// Get the signature and status info
const char* signature = (const char*) data;
- std::string magic;
+ SmallString<4> magic;
if (!signature) {
- path.getMagicNumber(magic,4);
+ sys::fs::get_magic(path.str(), magic.capacity(), magic);
signature = magic.c_str();
- std::string err;
const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg);
if (FSinfo)
info = *FSinfo;
delete mapfile;
mapfile = 0;
base = 0;
-
+
// Forget the entire symbol table
symTab.clear();
symTabSize = 0;
-
+
firstFileOffset = 0;
-
+
// Free the foreign symbol table member
if (foreignST) {
delete foreignST;
foreignST = 0;
}
-
+
// Delete any Modules and ArchiveMember's we've allocated as a result of
// symbol table searches.
for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
if (!GI->isDeclaration() && !GI->hasLocalLinkage())
if (!GI->getName().empty())
symbols.push_back(GI->getName());
-
+
// Loop over functions
for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI)
if (!FI->isDeclaration() && !FI->hasLocalLinkage())
+ ec.message();
return true;
}
-
+
Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
if (!M)
return true;
-
+
// Get the symbols
getSymbols(M, symbols);
-
+
// Done with the module.
delete M;
return true;
// Get the module.
OwningPtr<MemoryBuffer> Buffer(
MemoryBuffer::getMemBufferCopy(StringRef(BufPtr, Length),ModuleID.c_str()));
-
+
Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
if (!M)
return 0;
-
+
// Get the symbols
getSymbols(M, symbols);
-
+
// Done with the module. Note that it's the caller's responsibility to delete
// the Module.
return M;