CIdx = dyn_cast<ConstantInt>(Index)) {
+ if (CIdx->isZero()) continue;
+ BaseOffs += TD->getTypeAllocSize(*GTI)*CIdx->getSExtValue();
+ continue;
+ }
+
+ uint64_t Scale = TD->getTypeAllocSize(*GTI);
+
+ // Use GetLinearExpression to decompose the index into a C1*V+C2 form.
+ unsigned Width = cast<IntegerType>(Index->getType())->getBitWidth();
+ APInt IndexScale(Width, 0), IndexOffset(Width, 0);
+ Index = GetLinearExpression(Index, IndexScale, IndexOffset, TD, 0);
+
+ // The GEP index scale ("Scale") scales C1*V+C2, yielding (C1*V+C2)*Scale.
+ // This gives us an aggregate computation of (C1*Scale)*V + C2*Scale.
+ BaseOffs += IndexOffset.getZExtValue()*Scale;
+ Scale *= IndexScale.getZExtValue();
+
+
+ // If we already had an occurrance of this index variable, merge this
+ // scale into it. For example, we want to handle:
+ // A[x][x] -> x*16 + x*4 -> x*20
+ // This also ensures that 'x' only appears in the index list once.
+ for (unsigned i = 0, e = VarIndices.size(); i != e; ++i) {
+ if (VarIndices[i].first == Index) {
+ Scale += VarIndices[i].second;
+ VarIndices.erase(VarIndices.begin()+i);
+ break;
+ }
+ }
+
+ // Make sure that we have a scale that makes sense for this target's
+ // pointer size.
+ if (unsigned ShiftBits = 64-TD->getPointerSizeInBits()) {
+ Scale <<= ShiftBits;
+ Scale >>= ShiftBits;
+ }
+
+ if (Scale)
+ VarIndices.push_back(std::make_pair(Index, Scale));
+ }
+
+ // Analyze the base pointer next.
+ V = GEPOp->getOperand(0);
+ }
+}
+
+
// This is the recursive version of BuildSubAggregate. It takes a few different
// arguments. Idxs is the index within the nested struct From that we are
// looking at now (which is of type IndexedType). IdxSkip is the number of
static Value *BuildSubAggregate(Value *From, Value* To, const Type *IndexedType,
SmallVector<unsigned, 10> &Idxs,
unsigned IdxSkip,
- LLVMContext &Context,
Instruction *InsertBefore) {
const llvm::StructType *STy = llvm::dyn_cast<llvm::StructType>(IndexedType);
if (STy) {
Idxs.push_back(i);
Value *PrevTo = To;
To = BuildSubAggregate(From, To, STy->getElementType(i), Idxs, IdxSkip,
- Context, InsertBefore);
+ InsertBefore);
Idxs.pop_back();
if (!To) {
// Couldn't find any inserted value for this index? Cleanup
// we might be able to find the complete struct somewhere.
// Find the value that is at that particular spot
- Value *V = FindInsertedValue(From, Idxs.begin(), Idxs.end(), Context);
+ Value *V = FindInsertedValue(From, Idxs.begin(), Idxs.end());
if (!V)
return NULL;
//
// All inserted insertvalue instructions are inserted before InsertBefore
static Value *BuildSubAggregate(Value *From, const unsigned *idx_begin,
- const unsigned *idx_end, LLVMContext &Context,
+ const unsigned *idx_end,
Instruction *InsertBefore) {
assert(InsertBefore && "Must have someplace to insert!");
const Type *IndexedType = ExtractValueInst::getIndexedType(From->getType(),
SmallVector<unsigned, 10> Idxs(idx_begin, idx_end);
unsigned IdxSkip = Idxs.size();
- return BuildSubAggregate(From, To, IndexedType, Idxs, IdxSkip,
- Context, InsertBefore);
+ return BuildSubAggregate(From, To, IndexedType, Idxs, IdxSkip, InsertBefore);
}
/// FindInsertedValue - Given an aggregrate and an sequence of indices, see if
/// If InsertBefore is not null, this function will duplicate (modified)
/// insertvalues when a part of a nested struct is extracted.
Value *llvm::FindInsertedValue(Value *V, const unsigned *idx_begin,
- const unsigned *idx_end, LLVMContext &Context,
- Instruction *InsertBefore) {
+ const unsigned *idx_end, Instruction *InsertBefore) {
// Nothing to index? Just return V then (this is useful at the end of our
// recursion)
if (idx_begin == idx_end)
if (isa<ConstantArray>(C) || isa<ConstantStruct>(C))
// Recursively process this constant
return FindInsertedValue(C->getOperand(*idx_begin), idx_begin + 1,
- idx_end, Context, InsertBefore);
+ idx_end, InsertBefore);
} else if (InsertValueInst *I = dyn_cast<InsertValueInst>(V)) {
// Loop the indices for the insertvalue instruction in parallel with the
// requested indices
// %C = insertvalue {i32, i32 } %A, i32 11, 1
// which allows the unused 0,0 element from the nested struct to be
// removed.
- return BuildSubAggregate(V, idx_begin, req_idx,
- Context, InsertBefore);
+ return BuildSubAggregate(V, idx_begin, req_idx, InsertBefore);
else
// We can't handle this without inserting insertvalues
return 0;
// looking for, then.
if (*req_idx != *i)
return FindInsertedValue(I->getAggregateOperand(), idx_begin, idx_end,
- Context, InsertBefore);
+ InsertBefore);
}
// If we end up here, the indices of the insertvalue match with those
// requested (though possibly only partially). Now we recursively look at
// the inserted value, passing any remaining indices.
return FindInsertedValue(I->getInsertedValueOperand(), req_idx, idx_end,
- Context, InsertBefore);
+ InsertBefore);
} else if (ExtractValueInst *I = dyn_cast<ExtractValueInst>(V)) {
// If we're extracting a value from an aggregrate that was extracted from
// something else, we can extract from that something else directly instead.
&& "Number of indices added not correct?");
return FindInsertedValue(I->getAggregateOperand(), Idxs.begin(), Idxs.end(),
- Context, InsertBefore);
+ InsertBefore);
}
// Otherwise, we don't know (such as, extracting from a function return value
// or load instruction)