//
//===----------------------------------------------------------------------===//
-#ifndef CODEGEN_ASMPRINTER_DIE_H__
-#define CODEGEN_ASMPRINTER_DIE_H__
+#ifndef LLVM_LIB_CODEGEN_ASMPRINTER_DIE_H
+#define LLVM_LIB_CODEGEN_ASMPRINTER_DIE_H
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/SmallVector.h"
/// Children DIEs.
///
+ // This can't be a vector<DIE> because pointer validity is requirent for the
+ // Parent pointer and DIEEntry.
+ // It can't be a list<DIE> because some clients need pointer validity before
+ // the object has been added to any child list
+ // (eg: DwarfUnit::constructVariableDIE). These aren't insurmountable, but may
+ // be more convoluted than beneficial.
std::vector<std::unique_ptr<DIE>> Children;
DIE *Parent;
/// addChild - Add a child to the DIE.
///
- void addChild(DIE *Child) {
+ void addChild(std::unique_ptr<DIE> Child) {
assert(!Child->getParent());
Abbrev.setChildrenFlag(dwarf::DW_CHILDREN_yes);
- Children.push_back(std::unique_ptr<DIE>(Child));
Child->Parent = this;
+ Children.push_back(std::move(Child));
}
/// findAttribute - Find a value in the DIE with the attribute given,