Tokens.pop_back();
BBInfo &BBI = Token->BBI;
IfcvtKind Kind = Token->Kind;
+ unsigned NumDups = Token->NumDups;
+ unsigned NumDups2 = Token->NumDups2;
+
+ delete Token;
// If the block has been evicted out of the queue or it has already been
// marked dead (due to it being predicated), then skip it.
DOUT << "Ifcvt (Diamond): BB#" << BBI.BB->getNumber() << " (T:"
<< BBI.TrueBB->getNumber() << ",F:"
<< BBI.FalseBB->getNumber() << ") ";
- RetVal = IfConvertDiamond(BBI, Kind, Token->NumDups, Token->NumDups2);
+ RetVal = IfConvertDiamond(BBI, Kind, NumDups, NumDups2);
DOUT << (RetVal ? "succeeded!" : "failed!") << "\n";
if (RetVal) NumDiamonds++;
break;