Analysis.cpp
BranchFolding.cpp
CalcSpillWeights.cpp
+ CallingConvLower.cpp
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp
DeadMachineInstructionElim.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp
+ InlineSpiller.cpp
IntrinsicLowering.cpp
LLVMTargetMachine.cpp
LatencyPriorityQueue.cpp
RegAllocPBQP.cpp
RegisterCoalescer.cpp
RegisterScavenging.cpp
+ RenderMachineFunction.cpp
ScheduleDAG.cpp
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp
SjLjEHPrepare.cpp
SlotIndexes.cpp
Spiller.cpp
+ SplitKit.cpp
+ Splitter.cpp
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp