while (!MBB->succ_empty())
MBB->removeSuccessor(MBB->succ_end()-1);
+ // Avoid matching if this pointer gets reused.
+ TriedMerging.erase(MBB);
+
// Remove the block.
MF->erase(MBB);
}
MachineModuleInfo *mmi) {
if (!tii) return false;
+ TriedMerging.clear();
+
TII = tii;
TRI = tri;
MMI = mmi;
return TailLen;
}
+void BranchFolder::MaintainLiveIns(MachineBasicBlock *CurMBB,
+ MachineBasicBlock *NewMBB) {
+ if (RS) {
+ RS->enterBasicBlock(CurMBB);
+ if (!CurMBB->empty())
+ RS->forward(prior(CurMBB->end()));
+ BitVector RegsLiveAtExit(TRI->getNumRegs());
+ RS->getRegsUsed(RegsLiveAtExit, false);
+ for (unsigned int i = 0, e = TRI->getNumRegs(); i != e; i++)
+ if (RegsLiveAtExit[i])
+ NewMBB->addLiveIn(i);
+ }
+}
+
/// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
/// after it, replacing it with an unconditional branch to NewDest.
void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
MachineBasicBlock *NewDest) {
+ MachineBasicBlock *CurMBB = OldInst->getParent();
+
TII->ReplaceTailWithBranchTo(OldInst, NewDest);
+
+ // For targets that use the register scavenger, we must maintain LiveIns.
+ MaintainLiveIns(CurMBB, NewDest);
+
++NumTailMerge;
}
NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());
// For targets that use the register scavenger, we must maintain LiveIns.
- if (RS) {
- RS->enterBasicBlock(&CurMBB);
- if (!CurMBB.empty())
- RS->forward(prior(CurMBB.end()));
- BitVector RegsLiveAtExit(TRI->getNumRegs());
- RS->getRegsUsed(RegsLiveAtExit, false);
- for (unsigned int i = 0, e = TRI->getNumRegs(); i != e; i++)
- if (RegsLiveAtExit[i])
- NewMBB->addLiveIn(i);
- }
+ MaintainLiveIns(&CurMBB, NewMBB);
return NewMBB;
}
for (; I != E; ++I) {
if (I->isDebugValue())
continue;
- const TargetInstrDesc &TID = I->getDesc();
- if (TID.isCall())
+ if (I->isCall())
Time += 10;
- else if (TID.mayLoad() || TID.mayStore())
+ else if (I->mayLoad() || I->mayStore())
Time += 2;
else
++Time;
break;
}
--I;
- if (!I->getDesc().isTerminator()) break;
+ if (!I->isTerminator()) break;
++NumTerms;
}
return NumTerms;
// heuristics.
unsigned EffectiveTailLen = CommonTailLen;
if (SuccBB && MBB1 != PredBB && MBB2 != PredBB &&
- !MBB1->back().getDesc().isBarrier() &&
- !MBB2->back().getDesc().isBarrier())
+ !MBB1->back().isBarrier() &&
+ !MBB2->back().isBarrier())
++EffectiveTailLen;
// Check if the common tail is long enough to be worthwhile.
// First find blocks with no successors.
MergePotentials.clear();
- for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
+ for (MachineFunction::iterator I = MF.begin(), E = MF.end();
+ I != E && MergePotentials.size() < TailMergeThreshold; ++I) {
+ if (TriedMerging.count(I))
+ continue;
if (I->succ_empty())
MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(I), I));
}
+ // If this is a large problem, avoid visiting the same basic blocks
+ // multiple times.
+ if (MergePotentials.size() == TailMergeThreshold)
+ for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i)
+ TriedMerging.insert(MergePotentials[i].getBlock());
// See if we can do any tail merging on those.
- if (MergePotentials.size() < TailMergeThreshold &&
- MergePotentials.size() >= 2)
+ if (MergePotentials.size() >= 2)
MadeChange |= TryTailMergeBlocks(NULL, NULL);
// Look at blocks (IBB) with multiple predecessors (PBB).
for (MachineFunction::iterator I = llvm::next(MF.begin()), E = MF.end();
I != E; ++I) {
- if (I->pred_size() >= 2 && I->pred_size() < TailMergeThreshold) {
+ if (I->pred_size() >= 2) {
SmallPtrSet<MachineBasicBlock *, 8> UniquePreds;
MachineBasicBlock *IBB = I;
MachineBasicBlock *PredBB = prior(I);
MergePotentials.clear();
for (MachineBasicBlock::pred_iterator P = I->pred_begin(),
E2 = I->pred_end();
- P != E2; ++P) {
+ P != E2 && MergePotentials.size() < TailMergeThreshold; ++P) {
MachineBasicBlock *PBB = *P;
+ if (TriedMerging.count(PBB))
+ continue;
// Skip blocks that loop to themselves, can't tail merge these.
if (PBB == IBB)
continue;
// Visit each predecessor only once.
if (!UniquePreds.insert(PBB))
continue;
+ // Skip blocks which may jump to a landing pad. Can't tail merge these.
+ if (PBB->getLandingPadSuccessor())
+ continue;
MachineBasicBlock *TBB = 0, *FBB = 0;
SmallVector<MachineOperand, 4> Cond;
if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond, true)) {
MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(PBB), *P));
}
}
+ // If this is a large problem, avoid visiting the same basic blocks
+ // multiple times.
+ if (MergePotentials.size() == TailMergeThreshold)
+ for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i)
+ TriedMerging.insert(MergePotentials[i].getBlock());
if (MergePotentials.size() >= 2)
MadeChange |= TryTailMergeBlocks(IBB, PredBB);
// Reinsert an unconditional branch if needed.
- // The 1 below can occur as a result of removing blocks in TryTailMergeBlocks.
- PredBB = prior(I); // this may have been changed in TryTailMergeBlocks
+ // The 1 below can occur as a result of removing blocks in
+ // TryTailMergeBlocks.
+ PredBB = prior(I); // this may have been changed in TryTailMergeBlocks
if (MergePotentials.size() == 1 &&
MergePotentials.begin()->getBlock() != PredBB)
FixTail(MergePotentials.begin()->getBlock(), IBB, TII);
if (!MBBI->isDebugValue())
break;
}
- return (MBBI->getDesc().isBranch());
+ return (MBBI->isBranch());
}
/// IsBetterFallthrough - Return true if it would be clearly better to
MachineBasicBlock::iterator MBB2I = --MBB2->end();
while (MBB2I->isDebugValue())
--MBB2I;
- return MBB2I->getDesc().isCall() && !MBB1I->getDesc().isCall();
+ return MBB2I->isCall() && !MBB1I->isCall();
}
/// OptimizeBlock - Analyze and optimize control flow related to the specified
if (!TIB->isSafeToMove(TII, 0, DontMoveAcrossStore))
break;
+ // Remove kills from LocalDefsSet, these registers had short live ranges.
+ for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = TIB->getOperand(i);
+ if (!MO.isReg() || !MO.isUse() || !MO.isKill())
+ continue;
+ unsigned Reg = MO.getReg();
+ if (!Reg || !LocalDefsSet.count(Reg))
+ continue;
+ for (const unsigned *OR = TRI->getOverlaps(Reg); *OR; ++OR)
+ LocalDefsSet.erase(*OR);
+ }
+
// Track local defs so we can update liveins.
for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) {
MachineOperand &MO = TIB->getOperand(i);
- if (!MO.isReg())
+ if (!MO.isReg() || !MO.isDef() || MO.isDead())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
- if (MO.isDef()) {
- if (!MO.isDead()) {
- LocalDefs.push_back(Reg);
- LocalDefsSet.insert(Reg);
- for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR)
- LocalDefsSet.insert(*SR);
- }
- } else if (MO.isKill() && LocalDefsSet.count(Reg)) {
- LocalDefsSet.erase(Reg);
- for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR)
- LocalDefsSet.erase(*SR);
- }
+ LocalDefs.push_back(Reg);
+ for (const unsigned *OR = TRI->getOverlaps(Reg); *OR; ++OR)
+ LocalDefsSet.insert(*OR);
}
HasDups = true;;