// it then removes.
//
// Note that this pass must be run after register allocation, it cannot handle
-// SSA form.
+// SSA form. It also must handle virtual registers for targets that emit virtual
+// ISA (e.g. NVPTX).
//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "branchfolding"
#include "BranchFolding.h"
-#include "llvm/Function.h"
-#include "llvm/CodeGen/Passes.h"
-#include "llvm/CodeGen/MachineModuleInfo.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/SmallSet.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/CodeGen/Analysis.h"
+#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
+#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
+#include "llvm/CodeGen/MachineMemOperand.h"
+#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegisterScavenging.h"
-#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/IR/Function.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/ADT/SmallSet.h"
-#include "llvm/ADT/SetVector.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/ADT/STLExtras.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
#include <algorithm>
using namespace llvm;
+#define DEBUG_TYPE "branchfolding"
+
STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
STATISTIC(NumBranchOpts, "Number of branches optimized");
STATISTIC(NumTailMerge , "Number of block tails merged");
static char ID;
explicit BranchFolderPass(): MachineFunctionPass(ID) {}
- virtual bool runOnMachineFunction(MachineFunction &MF);
+ bool runOnMachineFunction(MachineFunction &MF) override;
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.addRequired<MachineBlockFrequencyInfo>();
+ AU.addRequired<MachineBranchProbabilityInfo>();
AU.addRequired<TargetPassConfig>();
MachineFunctionPass::getAnalysisUsage(AU);
}
"Control Flow Optimizer", false, false)
bool BranchFolderPass::runOnMachineFunction(MachineFunction &MF) {
+ if (skipOptnoneFunction(*MF.getFunction()))
+ return false;
+
TargetPassConfig *PassConfig = &getAnalysis<TargetPassConfig>();
- BranchFolder Folder(PassConfig->getEnableTailMerge(), /*CommonHoist=*/true);
- return Folder.OptimizeFunction(MF,
- MF.getTarget().getInstrInfo(),
- MF.getTarget().getRegisterInfo(),
+ // TailMerge can create jump into if branches that make CFG irreducible for
+ // HW that requires structurized CFG.
+ bool EnableTailMerge = !MF.getTarget().requiresStructuredCFG() &&
+ PassConfig->getEnableTailMerge();
+ BranchFolder Folder(EnableTailMerge, /*CommonHoist=*/true,
+ getAnalysis<MachineBlockFrequencyInfo>(),
+ getAnalysis<MachineBranchProbabilityInfo>());
+ return Folder.OptimizeFunction(MF, MF.getSubtarget().getInstrInfo(),
+ MF.getSubtarget().getRegisterInfo(),
getAnalysisIfAvailable<MachineModuleInfo>());
}
-
-BranchFolder::BranchFolder(bool defaultEnableTailMerge, bool CommonHoist) {
+BranchFolder::BranchFolder(bool defaultEnableTailMerge, bool CommonHoist,
+ const MachineBlockFrequencyInfo &FreqInfo,
+ const MachineBranchProbabilityInfo &ProbInfo)
+ : EnableHoistCommonCode(CommonHoist), MBBFreqInfo(FreqInfo),
+ MBPI(ProbInfo) {
switch (FlagEnableTailMerge) {
case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break;
case cl::BOU_TRUE: EnableTailMerge = true; break;
case cl::BOU_FALSE: EnableTailMerge = false; break;
}
-
- EnableHoistCommonCode = CommonHoist;
}
/// RemoveDeadBlock - Remove the specified dead machine basic block from the
// Remove the block.
MF->erase(MBB);
+ FuncletMembership.erase(MBB);
}
/// OptimizeImpDefsBlock - If a basic block is just a bunch of implicit_def
if (!I->isImplicitDef())
break;
unsigned Reg = I->getOperand(0).getReg();
- ImpDefRegs.insert(Reg);
- for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
- ImpDefRegs.insert(*SubRegs);
+ if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
+ for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
+ SubRegs.isValid(); ++SubRegs)
+ ImpDefRegs.insert(*SubRegs);
+ } else {
+ ImpDefRegs.insert(Reg);
+ }
++I;
}
if (ImpDefRegs.empty())
if (!TII->isUnpredicatedTerminator(I))
return false;
// See if it uses any of the implicitly defined registers.
- for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = I->getOperand(i);
+ for (const MachineOperand &MO : I->operands()) {
if (!MO.isReg() || !MO.isUse())
continue;
unsigned Reg = MO.getReg();
TII = tii;
TRI = tri;
MMI = mmi;
- RS = NULL;
+ RS = nullptr;
// Use a RegScavenger to help update liveness when required.
MachineRegisterInfo &MRI = MF.getRegInfo();
// Fix CFG. The later algorithms expect it to be right.
bool MadeChange = false;
- for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; I++) {
- MachineBasicBlock *MBB = I, *TBB = 0, *FBB = 0;
+ for (MachineBasicBlock &MBB : MF) {
+ MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
- if (!TII->AnalyzeBranch(*MBB, TBB, FBB, Cond, true))
- MadeChange |= MBB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
- MadeChange |= OptimizeImpDefsBlock(MBB);
+ if (!TII->AnalyzeBranch(MBB, TBB, FBB, Cond, true))
+ MadeChange |= MBB.CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
+ MadeChange |= OptimizeImpDefsBlock(&MBB);
}
+ // Recalculate funclet membership.
+ FuncletMembership = getFuncletMembership(MF);
+
bool MadeChangeThisIteration = true;
while (MadeChangeThisIteration) {
MadeChangeThisIteration = TailMergeBlocks(MF);
// See if any jump tables have become dead as the code generator
// did its thing.
MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
- if (JTI == 0) {
+ if (!JTI) {
delete RS;
return MadeChange;
}
// Walk the function to find jump tables that are live.
BitVector JTIsLive(JTI->getJumpTables().size());
- for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
- BB != E; ++BB) {
- for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
- I != E; ++I)
- for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) {
- MachineOperand &Op = I->getOperand(op);
+ for (const MachineBasicBlock &BB : MF) {
+ for (const MachineInstr &I : BB)
+ for (const MachineOperand &Op : I.operands()) {
if (!Op.isJTI()) continue;
// Remember that this JT is live.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &Op = MI->getOperand(i);
- // Merge in bits from the operand if easy.
+ // Merge in bits from the operand if easy. We can't use MachineOperand's
+ // hash_code here because it's not deterministic and we sort by hash value
+ // later.
unsigned OperandHash = 0;
switch (Op.getType()) {
- case MachineOperand::MO_Register: OperandHash = Op.getReg(); break;
- case MachineOperand::MO_Immediate: OperandHash = Op.getImm(); break;
+ case MachineOperand::MO_Register:
+ OperandHash = Op.getReg();
+ break;
+ case MachineOperand::MO_Immediate:
+ OperandHash = Op.getImm();
+ break;
case MachineOperand::MO_MachineBasicBlock:
OperandHash = Op.getMBB()->getNumber();
break;
// pull in the offset.
OperandHash = Op.getOffset();
break;
- default: break;
+ default:
+ break;
}
- Hash += ((OperandHash << 3) | Op.getType()) << (i&31);
+ Hash += ((OperandHash << 3) | Op.getType()) << (i & 31);
}
return Hash;
}
/// HashEndOfMBB - Hash the last instruction in the MBB.
static unsigned HashEndOfMBB(const MachineBasicBlock *MBB) {
- MachineBasicBlock::const_iterator I = MBB->end();
- if (I == MBB->begin())
- return 0; // Empty MBB.
-
- --I;
- // Skip debug info so it will not affect codegen.
- while (I->isDebugValue()) {
- if (I==MBB->begin())
- return 0; // MBB empty except for debug info.
- --I;
- }
+ MachineBasicBlock::const_iterator I = MBB->getLastNonDebugInstr();
+ if (I == MBB->end())
+ return 0;
return HashMachineInstr(I);
}
}
// Back past possible debugging pseudos at beginning of block. This matters
// when one block differs from the other only by whether debugging pseudos
- // are present at the beginning. (This way, the various checks later for
+ // are present at the beginning. (This way, the various checks later for
// I1==MBB1->begin() work as expected.)
if (I1 == MBB1->begin() && I2 != MBB2->begin()) {
--I2;
while (I2->isDebugValue()) {
- if (I2 == MBB2->begin()) {
+ if (I2 == MBB2->begin())
return TailLen;
- }
--I2;
}
++I2;
if (RS) {
RS->enterBasicBlock(CurMBB);
if (!CurMBB->empty())
- RS->forward(prior(CurMBB->end()));
- BitVector RegsLiveAtExit(TRI->getNumRegs());
- RS->getRegsUsed(RegsLiveAtExit, false);
- for (unsigned int i = 0, e = TRI->getNumRegs(); i != e; i++)
- if (RegsLiveAtExit[i])
+ RS->forward(std::prev(CurMBB->end()));
+ for (unsigned int i = 1, e = TRI->getNumRegs(); i != e; i++)
+ if (RS->isRegUsed(i, false))
NewMBB->addLiveIn(i);
}
}
/// MBB so that the part before the iterator falls into the part starting at the
/// iterator. This returns the new MBB.
MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB,
- MachineBasicBlock::iterator BBI1) {
+ MachineBasicBlock::iterator BBI1,
+ const BasicBlock *BB) {
if (!TII->isLegalToSplitMBBAt(CurMBB, BBI1))
- return 0;
+ return nullptr;
MachineFunction &MF = *CurMBB.getParent();
// Create the fall-through block.
- MachineFunction::iterator MBBI = &CurMBB;
- MachineBasicBlock *NewMBB =MF.CreateMachineBasicBlock(CurMBB.getBasicBlock());
+ MachineFunction::iterator MBBI = CurMBB.getIterator();
+ MachineBasicBlock *NewMBB =MF.CreateMachineBasicBlock(BB);
CurMBB.getParent()->insert(++MBBI, NewMBB);
// Move all the successors of this block to the specified block.
// Splice the code over.
NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());
+ // NewMBB inherits CurMBB's block frequency.
+ MBBFreqInfo.setBlockFreq(NewMBB, MBBFreqInfo.getBlockFreq(&CurMBB));
+
// For targets that use the register scavenger, we must maintain LiveIns.
MaintainLiveIns(&CurMBB, NewMBB);
+ // Add the new block to the funclet.
+ const auto &FuncletI = FuncletMembership.find(&CurMBB);
+ if (FuncletI != FuncletMembership.end())
+ FuncletMembership[NewMBB] = FuncletI->second;
+
return NewMBB;
}
static void FixTail(MachineBasicBlock *CurMBB, MachineBasicBlock *SuccBB,
const TargetInstrInfo *TII) {
MachineFunction *MF = CurMBB->getParent();
- MachineFunction::iterator I = llvm::next(MachineFunction::iterator(CurMBB));
- MachineBasicBlock *TBB = 0, *FBB = 0;
+ MachineFunction::iterator I = std::next(MachineFunction::iterator(CurMBB));
+ MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
DebugLoc dl; // FIXME: this is nowhere
if (I != MF->end() &&
!TII->AnalyzeBranch(*CurMBB, TBB, FBB, Cond, true)) {
- MachineBasicBlock *NextBB = I;
+ MachineBasicBlock *NextBB = &*I;
if (TBB == NextBB && !Cond.empty() && !FBB) {
if (!TII->ReverseBranchCondition(Cond)) {
+ // XXX-disabled: Don't fold conditional branches that we added
+ // intentionally.
+ MachineBasicBlock::iterator I = CurMBB->getLastNonDebugInstr();
+ if (I != CurMBB->end()) {
+ if (I->isConditionalBranch()) {
+ return;
+ }
+ }
+
TII->RemoveBranch(*CurMBB);
- TII->InsertBranch(*CurMBB, SuccBB, NULL, Cond, dl);
+ TII->InsertBranch(*CurMBB, SuccBB, nullptr, Cond, dl);
return;
}
}
}
- TII->InsertBranch(*CurMBB, SuccBB, NULL,
+ TII->InsertBranch(*CurMBB, SuccBB, nullptr,
SmallVector<MachineOperand, 0>(), dl);
}
BranchFolder::MergePotentialsElt::operator<(const MergePotentialsElt &o) const {
if (getHash() < o.getHash())
return true;
- else if (getHash() > o.getHash())
+ if (getHash() > o.getHash())
return false;
- else if (getBlock()->getNumber() < o.getBlock()->getNumber())
+ if (getBlock()->getNumber() < o.getBlock()->getNumber())
return true;
- else if (getBlock()->getNumber() > o.getBlock()->getNumber())
+ if (getBlock()->getNumber() > o.getBlock()->getNumber())
return false;
- else {
- // _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing
- // an object with itself.
+ // _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing
+ // an object with itself.
#ifndef _GLIBCXX_DEBUG
- llvm_unreachable("Predecessor appears twice");
+ llvm_unreachable("Predecessor appears twice");
#else
- return false;
+ return false;
#endif
- }
+}
+
+BlockFrequency
+BranchFolder::MBFIWrapper::getBlockFreq(const MachineBasicBlock *MBB) const {
+ auto I = MergedBBFreq.find(MBB);
+
+ if (I != MergedBBFreq.end())
+ return I->second;
+
+ return MBFI.getBlockFreq(MBB);
+}
+
+void BranchFolder::MBFIWrapper::setBlockFreq(const MachineBasicBlock *MBB,
+ BlockFrequency F) {
+ MergedBBFreq[MBB] = F;
}
/// CountTerminators - Count the number of terminators in the given
/// and decide if it would be profitable to merge those tails. Return the
/// length of the common tail and iterators to the first common instruction
/// in each block.
-static bool ProfitableToMerge(MachineBasicBlock *MBB1,
- MachineBasicBlock *MBB2,
- unsigned minCommonTailLength,
- unsigned &CommonTailLen,
- MachineBasicBlock::iterator &I1,
- MachineBasicBlock::iterator &I2,
- MachineBasicBlock *SuccBB,
- MachineBasicBlock *PredBB) {
+static bool
+ProfitableToMerge(MachineBasicBlock *MBB1, MachineBasicBlock *MBB2,
+ unsigned minCommonTailLength, unsigned &CommonTailLen,
+ MachineBasicBlock::iterator &I1,
+ MachineBasicBlock::iterator &I2, MachineBasicBlock *SuccBB,
+ MachineBasicBlock *PredBB,
+ DenseMap<const MachineBasicBlock *, int> &FuncletMembership) {
+ // It is never profitable to tail-merge blocks from two different funclets.
+ if (!FuncletMembership.empty()) {
+ auto Funclet1 = FuncletMembership.find(MBB1);
+ assert(Funclet1 != FuncletMembership.end());
+ auto Funclet2 = FuncletMembership.find(MBB2);
+ assert(Funclet2 != FuncletMembership.end());
+ if (Funclet1->second != Funclet2->second)
+ return false;
+ }
+
CommonTailLen = ComputeCommonTailLength(MBB1, MBB2, I1, I2);
if (CommonTailLen == 0)
return false;
// branch instruction, which is likely to be smaller than the 2
// instructions that would be deleted in the merge.
MachineFunction *MF = MBB1->getParent();
- if (EffectiveTailLen >= 2 &&
- MF->getFunction()->hasFnAttr(Attribute::OptimizeForSize) &&
- (I1 == MBB1->begin() || I2 == MBB2->begin()))
- return true;
-
- return false;
+ return EffectiveTailLen >= 2 && MF->getFunction()->optForSize() &&
+ (I1 == MBB1->begin() || I2 == MBB2->begin());
}
/// ComputeSameTails - Look through all the blocks in MergePotentials that have
unsigned maxCommonTailLength = 0U;
SameTails.clear();
MachineBasicBlock::iterator TrialBBI1, TrialBBI2;
- MPIterator HighestMPIter = prior(MergePotentials.end());
- for (MPIterator CurMPIter = prior(MergePotentials.end()),
+ MPIterator HighestMPIter = std::prev(MergePotentials.end());
+ for (MPIterator CurMPIter = std::prev(MergePotentials.end()),
B = MergePotentials.begin();
- CurMPIter != B && CurMPIter->getHash() == CurHash;
- --CurMPIter) {
- for (MPIterator I = prior(CurMPIter); I->getHash() == CurHash ; --I) {
+ CurMPIter != B && CurMPIter->getHash() == CurHash; --CurMPIter) {
+ for (MPIterator I = std::prev(CurMPIter); I->getHash() == CurHash; --I) {
unsigned CommonTailLen;
if (ProfitableToMerge(CurMPIter->getBlock(), I->getBlock(),
minCommonTailLength,
CommonTailLen, TrialBBI1, TrialBBI2,
- SuccBB, PredBB)) {
+ SuccBB, PredBB,
+ FuncletMembership)) {
if (CommonTailLen > maxCommonTailLength) {
SameTails.clear();
maxCommonTailLength = CommonTailLen;
MachineBasicBlock *SuccBB,
MachineBasicBlock *PredBB) {
MPIterator CurMPIter, B;
- for (CurMPIter = prior(MergePotentials.end()), B = MergePotentials.begin();
- CurMPIter->getHash() == CurHash;
- --CurMPIter) {
+ for (CurMPIter = std::prev(MergePotentials.end()),
+ B = MergePotentials.begin();
+ CurMPIter->getHash() == CurHash; --CurMPIter) {
// Put the unconditional branch back, if we need one.
MachineBasicBlock *CurMBB = CurMPIter->getBlock();
if (SuccBB && CurMBB != PredBB)
/// CreateCommonTailOnlyBlock - None of the blocks to be tail-merged consist
/// only of the common tail. Create a block that does by splitting one.
bool BranchFolder::CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB,
+ MachineBasicBlock *SuccBB,
unsigned maxCommonTailLength,
unsigned &commonTailIndex) {
commonTailIndex = 0;
DEBUG(dbgs() << "\nSplitting BB#" << MBB->getNumber() << ", size "
<< maxCommonTailLength);
- MachineBasicBlock *newMBB = SplitMBBAt(*MBB, BBI);
+ // If the split block unconditionally falls-thru to SuccBB, it will be
+ // merged. In control flow terms it should then take SuccBB's name. e.g. If
+ // SuccBB is an inner loop, the common tail is still part of the inner loop.
+ const BasicBlock *BB = (SuccBB && MBB->succ_size() == 1) ?
+ SuccBB->getBasicBlock() : MBB->getBasicBlock();
+ MachineBasicBlock *newMBB = SplitMBBAt(*MBB, BBI, BB);
if (!newMBB) {
DEBUG(dbgs() << "... failed!");
return false;
return true;
}
+static void
+removeMMOsFromMemoryOperations(MachineBasicBlock::iterator MBBIStartPos,
+ MachineBasicBlock &MBBCommon) {
+ // Remove MMOs from memory operations in the common block
+ // when they do not match the ones from the block being tail-merged.
+ // This ensures later passes conservatively compute dependencies.
+ MachineBasicBlock *MBB = MBBIStartPos->getParent();
+ // Note CommonTailLen does not necessarily matches the size of
+ // the common BB nor all its instructions because of debug
+ // instructions differences.
+ unsigned CommonTailLen = 0;
+ for (auto E = MBB->end(); MBBIStartPos != E; ++MBBIStartPos)
+ ++CommonTailLen;
+
+ MachineBasicBlock::reverse_iterator MBBI = MBB->rbegin();
+ MachineBasicBlock::reverse_iterator MBBIE = MBB->rend();
+ MachineBasicBlock::reverse_iterator MBBICommon = MBBCommon.rbegin();
+ MachineBasicBlock::reverse_iterator MBBIECommon = MBBCommon.rend();
+
+ while (CommonTailLen--) {
+ assert(MBBI != MBBIE && "Reached BB end within common tail length!");
+ (void)MBBIE;
+
+ if (MBBI->isDebugValue()) {
+ ++MBBI;
+ continue;
+ }
+
+ while ((MBBICommon != MBBIECommon) && MBBICommon->isDebugValue())
+ ++MBBICommon;
+
+ assert(MBBICommon != MBBIECommon &&
+ "Reached BB end within common tail length!");
+ assert(MBBICommon->isIdenticalTo(&*MBBI) && "Expected matching MIIs!");
+
+ if (MBBICommon->mayLoad() || MBBICommon->mayStore())
+ MBBICommon->setMemRefs(MBBICommon->mergeMemRefsWith(*MBBI));
+
+ ++MBBI;
+ ++MBBICommon;
+ }
+}
+
// See if any of the blocks in MergePotentials (which all have a common single
// successor, or all have no successor) can be tail-merged. If there is a
// successor, any blocks in MergePotentials that are not tail-merged and
// Sort by hash value so that blocks with identical end sequences sort
// together.
- std::stable_sort(MergePotentials.begin(), MergePotentials.end());
+ array_pod_sort(MergePotentials.begin(), MergePotentials.end());
// Walk through equivalence sets looking for actual exact matches.
while (MergePotentials.size() > 1) {
// block, which we can't jump to), we can treat all blocks with this same
// tail at once. Use PredBB if that is one of the possibilities, as that
// will not introduce any extra branches.
- MachineBasicBlock *EntryBB = MergePotentials.begin()->getBlock()->
- getParent()->begin();
+ MachineBasicBlock *EntryBB =
+ &MergePotentials.front().getBlock()->getParent()->front();
unsigned commonTailIndex = SameTails.size();
// If there are two blocks, check to see if one can be made to fall through
// into the other.
!SameTails[commonTailIndex].tailIsWholeBlock())) {
// None of the blocks consist entirely of the common tail.
// Split a block so that one does.
- if (!CreateCommonTailOnlyBlock(PredBB,
+ if (!CreateCommonTailOnlyBlock(PredBB, SuccBB,
maxCommonTailLength, commonTailIndex)) {
RemoveBlocksWithHash(CurHash, SuccBB, PredBB);
continue;
}
MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock();
+
+ // Recompute commont tail MBB's edge weights and block frequency.
+ setCommonTailEdgeWeights(*MBB);
+
// MBB is common tail. Adjust all other BB's to jump to this one.
// Traversal must be forwards so erases work.
DEBUG(dbgs() << "\nUsing common tail in BB#" << MBB->getNumber()
continue;
DEBUG(dbgs() << "BB#" << SameTails[i].getBlock()->getNumber()
<< (i == e-1 ? "" : ", "));
+ // Remove MMOs from memory operations as needed.
+ removeMMOsFromMemoryOperations(SameTails[i].getTailStartPos(), *MBB);
// Hack the end off BB i, making it jump to BB commonTailIndex instead.
ReplaceTailWithBranchTo(SameTails[i].getTailStartPos(), MBB);
// BB i is no longer a predecessor of SuccBB; remove it from the worklist.
// First find blocks with no successors.
MergePotentials.clear();
- for (MachineFunction::iterator I = MF.begin(), E = MF.end();
- I != E && MergePotentials.size() < TailMergeThreshold; ++I) {
- if (TriedMerging.count(I))
- continue;
- if (I->succ_empty())
- MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(I), I));
+ for (MachineBasicBlock &MBB : MF) {
+ if (MergePotentials.size() == TailMergeThreshold)
+ break;
+ if (!TriedMerging.count(&MBB) && MBB.succ_empty())
+ MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(&MBB), &MBB));
}
// If this is a large problem, avoid visiting the same basic blocks
// See if we can do any tail merging on those.
if (MergePotentials.size() >= 2)
- MadeChange |= TryTailMergeBlocks(NULL, NULL);
+ MadeChange |= TryTailMergeBlocks(nullptr, nullptr);
// Look at blocks (IBB) with multiple predecessors (PBB).
// We change each predecessor to a canonical form, by
// a compile-time infinite loop repeatedly doing and undoing the same
// transformations.)
- for (MachineFunction::iterator I = llvm::next(MF.begin()), E = MF.end();
+ for (MachineFunction::iterator I = std::next(MF.begin()), E = MF.end();
I != E; ++I) {
if (I->pred_size() < 2) continue;
SmallPtrSet<MachineBasicBlock *, 8> UniquePreds;
- MachineBasicBlock *IBB = I;
- MachineBasicBlock *PredBB = prior(I);
+ MachineBasicBlock *IBB = &*I;
+ MachineBasicBlock *PredBB = &*std::prev(I);
MergePotentials.clear();
- for (MachineBasicBlock::pred_iterator P = I->pred_begin(),
- E2 = I->pred_end();
- P != E2 && MergePotentials.size() < TailMergeThreshold; ++P) {
- MachineBasicBlock *PBB = *P;
+ for (MachineBasicBlock *PBB : I->predecessors()) {
+ if (MergePotentials.size() == TailMergeThreshold)
+ break;
+
if (TriedMerging.count(PBB))
continue;
continue;
// Visit each predecessor only once.
- if (!UniquePreds.insert(PBB))
+ if (!UniquePreds.insert(PBB).second)
continue;
// Skip blocks which may jump to a landing pad. Can't tail merge these.
- if (PBB->getLandingPadSuccessor())
+ if (PBB->hasEHPadSuccessor())
continue;
- MachineBasicBlock *TBB = 0, *FBB = 0;
+ MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond, true)) {
// Failing case: IBB is the target of a cbr, and we cannot reverse the
if (TII->ReverseBranchCondition(NewCond))
continue;
// This is the QBB case described above
- if (!FBB)
- FBB = llvm::next(MachineFunction::iterator(PBB));
+ if (!FBB) {
+ auto Next = ++PBB->getIterator();
+ if (Next != MF.end())
+ FBB = &*Next;
+ }
}
// Failing case: the only way IBB can be reached from PBB is via
// exception handling. Happens for landing pads. Would be nice to have
// a bit in the edge so we didn't have to do all this.
- if (IBB->isLandingPad()) {
- MachineFunction::iterator IP = PBB; IP++;
- MachineBasicBlock *PredNextBB = NULL;
+ if (IBB->isEHPad()) {
+ MachineFunction::iterator IP = ++PBB->getIterator();
+ MachineBasicBlock *PredNextBB = nullptr;
if (IP != MF.end())
- PredNextBB = IP;
- if (TBB == NULL) {
+ PredNextBB = &*IP;
+ if (!TBB) {
if (IBB != PredNextBB) // fallthrough
continue;
} else if (FBB) {
TII->RemoveBranch(*PBB);
if (!Cond.empty())
// reinsert conditional branch only, for now
- TII->InsertBranch(*PBB, (TBB == IBB) ? FBB : TBB, 0, NewCond, dl);
+ TII->InsertBranch(*PBB, (TBB == IBB) ? FBB : TBB, nullptr,
+ NewCond, dl);
}
- MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(PBB), *P));
+ MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(PBB), PBB));
}
}
// Reinsert an unconditional branch if needed. The 1 below can occur as a
// result of removing blocks in TryTailMergeBlocks.
- PredBB = prior(I); // this may have been changed in TryTailMergeBlocks
+ PredBB = &*std::prev(I); // this may have been changed in TryTailMergeBlocks
if (MergePotentials.size() == 1 &&
MergePotentials.begin()->getBlock() != PredBB)
FixTail(MergePotentials.begin()->getBlock(), IBB, TII);
return MadeChange;
}
+void BranchFolder::setCommonTailEdgeWeights(MachineBasicBlock &TailMBB) {
+ SmallVector<BlockFrequency, 2> EdgeFreqLs(TailMBB.succ_size());
+ BlockFrequency AccumulatedMBBFreq;
+
+ // Aggregate edge frequency of successor edge j:
+ // edgeFreq(j) = sum (freq(bb) * edgeProb(bb, j)),
+ // where bb is a basic block that is in SameTails.
+ for (const auto &Src : SameTails) {
+ const MachineBasicBlock *SrcMBB = Src.getBlock();
+ BlockFrequency BlockFreq = MBBFreqInfo.getBlockFreq(SrcMBB);
+ AccumulatedMBBFreq += BlockFreq;
+
+ // It is not necessary to recompute edge weights if TailBB has less than two
+ // successors.
+ if (TailMBB.succ_size() <= 1)
+ continue;
+
+ auto EdgeFreq = EdgeFreqLs.begin();
+
+ for (auto SuccI = TailMBB.succ_begin(), SuccE = TailMBB.succ_end();
+ SuccI != SuccE; ++SuccI, ++EdgeFreq)
+ *EdgeFreq += BlockFreq * MBPI.getEdgeProbability(SrcMBB, *SuccI);
+ }
+
+ MBBFreqInfo.setBlockFreq(&TailMBB, AccumulatedMBBFreq);
+
+ if (TailMBB.succ_size() <= 1)
+ return;
+
+ auto SumEdgeFreq =
+ std::accumulate(EdgeFreqLs.begin(), EdgeFreqLs.end(), BlockFrequency(0))
+ .getFrequency();
+ auto EdgeFreq = EdgeFreqLs.begin();
+
+ if (SumEdgeFreq > 0) {
+ for (auto SuccI = TailMBB.succ_begin(), SuccE = TailMBB.succ_end();
+ SuccI != SuccE; ++SuccI, ++EdgeFreq) {
+ auto Prob = BranchProbability::getBranchProbability(
+ EdgeFreq->getFrequency(), SumEdgeFreq);
+ TailMBB.setSuccProbability(SuccI, Prob);
+ }
+ }
+}
+
//===----------------------------------------------------------------------===//
// Branch Optimization
//===----------------------------------------------------------------------===//
// Make sure blocks are numbered in order
MF.RenumberBlocks();
+ // Renumbering blocks alters funclet membership, recalculate it.
+ FuncletMembership = getFuncletMembership(MF);
- for (MachineFunction::iterator I = llvm::next(MF.begin()), E = MF.end();
+ for (MachineFunction::iterator I = std::next(MF.begin()), E = MF.end();
I != E; ) {
- MachineBasicBlock *MBB = I++;
+ MachineBasicBlock *MBB = &*I++;
MadeChange |= OptimizeBlock(MBB);
// If it is dead, remove it.
++NumDeadBlocks;
}
}
+
return MadeChange;
}
// Blocks should be considered empty if they contain only debug info;
// else the debug info would affect codegen.
static bool IsEmptyBlock(MachineBasicBlock *MBB) {
- if (MBB->empty())
- return true;
- for (MachineBasicBlock::iterator MBBI = MBB->begin(), MBBE = MBB->end();
- MBBI!=MBBE; ++MBBI) {
- if (!MBBI->isDebugValue())
- return false;
- }
- return true;
+ return MBB->getFirstNonDebugInstr() == MBB->end();
}
// Blocks with only debug info and branches should be considered the same
// as blocks with only branches.
static bool IsBranchOnlyBlock(MachineBasicBlock *MBB) {
- MachineBasicBlock::iterator MBBI, MBBE;
- for (MBBI = MBB->begin(), MBBE = MBB->end(); MBBI!=MBBE; ++MBBI) {
- if (!MBBI->isDebugValue())
- break;
- }
- return (MBBI->isBranch());
+ MachineBasicBlock::iterator I = MBB->getFirstNonDebugInstr();
+ assert(I != MBB->end() && "empty block!");
+ return I->isBranch();
}
/// IsBetterFallthrough - Return true if it would be clearly better to
// MBB1 doesn't, we prefer to fall through into MBB1. This allows us to
// optimize branches that branch to either a return block or an assert block
// into a fallthrough to the return.
- if (IsEmptyBlock(MBB1) || IsEmptyBlock(MBB2)) return false;
+ MachineBasicBlock::iterator MBB1I = MBB1->getLastNonDebugInstr();
+ MachineBasicBlock::iterator MBB2I = MBB2->getLastNonDebugInstr();
+ if (MBB1I == MBB1->end() || MBB2I == MBB2->end())
+ return false;
// If there is a clear successor ordering we make sure that one block
// will fall through to the next
if (MBB1->isSuccessor(MBB2)) return true;
if (MBB2->isSuccessor(MBB1)) return false;
- // Neither block consists entirely of debug info (per IsEmptyBlock check),
- // so we needn't test for falling off the beginning here.
- MachineBasicBlock::iterator MBB1I = --MBB1->end();
- while (MBB1I->isDebugValue())
- --MBB1I;
- MachineBasicBlock::iterator MBB2I = --MBB2->end();
- while (MBB2I->isDebugValue())
- --MBB2I;
return MBB2I->isCall() && !MBB1I->isCall();
}
/// getBranchDebugLoc - Find and return, if any, the DebugLoc of the branch
-/// instructions on the block. Always use the DebugLoc of the first
-/// branching instruction found unless its absent, in which case use the
-/// DebugLoc of the second if present.
+/// instructions on the block.
static DebugLoc getBranchDebugLoc(MachineBasicBlock &MBB) {
- MachineBasicBlock::iterator I = MBB.end();
- if (I == MBB.begin())
- return DebugLoc();
- --I;
- while (I->isDebugValue() && I != MBB.begin())
- --I;
- if (I->isBranch())
+ MachineBasicBlock::iterator I = MBB.getLastNonDebugInstr();
+ if (I != MBB.end() && I->isBranch())
return I->getDebugLoc();
return DebugLoc();
}
MachineFunction &MF = *MBB->getParent();
ReoptimizeBlock:
- MachineFunction::iterator FallThrough = MBB;
+ MachineFunction::iterator FallThrough = MBB->getIterator();
++FallThrough;
+ // Make sure MBB and FallThrough belong to the same funclet.
+ bool SameFunclet = true;
+ if (!FuncletMembership.empty() && FallThrough != MF.end()) {
+ auto MBBFunclet = FuncletMembership.find(MBB);
+ assert(MBBFunclet != FuncletMembership.end());
+ auto FallThroughFunclet = FuncletMembership.find(&*FallThrough);
+ assert(FallThroughFunclet != FuncletMembership.end());
+ SameFunclet = MBBFunclet->second == FallThroughFunclet->second;
+ }
+
// If this block is empty, make everyone use its fall-through, not the block
// explicitly. Landing pads should not do this since the landing-pad table
// points to this block. Blocks with their addresses taken shouldn't be
// optimized away.
- if (IsEmptyBlock(MBB) && !MBB->isLandingPad() && !MBB->hasAddressTaken()) {
+ if (IsEmptyBlock(MBB) && !MBB->isEHPad() && !MBB->hasAddressTaken() &&
+ SameFunclet) {
// Dead block? Leave for cleanup later.
if (MBB->pred_empty()) return MadeChange;
if (FallThrough == MF.end()) {
// TODO: Simplify preds to not branch here if possible!
+ } else if (FallThrough->isEHPad()) {
+ // Don't rewrite to a landing pad fallthough. That could lead to the case
+ // where a BB jumps to more than one landing pad.
+ // TODO: Is it ever worth rewriting predecessors which don't already
+ // jump to a landing pad, and so can safely jump to the fallthrough?
} else {
// Rewrite all predecessors of the old block to go to the fallthrough
// instead.
while (!MBB->pred_empty()) {
MachineBasicBlock *Pred = *(MBB->pred_end()-1);
- Pred->ReplaceUsesOfBlockWith(MBB, FallThrough);
+ Pred->ReplaceUsesOfBlockWith(MBB, &*FallThrough);
}
// If MBB was the target of a jump table, update jump tables to go to the
// fallthrough instead.
if (MachineJumpTableInfo *MJTI = MF.getJumpTableInfo())
- MJTI->ReplaceMBBInJumpTables(MBB, FallThrough);
+ MJTI->ReplaceMBBInJumpTables(MBB, &*FallThrough);
MadeChange = true;
}
return MadeChange;
// Check to see if we can simplify the terminator of the block before this
// one.
- MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB));
+ MachineBasicBlock &PrevBB = *std::prev(MachineFunction::iterator(MBB));
- MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
+ MachineBasicBlock *PriorTBB = nullptr, *PriorFBB = nullptr;
SmallVector<MachineOperand, 4> PriorCond;
bool PriorUnAnalyzable =
TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true);
TII->RemoveBranch(PrevBB);
PriorCond.clear();
if (PriorTBB != MBB)
- TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond, dl);
+ TII->InsertBranch(PrevBB, PriorTBB, nullptr, PriorCond, dl);
MadeChange = true;
++NumBranchOpts;
goto ReoptimizeBlock;
// AnalyzeBranch.
if (PriorCond.empty() && !PriorTBB && MBB->pred_size() == 1 &&
PrevBB.succ_size() == 1 &&
- !MBB->hasAddressTaken() && !MBB->isLandingPad()) {
+ !MBB->hasAddressTaken() && !MBB->isEHPad()) {
DEBUG(dbgs() << "\nMerging into block: " << PrevBB
<< "From MBB: " << *MBB);
// Remove redundant DBG_VALUEs first.
// If the previous branch *only* branches to *this* block (conditional or
// not) remove the branch.
- if (PriorTBB == MBB && PriorFBB == 0) {
+ if (PriorTBB == MBB && !PriorFBB) {
+ // XXX-disabled: Don't fold conditional branches that we added
+ // intentionally.
+ MachineBasicBlock::iterator I = PrevBB.getLastNonDebugInstr();
+ if (I != PrevBB.end()) {
+ if (I->isConditionalBranch()) {
+ return MadeChange ;
+ }
+ }
+
TII->RemoveBranch(PrevBB);
MadeChange = true;
++NumBranchOpts;
// If the prior block branches somewhere else on the condition and here if
// the condition is false, remove the uncond second branch.
if (PriorFBB == MBB) {
+ // XXX-disabled: Don't fold conditional branches that we added
+ // intentionally.
+ MachineBasicBlock::iterator I = PrevBB.getLastNonDebugInstr();
+ if (I != PrevBB.end()) {
+ if (I->isConditionalBranch()) {
+ return MadeChange ;
+ }
+ }
+
DebugLoc dl = getBranchDebugLoc(PrevBB);
TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond, dl);
+ TII->InsertBranch(PrevBB, PriorTBB, nullptr, PriorCond, dl);
MadeChange = true;
++NumBranchOpts;
goto ReoptimizeBlock;
// if the branch condition is reversible, reverse the branch to create a
// fall-through.
if (PriorTBB == MBB) {
+ // XXX-disabled: Don't fold conditional branches that we added
+ // intentionally.
+ MachineBasicBlock::iterator I = PrevBB.getLastNonDebugInstr();
+ if (I != PrevBB.end()) {
+ if (I->isConditionalBranch()) {
+ return MadeChange ;
+ }
+ }
+
SmallVector<MachineOperand, 4> NewPriorCond(PriorCond);
if (!TII->ReverseBranchCondition(NewPriorCond)) {
DebugLoc dl = getBranchDebugLoc(PrevBB);
TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond, dl);
+ TII->InsertBranch(PrevBB, PriorFBB, nullptr, NewPriorCond, dl);
MadeChange = true;
++NumBranchOpts;
goto ReoptimizeBlock;
// We consider it more likely that execution will stay in the function (e.g.
// due to loops) than it is to exit it. This asserts in loops etc, moving
// the assert condition out of the loop body.
- if (MBB->succ_empty() && !PriorCond.empty() && PriorFBB == 0 &&
+ if (MBB->succ_empty() && !PriorCond.empty() && !PriorFBB &&
MachineFunction::iterator(PriorTBB) == FallThrough &&
!MBB->canFallThrough()) {
bool DoTransform = true;
DebugLoc dl = getBranchDebugLoc(PrevBB);
TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond, dl);
+ TII->InsertBranch(PrevBB, MBB, nullptr, NewPriorCond, dl);
// Move this block to the end of the function.
- MBB->moveAfter(--MF.end());
+ MBB->moveAfter(&MF.back());
MadeChange = true;
++NumBranchOpts;
return MadeChange;
}
// Analyze the branch in the current block.
- MachineBasicBlock *CurTBB = 0, *CurFBB = 0;
+ MachineBasicBlock *CurTBB = nullptr, *CurFBB = nullptr;
SmallVector<MachineOperand, 4> CurCond;
bool CurUnAnalyzable= TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond, true);
if (!CurUnAnalyzable) {
// If this branch is the only thing in its block, see if we can forward
// other blocks across it.
- if (CurTBB && CurCond.empty() && CurFBB == 0 &&
+ if (CurTBB && CurCond.empty() && !CurFBB &&
IsBranchOnlyBlock(MBB) && CurTBB != MBB &&
- !MBB->hasAddressTaken()) {
+ !MBB->hasAddressTaken() && !MBB->isEHPad()) {
DebugLoc dl = getBranchDebugLoc(*MBB);
// This block may contain just an unconditional branch. Because there can
// be 'non-branch terminators' in the block, try removing the branch and
// If the only things remaining in the block are debug info, remove these
// as well, so this will behave the same as an empty block in non-debug
// mode.
- if (!MBB->empty()) {
- bool NonDebugInfoFound = false;
- for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
- I != E; ++I) {
- if (!I->isDebugValue()) {
- NonDebugInfoFound = true;
- break;
- }
- }
- if (!NonDebugInfoFound)
- // Make the block empty, losing the debug info (we could probably
- // improve this in some cases.)
- MBB->erase(MBB->begin(), MBB->end());
+ if (IsEmptyBlock(MBB)) {
+ // Make the block empty, losing the debug info (we could probably
+ // improve this in some cases.)
+ MBB->erase(MBB->begin(), MBB->end());
}
// If this block is just an unconditional branch to CurTBB, we can
// usually completely eliminate the block. The only case we cannot
// explicit branch to us to make updates simpler.
if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) &&
PriorTBB != MBB && PriorFBB != MBB) {
- if (PriorTBB == 0) {
- assert(PriorCond.empty() && PriorFBB == 0 &&
+ if (!PriorTBB) {
+ assert(PriorCond.empty() && !PriorFBB &&
"Bad branch analysis");
PriorTBB = MBB;
} else {
- assert(PriorFBB == 0 && "Machine CFG out of date!");
+ assert(!PriorFBB && "Machine CFG out of date!");
PriorFBB = MBB;
}
DebugLoc pdl = getBranchDebugLoc(PrevBB);
// If this change resulted in PMBB ending in a conditional
// branch where both conditions go to the same destination,
// change this to an unconditional branch (and fix the CFG).
- MachineBasicBlock *NewCurTBB = 0, *NewCurFBB = 0;
+ MachineBasicBlock *NewCurTBB = nullptr, *NewCurFBB = nullptr;
SmallVector<MachineOperand, 4> NewCurCond;
bool NewCurUnAnalyzable = TII->AnalyzeBranch(*PMBB, NewCurTBB,
NewCurFBB, NewCurCond, true);
DebugLoc pdl = getBranchDebugLoc(*PMBB);
TII->RemoveBranch(*PMBB);
NewCurCond.clear();
- TII->InsertBranch(*PMBB, NewCurTBB, 0, NewCurCond, pdl);
+ TII->InsertBranch(*PMBB, NewCurTBB, nullptr, NewCurCond, pdl);
MadeChange = true;
++NumBranchOpts;
- PMBB->CorrectExtraCFGEdges(NewCurTBB, 0, false);
+ PMBB->CorrectExtraCFGEdges(NewCurTBB, nullptr, false);
}
}
}
}
// Add the branch back if the block is more than just an uncond branch.
- TII->InsertBranch(*MBB, CurTBB, 0, CurCond, dl);
+ TII->InsertBranch(*MBB, CurTBB, nullptr, CurCond, dl);
}
}
// see if it has a fall-through into its successor.
bool CurFallsThru = MBB->canFallThrough();
- if (!MBB->isLandingPad()) {
+ if (!MBB->isEHPad()) {
// Check all the predecessors of this block. If one of them has no fall
// throughs, move this block right after it.
- for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
- E = MBB->pred_end(); PI != E; ++PI) {
+ for (MachineBasicBlock *PredBB : MBB->predecessors()) {
// Analyze the branch at the end of the pred.
- MachineBasicBlock *PredBB = *PI;
- MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough;
- MachineBasicBlock *PredTBB = 0, *PredFBB = 0;
+ MachineBasicBlock *PredTBB = nullptr, *PredFBB = nullptr;
SmallVector<MachineOperand, 4> PredCond;
if (PredBB != MBB && !PredBB->canFallThrough() &&
!TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true)
// B elsewhere
// next:
if (CurFallsThru) {
- MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(MBB));
+ MachineBasicBlock *NextBB = &*std::next(MBB->getIterator());
CurCond.clear();
- TII->InsertBranch(*MBB, NextBB, 0, CurCond, DebugLoc());
+ TII->InsertBranch(*MBB, NextBB, nullptr, CurCond, DebugLoc());
}
MBB->moveAfter(PredBB);
MadeChange = true;
if (!CurFallsThru) {
// Check all successors to see if we can move this block before it.
- for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
- E = MBB->succ_end(); SI != E; ++SI) {
+ for (MachineBasicBlock *SuccBB : MBB->successors()) {
// Analyze the branch at the end of the block before the succ.
- MachineBasicBlock *SuccBB = *SI;
- MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev;
+ MachineFunction::iterator SuccPrev = --SuccBB->getIterator();
// If this block doesn't already fall-through to that successor, and if
// the succ doesn't already have a block that can fall through into it,
// fallthrough to happen.
if (SuccBB != MBB && &*SuccPrev != MBB &&
!SuccPrev->canFallThrough() && !CurUnAnalyzable &&
- !SuccBB->isLandingPad()) {
+ !SuccBB->isEHPad()) {
MBB->moveBefore(SuccBB);
MadeChange = true;
goto ReoptimizeBlock;
// Okay, there is no really great place to put this block. If, however,
// the block before this one would be a fall-through if this block were
// removed, move this block to the end of the function.
- MachineBasicBlock *PrevTBB = 0, *PrevFBB = 0;
+ MachineBasicBlock *PrevTBB = nullptr, *PrevFBB = nullptr;
SmallVector<MachineOperand, 4> PrevCond;
+ // We're looking for cases where PrevBB could possibly fall through to
+ // FallThrough, but if FallThrough is an EH pad that wouldn't be useful
+ // so here we skip over any EH pads so we might have a chance to find
+ // a branch target from PrevBB.
+ while (FallThrough != MF.end() && FallThrough->isEHPad())
+ ++FallThrough;
+ // Now check to see if the current block is sitting between PrevBB and
+ // a block to which it could fall through.
if (FallThrough != MF.end() &&
!TII->AnalyzeBranch(PrevBB, PrevTBB, PrevFBB, PrevCond, true) &&
- PrevBB.isSuccessor(FallThrough)) {
- MBB->moveAfter(--MF.end());
+ PrevBB.isSuccessor(&*FallThrough)) {
+ MBB->moveAfter(&MF.back());
MadeChange = true;
return MadeChange;
}
bool BranchFolder::HoistCommonCode(MachineFunction &MF) {
bool MadeChange = false;
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ) {
- MachineBasicBlock *MBB = I++;
+ MachineBasicBlock *MBB = &*I++;
MadeChange |= HoistCommonCodeInSuccs(MBB);
}
/// its 'true' successor.
static MachineBasicBlock *findFalseBlock(MachineBasicBlock *BB,
MachineBasicBlock *TrueBB) {
- for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
- E = BB->succ_end(); SI != E; ++SI) {
- MachineBasicBlock *SuccBB = *SI;
+ for (MachineBasicBlock *SuccBB : BB->successors())
if (SuccBB != TrueBB)
return SuccBB;
+ return nullptr;
+}
+
+template <class Container>
+static void addRegAndItsAliases(unsigned Reg, const TargetRegisterInfo *TRI,
+ Container &Set) {
+ if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
+ for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
+ Set.insert(*AI);
+ } else {
+ Set.insert(Reg);
}
- return NULL;
}
/// findHoistingInsertPosAndDeps - Find the location to move common instructions
if (!TII->isUnpredicatedTerminator(Loc))
return MBB->end();
- for (unsigned i = 0, e = Loc->getNumOperands(); i != e; ++i) {
- const MachineOperand &MO = Loc->getOperand(i);
+ for (const MachineOperand &MO : Loc->operands()) {
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (MO.isUse()) {
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- Uses.insert(*AI);
- } else if (!MO.isDead())
- // Don't try to hoist code in the rare case the terminator defines a
- // register that is later used.
- return MBB->end();
+ addRegAndItsAliases(Reg, TRI, Uses);
+ } else {
+ if (!MO.isDead())
+ // Don't try to hoist code in the rare case the terminator defines a
+ // register that is later used.
+ return MBB->end();
+
+ // If the terminator defines a register, make sure we don't hoist
+ // the instruction whose def might be clobbered by the terminator.
+ addRegAndItsAliases(Reg, TRI, Defs);
+ }
}
if (Uses.empty())
// branch from condition setting instruction.
MachineBasicBlock::iterator PI = Loc;
--PI;
- while (PI != MBB->begin() && Loc->isDebugValue())
+ while (PI != MBB->begin() && PI->isDebugValue())
--PI;
bool IsDef = false;
- for (unsigned i = 0, e = PI->getNumOperands(); !IsDef && i != e; ++i) {
- const MachineOperand &MO = PI->getOperand(i);
+ for (const MachineOperand &MO : PI->operands()) {
// If PI has a regmask operand, it is probably a call. Separate away.
if (MO.isRegMask())
return Loc;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
- if (Uses.count(Reg))
+ if (Uses.count(Reg)) {
IsDef = true;
+ break;
+ }
}
if (!IsDef)
// The condition setting instruction is not just before the conditional
// Also avoid moving code above predicated instruction since it's hard to
// reason about register liveness with predicated instruction.
bool DontMoveAcrossStore = true;
- if (!PI->isSafeToMove(TII, 0, DontMoveAcrossStore) ||
- TII->isPredicated(PI))
+ if (!PI->isSafeToMove(nullptr, DontMoveAcrossStore) || TII->isPredicated(PI))
return MBB->end();
// Find out what registers are live. Note this routine is ignoring other live
// registers which are only used by instructions in successor blocks.
- for (unsigned i = 0, e = PI->getNumOperands(); i != e; ++i) {
- const MachineOperand &MO = PI->getOperand(i);
+ for (const MachineOperand &MO : PI->operands()) {
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (MO.isUse()) {
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- Uses.insert(*AI);
+ addRegAndItsAliases(Reg, TRI, Uses);
} else {
- if (Uses.count(Reg)) {
- Uses.erase(Reg);
- for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
- Uses.erase(*SubRegs); // Use sub-registers to be conservative
+ if (Uses.erase(Reg)) {
+ if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
+ for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
+ Uses.erase(*SubRegs); // Use sub-registers to be conservative
+ }
}
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- Defs.insert(*AI);
+ addRegAndItsAliases(Reg, TRI, Defs);
}
}
/// sequence at the start of the function, move the instructions before MBB
/// terminator if it's legal.
bool BranchFolder::HoistCommonCodeInSuccs(MachineBasicBlock *MBB) {
- MachineBasicBlock *TBB = 0, *FBB = 0;
+ MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
if (TII->AnalyzeBranch(*MBB, TBB, FBB, Cond, true) || !TBB || Cond.empty())
return false;
break;
bool IsSafe = true;
- for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = TIB->getOperand(i);
+ for (MachineOperand &MO : TIB->operands()) {
// Don't attempt to hoist instructions with register masks.
if (MO.isRegMask()) {
IsSafe = false;
break;
bool DontMoveAcrossStore = true;
- if (!TIB->isSafeToMove(TII, 0, DontMoveAcrossStore))
+ if (!TIB->isSafeToMove(nullptr, DontMoveAcrossStore))
break;
// Remove kills from LocalDefsSet, these registers had short live ranges.
- for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = TIB->getOperand(i);
+ for (const MachineOperand &MO : TIB->operands()) {
if (!MO.isReg() || !MO.isUse() || !MO.isKill())
continue;
unsigned Reg = MO.getReg();
if (!Reg || !LocalDefsSet.count(Reg))
continue;
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- LocalDefsSet.erase(*AI);
+ if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
+ for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
+ LocalDefsSet.erase(*AI);
+ } else {
+ LocalDefsSet.erase(Reg);
+ }
}
// Track local defs so we can update liveins.
- for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = TIB->getOperand(i);
+ for (const MachineOperand &MO : TIB->operands()) {
if (!MO.isReg() || !MO.isDef() || MO.isDead())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
LocalDefs.push_back(Reg);
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- LocalDefsSet.insert(*AI);
+ addRegAndItsAliases(Reg, TRI, LocalDefsSet);
}
HasDups = true;