public:
static char ID;
- CodePlacementOpt() : MachineFunctionPass(&ID) {}
+ CodePlacementOpt() : MachineFunctionPass(ID) {}
virtual bool runOnMachineFunction(MachineFunction &MF);
virtual const char *getPassName() const {
continue;
// Move the block.
+ DEBUG(dbgs() << "CGP: Moving blocks starting at BB#" << Pred->getNumber()
+ << " to top of loop.\n");
Changed = true;
// Move it and all the blocks that can reach it via fallthrough edges
continue;
// Move the block.
+ DEBUG(dbgs() << "CGP: Moving blocks starting at BB#" << BB->getNumber()
+ << " to be contiguous with loop.\n");
Changed = true;
// Process this block and all loop blocks contiguous with it, to keep