//===----------------------------------------------------------------------===//
#include "llvm/Analysis/ValueTracking.h"
+#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/GlobalVariable.h"
// Null and aggregate-zero are all-zeros.
if (isa<ConstantPointerNull>(V) ||
isa<ConstantAggregateZero>(V)) {
- KnownOne.clear();
+ KnownOne.clearAllBits();
KnownZero = Mask;
return;
}
// Handle a constant vector by taking the intersection of the known bits of
// each element.
if (ConstantVector *CV = dyn_cast<ConstantVector>(V)) {
- KnownZero.set(); KnownOne.set();
+ KnownZero.setAllBits(); KnownOne.setAllBits();
for (unsigned i = 0, e = CV->getNumOperands(); i != e; ++i) {
APInt KnownZero2(BitWidth, 0), KnownOne2(BitWidth, 0);
ComputeMaskedBits(CV->getOperand(i), Mask, KnownZero2, KnownOne2,
KnownZero = Mask & APInt::getLowBitsSet(BitWidth,
CountTrailingZeros_32(Align));
else
- KnownZero.clear();
- KnownOne.clear();
+ KnownZero.clearAllBits();
+ KnownOne.clearAllBits();
return;
}
// A weak GlobalAlias is totally unknown. A non-weak GlobalAlias has
// the bits of its aliasee.
if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
if (GA->mayBeOverridden()) {
- KnownZero.clear(); KnownOne.clear();
+ KnownZero.clearAllBits(); KnownOne.clearAllBits();
} else {
ComputeMaskedBits(GA->getAliasee(), Mask, KnownZero, KnownOne,
TD, Depth+1);
return;
}
- KnownZero.clear(); KnownOne.clear(); // Start out not knowing anything.
+ KnownZero.clearAllBits(); KnownOne.clearAllBits(); // Start out not knowing anything.
if (Depth == MaxDepth || Mask == 0)
return; // Limit search depth.
// Also compute a conserative estimate for high known-0 bits.
// More trickiness is possible, but this is sufficient for the
// interesting case of alignment computation.
- KnownOne.clear();
+ KnownOne.clearAllBits();
unsigned TrailZ = KnownZero.countTrailingOnes() +
KnownZero2.countTrailingOnes();
unsigned LeadZ = std::max(KnownZero.countLeadingOnes() +
AllOnes, KnownZero2, KnownOne2, TD, Depth+1);
unsigned LeadZ = KnownZero2.countLeadingOnes();
- KnownOne2.clear();
- KnownZero2.clear();
+ KnownOne2.clearAllBits();
+ KnownZero2.clearAllBits();
ComputeMaskedBits(I->getOperand(1),
AllOnes, KnownZero2, KnownOne2, TD, Depth+1);
unsigned RHSUnknownLeadingOnes = KnownOne2.countLeadingZeros();
else
SrcBitWidth = SrcTy->getScalarSizeInBits();
- APInt MaskIn(Mask);
- MaskIn.zextOrTrunc(SrcBitWidth);
- KnownZero.zextOrTrunc(SrcBitWidth);
- KnownOne.zextOrTrunc(SrcBitWidth);
+ APInt MaskIn = Mask.zextOrTrunc(SrcBitWidth);
+ KnownZero = KnownZero.zextOrTrunc(SrcBitWidth);
+ KnownOne = KnownOne.zextOrTrunc(SrcBitWidth);
ComputeMaskedBits(I->getOperand(0), MaskIn, KnownZero, KnownOne, TD,
Depth+1);
- KnownZero.zextOrTrunc(BitWidth);
- KnownOne.zextOrTrunc(BitWidth);
+ KnownZero = KnownZero.zextOrTrunc(BitWidth);
+ KnownOne = KnownOne.zextOrTrunc(BitWidth);
// Any top bits are known to be zero.
if (BitWidth > SrcBitWidth)
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
// Compute the bits in the result that are not present in the input.
unsigned SrcBitWidth = I->getOperand(0)->getType()->getScalarSizeInBits();
- APInt MaskIn(Mask);
- MaskIn.trunc(SrcBitWidth);
- KnownZero.trunc(SrcBitWidth);
- KnownOne.trunc(SrcBitWidth);
+ APInt MaskIn = Mask.trunc(SrcBitWidth);
+ KnownZero = KnownZero.trunc(SrcBitWidth);
+ KnownOne = KnownOne.trunc(SrcBitWidth);
ComputeMaskedBits(I->getOperand(0), MaskIn, KnownZero, KnownOne, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
- KnownZero.zext(BitWidth);
- KnownOne.zext(BitWidth);
+ KnownZero = KnownZero.zext(BitWidth);
+ KnownOne = KnownOne.zext(BitWidth);
// If the sign bit of the input is known set or clear, then we know the
// top bits of the result.
unsigned Leaders = std::max(KnownZero.countLeadingOnes(),
KnownZero2.countLeadingOnes());
- KnownOne.clear();
+ KnownOne.clearAllBits();
KnownZero = APInt::getHighBitsSet(BitWidth, Leaders) & Mask;
break;
}
Tmp += C->getZExtValue();
if (Tmp > TyBits) Tmp = TyBits;
}
+ // vector ashr X, <C, C, C, C> -> adds C sign bits
+ if (ConstantVector *C = dyn_cast<ConstantVector>(U->getOperand(1))) {
+ if (ConstantInt *CI = dyn_cast_or_null<ConstantInt>(C->getSplatValue())) {
+ Tmp += CI->getZExtValue();
+ if (Tmp > TyBits) Tmp = TyBits;
+ }
+ }
return Tmp;
case Instruction::Shl:
if (ConstantInt *C = dyn_cast<ConstantInt>(U->getOperand(1))) {
// Turn Op0 << Op1 into Op0 * 2^Op1
APInt Op1Int = Op1CI->getValue();
uint64_t BitToSet = Op1Int.getLimitedValue(Op1Int.getBitWidth() - 1);
- Op1 = ConstantInt::get(V->getContext(),
- APInt(Op1Int.getBitWidth(), 0).set(BitToSet));
+ APInt API(Op1Int.getBitWidth(), 0);
+ API.setBit(BitToSet);
+ Op1 = ConstantInt::get(V->getContext(), API);
}
Value *Mul0 = NULL;
- Value *Mul1 = NULL;
- bool M0 = ComputeMultiple(Op0, Base, Mul0,
- LookThroughSExt, Depth+1);
- bool M1 = ComputeMultiple(Op1, Base, Mul1,
- LookThroughSExt, Depth+1);
-
- if (M0) {
- if (isa<Constant>(Op1) && isa<Constant>(Mul0)) {
- // V == Base * (Mul0 * Op1), so return (Mul0 * Op1)
- Multiple = ConstantExpr::getMul(cast<Constant>(Mul0),
- cast<Constant>(Op1));
- return true;
- }
+ if (ComputeMultiple(Op0, Base, Mul0, LookThroughSExt, Depth+1)) {
+ if (Constant *Op1C = dyn_cast<Constant>(Op1))
+ if (Constant *MulC = dyn_cast<Constant>(Mul0)) {
+ if (Op1C->getType()->getPrimitiveSizeInBits() <
+ MulC->getType()->getPrimitiveSizeInBits())
+ Op1C = ConstantExpr::getZExt(Op1C, MulC->getType());
+ if (Op1C->getType()->getPrimitiveSizeInBits() >
+ MulC->getType()->getPrimitiveSizeInBits())
+ MulC = ConstantExpr::getZExt(MulC, Op1C->getType());
+
+ // V == Base * (Mul0 * Op1), so return (Mul0 * Op1)
+ Multiple = ConstantExpr::getMul(MulC, Op1C);
+ return true;
+ }
if (ConstantInt *Mul0CI = dyn_cast<ConstantInt>(Mul0))
if (Mul0CI->getValue() == 1) {
}
}
- if (M1) {
- if (isa<Constant>(Op0) && isa<Constant>(Mul1)) {
- // V == Base * (Mul1 * Op0), so return (Mul1 * Op0)
- Multiple = ConstantExpr::getMul(cast<Constant>(Mul1),
- cast<Constant>(Op0));
- return true;
- }
+ Value *Mul1 = NULL;
+ if (ComputeMultiple(Op1, Base, Mul1, LookThroughSExt, Depth+1)) {
+ if (Constant *Op0C = dyn_cast<Constant>(Op0))
+ if (Constant *MulC = dyn_cast<Constant>(Mul1)) {
+ if (Op0C->getType()->getPrimitiveSizeInBits() <
+ MulC->getType()->getPrimitiveSizeInBits())
+ Op0C = ConstantExpr::getZExt(Op0C, MulC->getType());
+ if (Op0C->getType()->getPrimitiveSizeInBits() >
+ MulC->getType()->getPrimitiveSizeInBits())
+ MulC = ConstantExpr::getZExt(MulC, Op0C->getType());
+
+ // V == Base * (Mul1 * Op0), so return (Mul1 * Op0)
+ Multiple = ConstantExpr::getMul(MulC, Op0C);
+ return true;
+ }
if (ConstantInt *Mul1CI = dyn_cast<ConstantInt>(Mul1))
if (Mul1CI->getValue() == 1) {
return false;
}
+/// isBytewiseValue - If the specified value can be set by repeating the same
+/// byte in memory, return the i8 value that it is represented with. This is
+/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
+/// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated
+/// byte store (e.g. i16 0x1234), return null.
+Value *llvm::isBytewiseValue(Value *V) {
+ // All byte-wide stores are splatable, even of arbitrary variables.
+ if (V->getType()->isIntegerTy(8)) return V;
+
+ // Constant float and double values can be handled as integer values if the
+ // corresponding integer value is "byteable". An important case is 0.0.
+ if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) {
+ if (CFP->getType()->isFloatTy())
+ V = ConstantExpr::getBitCast(CFP, Type::getInt32Ty(V->getContext()));
+ if (CFP->getType()->isDoubleTy())
+ V = ConstantExpr::getBitCast(CFP, Type::getInt64Ty(V->getContext()));
+ // Don't handle long double formats, which have strange constraints.
+ }
+
+ // We can handle constant integers that are power of two in size and a
+ // multiple of 8 bits.
+ if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
+ unsigned Width = CI->getBitWidth();
+ if (isPowerOf2_32(Width) && Width > 8) {
+ // We can handle this value if the recursive binary decomposition is the
+ // same at all levels.
+ APInt Val = CI->getValue();
+ APInt Val2;
+ while (Val.getBitWidth() != 8) {
+ unsigned NextWidth = Val.getBitWidth()/2;
+ Val2 = Val.lshr(NextWidth);
+ Val2 = Val2.trunc(Val.getBitWidth()/2);
+ Val = Val.trunc(Val.getBitWidth()/2);
+
+ // If the top/bottom halves aren't the same, reject it.
+ if (Val != Val2)
+ return 0;
+ }
+ return ConstantInt::get(V->getContext(), Val);
+ }
+ }
+
+ // A ConstantArray is splatable if all its members are equal and also
+ // splatable.
+ if (ConstantArray *CA = dyn_cast<ConstantArray>(V)) {
+ if (CA->getNumOperands() == 0)
+ return 0;
+
+ Value *Val = isBytewiseValue(CA->getOperand(0));
+ if (!Val)
+ return 0;
+
+ for (unsigned I = 1, E = CA->getNumOperands(); I != E; ++I)
+ if (CA->getOperand(I-1) != CA->getOperand(I))
+ return 0;
+
+ return Val;
+ }
+
+ // Conceptually, we could handle things like:
+ // %a = zext i8 %X to i16
+ // %b = shl i16 %a, 8
+ // %c = or i16 %a, %b
+ // but until there is an example that actually needs this, it doesn't seem
+ // worth worrying about.
+ return 0;
+}
+
// This is the recursive version of BuildSubAggregate. It takes a few different
// arguments. Idxs is the index within the nested struct From that we are
return 0;
}
+/// GetPointerBaseWithConstantOffset - Analyze the specified pointer to see if
+/// it can be expressed as a base pointer plus a constant offset. Return the
+/// base and offset to the caller.
+Value *llvm::GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
+ const TargetData &TD) {
+ Operator *PtrOp = dyn_cast<Operator>(Ptr);
+ if (PtrOp == 0) return Ptr;
+
+ // Just look through bitcasts.
+ if (PtrOp->getOpcode() == Instruction::BitCast)
+ return GetPointerBaseWithConstantOffset(PtrOp->getOperand(0), Offset, TD);
+
+ // If this is a GEP with constant indices, we can look through it.
+ GEPOperator *GEP = dyn_cast<GEPOperator>(PtrOp);
+ if (GEP == 0 || !GEP->hasAllConstantIndices()) return Ptr;
+
+ gep_type_iterator GTI = gep_type_begin(GEP);
+ for (User::op_iterator I = GEP->idx_begin(), E = GEP->idx_end(); I != E;
+ ++I, ++GTI) {
+ ConstantInt *OpC = cast<ConstantInt>(*I);
+ if (OpC->isZero()) continue;
+
+ // Handle a struct and array indices which add their offset to the pointer.
+ if (const StructType *STy = dyn_cast<StructType>(*GTI)) {
+ Offset += TD.getStructLayout(STy)->getElementOffset(OpC->getZExtValue());
+ } else {
+ uint64_t Size = TD.getTypeAllocSize(GTI.getIndexedType());
+ Offset += OpC->getSExtValue()*Size;
+ }
+ }
+
+ // Re-sign extend from the pointer size if needed to get overflow edge cases
+ // right.
+ unsigned PtrSize = TD.getPointerSizeInBits();
+ if (PtrSize < 64)
+ Offset = (Offset << (64-PtrSize)) >> (64-PtrSize);
+
+ return GetPointerBaseWithConstantOffset(GEP->getPointerOperand(), Offset, TD);
+}
+
+
/// GetConstantStringInfo - This function computes the length of a
/// null-terminated C string pointed to by V. If successful, it returns true
/// and returns the string in Str. If unsuccessful, it returns false.
// an empty string as a length.
return Len == ~0ULL ? 1 : Len;
}
+
+Value *llvm::GetUnderlyingObject(Value *V, unsigned MaxLookup) {
+ if (!V->getType()->isPointerTy())
+ return V;
+ for (unsigned Count = 0; MaxLookup == 0 || Count < MaxLookup; ++Count) {
+ if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
+ V = GEP->getPointerOperand();
+ } else if (Operator::getOpcode(V) == Instruction::BitCast) {
+ V = cast<Operator>(V)->getOperand(0);
+ } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
+ if (GA->mayBeOverridden())
+ return V;
+ V = GA->getAliasee();
+ } else {
+ // See if InstructionSimplify knows any relevant tricks.
+ if (Instruction *I = dyn_cast<Instruction>(V))
+ // TODO: Aquire TargetData and DominatorTree and use them.
+ if (Value *Simplified = SimplifyInstruction(I, 0, 0)) {
+ V = Simplified;
+ continue;
+ }
+
+ return V;
+ }
+ assert(V->getType()->isPointerTy() && "Unexpected operand type!");
+ }
+ return V;
+}