template <typename T> class SmallVectorImpl;
struct LandingPadInfo;
class MachineModuleInfo;
-class MachineMove;
class MachineInstr;
class MachineFunction;
class MCAsmInfo;
class MCExpr;
class MCSymbol;
class Function;
+class ARMTargetStreamer;
class AsmPrinter;
//===----------------------------------------------------------------------===//
/// MMI - Collected machine module information.
MachineModuleInfo *MMI;
- /// EmitExceptionTable - Emit landing pads and actions.
- ///
- /// The general organization of the table is complex, but the basic concepts
- /// are easy. First there is a header which describes the location and
- /// organization of the three components that follow.
- /// 1. The landing pad site information describes the range of code covered
- /// by the try. In our case it's an accumulation of the ranges covered
- /// by the invokes in the try. There is also a reference to the landing
- /// pad that handles the exception once processed. Finally an index into
- /// the actions table.
- /// 2. The action table, in our case, is composed of pairs of type ids
- /// and next action offset. Starting with the action index from the
- /// landing pad site, each type Id is checked for a match to the current
- /// exception. If it matches then the exception and type id are passed
- /// on to the landing pad. Otherwise the next action is looked up. This
- /// chain is terminated with a next action of zero. If no type id is
- /// found the frame is unwound and handling continues.
- /// 3. Type id table contains references to all the C++ typeinfo for all
- /// catches in the function. This tables is reversed indexed base 1.
-
/// SharedTypeIds - How many leading type ids two landing pads have in common.
static unsigned SharedTypeIds(const LandingPadInfo *L,
const LandingPadInfo *R);
const RangeMapType &PadMap,
const SmallVectorImpl<const LandingPadInfo *> &LPs,
const SmallVectorImpl<unsigned> &FirstActions);
+
+ /// EmitExceptionTable - Emit landing pads and actions.
+ ///
+ /// The general organization of the table is complex, but the basic concepts
+ /// are easy. First there is a header which describes the location and
+ /// organization of the three components that follow.
+ /// 1. The landing pad site information describes the range of code covered
+ /// by the try. In our case it's an accumulation of the ranges covered
+ /// by the invokes in the try. There is also a reference to the landing
+ /// pad that handles the exception once processed. Finally an index into
+ /// the actions table.
+ /// 2. The action table, in our case, is composed of pairs of type ids
+ /// and next action offset. Starting with the action index from the
+ /// landing pad site, each type Id is checked for a match to the current
+ /// exception. If it matches then the exception and type id are passed
+ /// on to the landing pad. Otherwise the next action is looked up. This
+ /// chain is terminated with a next action of zero. If no type id is
+ /// found the frame is unwound and handling continues.
+ /// 3. Type id table contains references to all the C++ typeinfo for all
+ /// catches in the function. This tables is reversed indexed base 1.
void EmitExceptionTable();
+ virtual void EmitTypeInfos(unsigned TTypeEncoding);
+
public:
//===--------------------------------------------------------------------===//
// Main entry points.
virtual void EndFunction();
};
-class DwarfSjLjException : public DwarfException {
+class ARMException : public DwarfException {
+ void EmitTypeInfos(unsigned TTypeEncoding);
+ ARMTargetStreamer &getTargetStreamer();
+
public:
//===--------------------------------------------------------------------===//
// Main entry points.
//
- DwarfSjLjException(AsmPrinter *A);
- virtual ~DwarfSjLjException();
+ ARMException(AsmPrinter *A);
+ virtual ~ARMException();
/// EndModule - Emit all exception information that should come after the
/// content.
virtual void EndFunction();
};
-class ARMException : public DwarfException {
- /// shouldEmitTable - Per-function flag to indicate if EH tables should
- /// be emitted.
- bool shouldEmitTable;
+class Win64Exception : public DwarfException {
+ /// shouldEmitPersonality - Per-function flag to indicate if personality
+ /// info should be emitted.
+ bool shouldEmitPersonality;
+
+ /// shouldEmitLSDA - Per-function flag to indicate if the LSDA
+ /// should be emitted.
+ bool shouldEmitLSDA;
/// shouldEmitMoves - Per-function flag to indicate if frame moves info
/// should be emitted.
bool shouldEmitMoves;
- /// shouldEmitTableModule - Per-module flag to indicate if EH tables
- /// should be emitted.
- bool shouldEmitTableModule;
public:
//===--------------------------------------------------------------------===//
// Main entry points.
//
- ARMException(AsmPrinter *A);
- virtual ~ARMException();
+ Win64Exception(AsmPrinter *A);
+ virtual ~Win64Exception();
/// EndModule - Emit all exception information that should come after the
/// content.