MachineLocation Loc;
const MDNode *Variable;
bool Merged;
- DotDebugLocEntry() : Begin(0), End(0), Variable(0), Merged(false) {}
+ bool Constant;
+ enum EntryType {
+ E_Location,
+ E_Integer,
+ E_ConstantFP,
+ E_ConstantInt
+ };
+ enum EntryType EntryKind;
+
+ union {
+ int64_t Int;
+ const ConstantFP *CFP;
+ const ConstantInt *CIP;
+ } Constants;
+ DotDebugLocEntry()
+ : Begin(0), End(0), Variable(0), Merged(false),
+ Constant(false) { Constants.Int = 0;}
DotDebugLocEntry(const MCSymbol *B, const MCSymbol *E, MachineLocation &L,
const MDNode *V)
- : Begin(B), End(E), Loc(L), Variable(V), Merged(false) {}
+ : Begin(B), End(E), Loc(L), Variable(V), Merged(false),
+ Constant(false) { Constants.Int = 0; EntryKind = E_Location; }
+ DotDebugLocEntry(const MCSymbol *B, const MCSymbol *E, int64_t i)
+ : Begin(B), End(E), Variable(0), Merged(false),
+ Constant(true) { Constants.Int = i; EntryKind = E_Integer; }
+ DotDebugLocEntry(const MCSymbol *B, const MCSymbol *E, const ConstantFP *FPtr)
+ : Begin(B), End(E), Variable(0), Merged(false),
+ Constant(true) { Constants.CFP = FPtr; EntryKind = E_ConstantFP; }
+ DotDebugLocEntry(const MCSymbol *B, const MCSymbol *E, const ConstantInt *IPtr)
+ : Begin(B), End(E), Variable(0), Merged(false),
+ Constant(true) { Constants.CIP = IPtr; EntryKind = E_ConstantInt; }
+
/// Empty entries are also used as a trigger to emit temp label. Such
/// labels are referenced is used to find debug_loc offset for a given DIE.
bool isEmpty() { return Begin == 0 && End == 0; }
Next->Begin = Begin;
Merged = true;
}
+ bool isLocation() const { return EntryKind == E_Location; }
+ bool isInt() const { return EntryKind == E_Integer; }
+ bool isConstantFP() const { return EntryKind == E_ConstantFP; }
+ bool isConstantInt() const { return EntryKind == E_ConstantInt; }
+ int64_t getInt() { return Constants.Int; }
+ const ConstantFP *getConstantFP() { return Constants.CFP; }
+ const ConstantInt *getConstantInt() { return Constants.CIP; }
} DotDebugLocEntry;
//===----------------------------------------------------------------------===//
DebugLoc PrevInstLoc;
MCSymbol *PrevLabel;
+ /// PrologEndLoc - This location indicates end of function prologue and
+ /// beginning of function body.
+ DebugLoc PrologEndLoc;
+
struct FunctionDebugFrameInfo {
unsigned Number;
std::vector<MachineMove> Moves;
/// recordSourceLine - Register a source line with debug info. Returns the
/// unique label that was emitted and which provides correspondence to
/// the source line list.
- void recordSourceLine(unsigned Line, unsigned Col, const MDNode *Scope);
+ void recordSourceLine(unsigned Line, unsigned Col, const MDNode *Scope,
+ unsigned Flags);
/// recordVariableFrameIndex - Record a variable's index.
void recordVariableFrameIndex(const DbgVariable *V, int Index);