Make load->store deletion a bit smarter. This allows us to compile this:
[oota-llvm.git] / lib / CodeGen / Collector.cpp
index 6cf253d2ffd8ff221ea38ac3d1b534dccfe31c4e..1064e590954745e15d6e7e60f6de8982a43ab985 100644 (file)
@@ -21,6 +21,7 @@
 #include "llvm/CodeGen/MachineFrameInfo.h"
 #include "llvm/CodeGen/MachineFunctionPass.h"
 #include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineModuleInfo.h"
 #include "llvm/Target/TargetFrameInfo.h"
 #include "llvm/Target/TargetInstrInfo.h"
 #include "llvm/Target/TargetMachine.h"
@@ -358,7 +359,7 @@ void MachineCodeAnalysis::FindSafePoints(MachineFunction &MF) {
                                  BBE = MF.end(); BBI != BBE; ++BBI)
     for (MachineBasicBlock::iterator MI = BBI->begin(),
                                      ME = BBI->end(); MI != ME; ++MI)
-      if (TII->isCall(MI->getOpcode()))
+      if (MI->getDesc().isCall())
         VisitCallPoint(*MI);
 }