#include "llvm/Pass.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
using namespace llvm;
namespace {
- class VISIBILITY_HIDDEN DeadMachineInstructionElim :
- public MachineFunctionPass {
+ class DeadMachineInstructionElim : public MachineFunctionPass {
virtual bool runOnMachineFunction(MachineFunction &MF);
const TargetRegisterInfo *TRI;
bool DeadMachineInstructionElim::isDead(const MachineInstr *MI) const {
// Don't delete instructions with side effects.
bool SawStore = false;
- if (!MI->isSafeToMove(TII, SawStore))
+ if (!MI->isSafeToMove(TII, SawStore, 0))
return false;
// Examine each operand.
// If the instruction is dead, delete it!
if (isDead(MI)) {
- DOUT << "DeadMachineInstructionElim: DELETING: " << *MI;
+ DEBUG(errs() << "DeadMachineInstructionElim: DELETING: " << *MI);
AnyChanges = true;
MI->eraseFromParent();
MIE = MBB->rend();