public:
static char ID; // Pass identification, replacement for typeid
- DeadMachineInstructionElim() : MachineFunctionPass(ID) {}
+ DeadMachineInstructionElim() : MachineFunctionPass(ID) {
+ initializeDeadMachineInstructionElimPass(*PassRegistry::getPassRegistry());
+ }
private:
bool isDead(const MachineInstr *MI) const;