-//===-- lib/Bytecode/ArchiveInternals.h -------------------------*- C++ -*-===//
+//===-- lib/Archive/ArchiveInternals.h -------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
//
//===----------------------------------------------------------------------===//
-#ifndef LIB_BYTECODE_ARCHIVEINTERNALS_H
-#define LIB_BYTECODE_ARCHIVEINTERNALS_H
+#ifndef LIB_ARCHIVE_ARCHIVEINTERNALS_H
+#define LIB_ARCHIVE_ARCHIVEINTERNALS_H
#include "llvm/Bitcode/Archive.h"
#include "llvm/System/TimeValue.h"
namespace llvm {
- /// The ArchiveMemberHeader structure is used internally for bytecode
+ /// The ArchiveMemberHeader structure is used internally for bitcode
/// archives.
/// The header precedes each file member in the archive. This structure is
/// defined using character arrays for direct and correct interpretation
}
};
- // Get just the externally visible defined symbols from the bytecode
- bool GetBytecodeSymbols(const sys::Path& fName,
+ // Get just the externally visible defined symbols from the bitcode
+ bool GetBitcodeSymbols(const sys::Path& fName,
std::vector<std::string>& symbols,
std::string* ErrMsg);
- ModuleProvider* GetBytecodeSymbols(const unsigned char*Buffer,unsigned Length,
- const std::string& ModuleID,
- std::vector<std::string>& symbols,
- std::string* ErrMsg);
+ ModuleProvider* GetBitcodeSymbols(const unsigned char*Buffer,unsigned Length,
+ const std::string& ModuleID,
+ std::vector<std::string>& symbols,
+ std::string* ErrMsg);
}
#endif