class ELFWriter : public MachineFunctionPass {
friend class ELFCodeEmitter;
public:
+ static char ID;
+
MachineCodeEmitter &getMachineCodeEmitter() const {
return *(MachineCodeEmitter*)MCE;
}
private:
// The buffer we accumulate the file header into. Note that this should be
- // changed into something much more efficient later (and the bytecode writer
+ // changed into something much more efficient later (and the bitcode writer
// as well!).
DataBuffer FileHeader;