//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the Evan Cheng and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "ifcvt"
+#include "BranchFolding.h"
#include "llvm/Function.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
using namespace llvm;
-namespace {
- // Hidden options for help debugging.
- cl::opt<int> IfCvtFnStart("ifcvt-fn-start", cl::init(-1), cl::Hidden);
- cl::opt<int> IfCvtFnStop("ifcvt-fn-stop", cl::init(-1), cl::Hidden);
- cl::opt<int> IfCvtLimit("ifcvt-limit", cl::init(-1), cl::Hidden);
- cl::opt<bool> DisableSimple("disable-ifcvt-simple",
- cl::init(false), cl::Hidden);
- cl::opt<bool> DisableSimpleF("disable-ifcvt-simple-false",
- cl::init(false), cl::Hidden);
- cl::opt<bool> DisableTriangle("disable-ifcvt-triangle",
- cl::init(false), cl::Hidden);
- cl::opt<bool> DisableTriangleR("disable-ifcvt-triangle-rev",
- cl::init(false), cl::Hidden);
- cl::opt<bool> DisableTriangleF("disable-ifcvt-triangle-false",
- cl::init(false), cl::Hidden);
- cl::opt<bool> DisableTriangleFR("disable-ifcvt-triangle-false-rev",
- cl::init(false), cl::Hidden);
- cl::opt<bool> DisableDiamond("disable-ifcvt-diamond",
- cl::init(false), cl::Hidden);
-}
+// Hidden options for help debugging.
+static cl::opt<int> IfCvtFnStart("ifcvt-fn-start", cl::init(-1), cl::Hidden);
+static cl::opt<int> IfCvtFnStop("ifcvt-fn-stop", cl::init(-1), cl::Hidden);
+static cl::opt<int> IfCvtLimit("ifcvt-limit", cl::init(-1), cl::Hidden);
+static cl::opt<bool> DisableSimple("disable-ifcvt-simple",
+ cl::init(false), cl::Hidden);
+static cl::opt<bool> DisableSimpleF("disable-ifcvt-simple-false",
+ cl::init(false), cl::Hidden);
+static cl::opt<bool> DisableTriangle("disable-ifcvt-triangle",
+ cl::init(false), cl::Hidden);
+static cl::opt<bool> DisableTriangleR("disable-ifcvt-triangle-rev",
+ cl::init(false), cl::Hidden);
+static cl::opt<bool> DisableTriangleF("disable-ifcvt-triangle-false",
+ cl::init(false), cl::Hidden);
+static cl::opt<bool> DisableTriangleFR("disable-ifcvt-triangle-false-rev",
+ cl::init(false), cl::Hidden);
+static cl::opt<bool> DisableDiamond("disable-ifcvt-diamond",
+ cl::init(false), cl::Hidden);
STATISTIC(NumSimple, "Number of simple if-conversions performed");
STATISTIC(NumSimpleFalse, "Number of simple (F) if-conversions performed");
/// IsBrAnalyzable - True if AnalyzeBranch() returns false.
/// HasFallThrough - True if BB may fallthrough to the following BB.
/// IsUnpredicable - True if BB is known to be unpredicable.
- /// ClobbersPredicate- True if BB would modify the predicate (e.g. has
+ /// ClobbersPred - True if BB could modify predicates (e.g. has
/// cmp, call, etc.)
/// NonPredSize - Number of non-predicated instructions.
/// BB - Corresponding MachineBasicBlock.
MachineBasicBlock *BB;
MachineBasicBlock *TrueBB;
MachineBasicBlock *FalseBB;
- std::vector<MachineOperand> BrCond;
- std::vector<MachineOperand> Predicate;
+ SmallVector<MachineOperand, 4> BrCond;
+ SmallVector<MachineOperand, 4> Predicate;
BBInfo() : IsDone(false), IsBeingAnalyzed(false),
IsAnalyzed(false), IsEnqueued(false), IsBrAnalyzable(false),
HasFallThrough(false), IsUnpredicable(false),
/// IfcvtToken - Record information about pending if-conversions to attemp:
/// BBI - Corresponding BBInfo.
/// Kind - Type of block. See IfcvtKind.
- /// NeedSubsumsion - True if the to be predicated BB has already been
+ /// NeedSubsumption - True if the to-be-predicated BB has already been
/// predicated.
/// NumDups - Number of instructions that would be duplicated due
/// to this if-conversion. (For diamonds, the number of
struct IfcvtToken {
BBInfo &BBI;
IfcvtKind Kind;
- bool NeedSubsumsion;
+ bool NeedSubsumption;
unsigned NumDups;
unsigned NumDups2;
IfcvtToken(BBInfo &b, IfcvtKind k, bool s, unsigned d, unsigned d2 = 0)
- : BBI(b), Kind(k), NeedSubsumsion(s), NumDups(d), NumDups2(d2) {}
+ : BBI(b), Kind(k), NeedSubsumption(s), NumDups(d), NumDups2(d2) {}
};
/// Roots - Basic blocks that do not have successors. These are the starting
const TargetLowering *TLI;
const TargetInstrInfo *TII;
bool MadeChange;
+ int FnNum;
public:
static char ID;
- IfConverter() : MachineFunctionPass((intptr_t)&ID) {}
+ IfConverter() : MachineFunctionPass(&ID), FnNum(-1) {}
virtual bool runOnMachineFunction(MachineFunction &MF);
- virtual const char *getPassName() const { return "If converter"; }
+ virtual const char *getPassName() const { return "If Converter"; }
private:
bool ReverseBranchCondition(BBInfo &BBI);
void ScanInstructions(BBInfo &BBI);
BBInfo &AnalyzeBlock(MachineBasicBlock *BB,
std::vector<IfcvtToken*> &Tokens);
- bool FeasibilityAnalysis(BBInfo &BBI, std::vector<MachineOperand> &Cond,
+ bool FeasibilityAnalysis(BBInfo &BBI, SmallVectorImpl<MachineOperand> &Cond,
bool isTriangle = false, bool RevBranch = false);
bool AnalyzeBlocks(MachineFunction &MF,
std::vector<IfcvtToken*> &Tokens);
unsigned NumDups1, unsigned NumDups2);
void PredicateBlock(BBInfo &BBI,
MachineBasicBlock::iterator E,
- std::vector<MachineOperand> &Cond);
+ SmallVectorImpl<MachineOperand> &Cond);
void CopyAndPredicateBlock(BBInfo &ToBBI, BBInfo &FromBBI,
- std::vector<MachineOperand> &Cond,
+ SmallVectorImpl<MachineOperand> &Cond,
bool IgnoreBr = false);
void MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI);
if (Incr1 > Incr2)
return true;
else if (Incr1 == Incr2) {
- // Favors subsumsion.
- if (C1->NeedSubsumsion == false && C2->NeedSubsumsion == true)
+ // Favors subsumption.
+ if (C1->NeedSubsumption == false && C2->NeedSubsumption == true)
return true;
- else if (C1->NeedSubsumsion == C2->NeedSubsumsion) {
+ else if (C1->NeedSubsumption == C2->NeedSubsumption) {
// Favors diamond over triangle, etc.
if ((unsigned)C1->Kind < (unsigned)C2->Kind)
return true;
char IfConverter::ID = 0;
}
+static RegisterPass<IfConverter>
+X("if-converter", "If Converter");
+
FunctionPass *llvm::createIfConverterPass() { return new IfConverter(); }
bool IfConverter::runOnMachineFunction(MachineFunction &MF) {
TII = MF.getTarget().getInstrInfo();
if (!TII) return false;
- static int FnNum = -1;
- DOUT << "\nIfcvt: function (" << ++FnNum << ") \'"
- << MF.getFunction()->getName() << "\'";
+ DEBUG(errs() << "\nIfcvt: function (" << ++FnNum << ") \'"
+ << MF.getFunction()->getName() << "\'");
if (FnNum < IfCvtFnStart || (IfCvtFnStop != -1 && FnNum > IfCvtFnStop)) {
- DOUT << " skipped\n";
+ DEBUG(errs() << " skipped\n");
return false;
}
- DOUT << "\n";
+ DEBUG(errs() << "\n");
MF.RenumberBlocks();
BBAnalysis.resize(MF.getNumBlockIDs());
// Look for root nodes, i.e. blocks without successors.
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
- if (I->succ_size() == 0)
+ if (I->succ_empty())
Roots.push_back(I);
std::vector<IfcvtToken*> Tokens;
unsigned NumIfCvts = NumSimple + NumSimpleFalse + NumTriangle +
NumTriangleRev + NumTriangleFalse + NumTriangleFRev + NumDiamonds;
while (IfCvtLimit == -1 || (int)NumIfCvts < IfCvtLimit) {
- // Do an intial analysis for each basic block and finding all the potential
- // candidates to perform if-convesion.
+ // Do an initial analysis for each basic block and find all the potential
+ // candidates to perform if-conversion.
bool Change = AnalyzeBlocks(MF, Tokens);
while (!Tokens.empty()) {
IfcvtToken *Token = Tokens.back();
Tokens.pop_back();
BBInfo &BBI = Token->BBI;
IfcvtKind Kind = Token->Kind;
+ unsigned NumDups = Token->NumDups;
+ unsigned NumDups2 = Token->NumDups2;
+
+ delete Token;
// If the block has been evicted out of the queue or it has already been
// marked dead (due to it being predicated), then skip it.
case ICSimpleFalse: {
bool isFalse = Kind == ICSimpleFalse;
if ((isFalse && DisableSimpleF) || (!isFalse && DisableSimple)) break;
- DOUT << "Ifcvt (Simple" << (Kind == ICSimpleFalse ? " false" :"")
- << "): BB#" << BBI.BB->getNumber() << " ("
- << ((Kind == ICSimpleFalse)
- ? BBI.FalseBB->getNumber()
- : BBI.TrueBB->getNumber()) << ") ";
+ DEBUG(errs() << "Ifcvt (Simple" << (Kind == ICSimpleFalse ? " false" :"")
+ << "): BB#" << BBI.BB->getNumber() << " ("
+ << ((Kind == ICSimpleFalse)
+ ? BBI.FalseBB->getNumber()
+ : BBI.TrueBB->getNumber()) << ") ");
RetVal = IfConvertSimple(BBI, Kind);
- DOUT << (RetVal ? "succeeded!" : "failed!") << "\n";
- if (RetVal)
+ DEBUG(errs() << (RetVal ? "succeeded!" : "failed!") << "\n");
+ if (RetVal) {
if (isFalse) NumSimpleFalse++;
else NumSimple++;
+ }
break;
}
case ICTriangle:
if (DisableTriangleR && !isFalse && isRev) break;
if (DisableTriangleF && isFalse && !isRev) break;
if (DisableTriangleFR && isFalse && isRev) break;
- DOUT << "Ifcvt (Triangle";
+ DEBUG(errs() << "Ifcvt (Triangle");
if (isFalse)
- DOUT << " false";
+ DEBUG(errs() << " false");
if (isRev)
- DOUT << " rev";
- DOUT << "): BB#" << BBI.BB->getNumber() << " (T:"
- << BBI.TrueBB->getNumber() << ",F:"
- << BBI.FalseBB->getNumber() << ") ";
+ DEBUG(errs() << " rev");
+ DEBUG(errs() << "): BB#" << BBI.BB->getNumber() << " (T:"
+ << BBI.TrueBB->getNumber() << ",F:"
+ << BBI.FalseBB->getNumber() << ") ");
RetVal = IfConvertTriangle(BBI, Kind);
- DOUT << (RetVal ? "succeeded!" : "failed!") << "\n";
+ DEBUG(errs() << (RetVal ? "succeeded!" : "failed!") << "\n");
if (RetVal) {
if (isFalse) {
if (isRev) NumTriangleFRev++;
}
case ICDiamond: {
if (DisableDiamond) break;
- DOUT << "Ifcvt (Diamond): BB#" << BBI.BB->getNumber() << " (T:"
- << BBI.TrueBB->getNumber() << ",F:"
- << BBI.FalseBB->getNumber() << ") ";
- RetVal = IfConvertDiamond(BBI, Kind, Token->NumDups, Token->NumDups2);
- DOUT << (RetVal ? "succeeded!" : "failed!") << "\n";
+ DEBUG(errs() << "Ifcvt (Diamond): BB#" << BBI.BB->getNumber() << " (T:"
+ << BBI.TrueBB->getNumber() << ",F:"
+ << BBI.FalseBB->getNumber() << ") ");
+ RetVal = IfConvertDiamond(BBI, Kind, NumDups, NumDups2);
+ DEBUG(errs() << (RetVal ? "succeeded!" : "failed!") << "\n");
if (RetVal) NumDiamonds++;
break;
}
Roots.clear();
BBAnalysis.clear();
+ if (MadeChange) {
+ BranchFolder BF(false);
+ BF.OptimizeFunction(MF, TII,
+ MF.getTarget().getRegisterInfo(),
+ getAnalysisIfAvailable<MachineModuleInfo>());
+ }
+
return MadeChange;
}
}
/// ReverseBranchCondition - Reverse the condition of the end of the block
-/// branchs. Swap block's 'true' and 'false' successors.
+/// branch. Swap block's 'true' and 'false' successors.
bool IfConverter::ReverseBranchCondition(BBInfo &BBI) {
if (!TII->ReverseBranchCondition(BBI.BrCond)) {
TII->RemoveBranch(*BBI.BB);
if (TrueBBI.IsBeingAnalyzed || TrueBBI.IsDone)
return false;
+ if (TrueBBI.IsBrAnalyzable)
+ return false;
+
if (TrueBBI.BB->pred_size() > 1) {
if (TrueBBI.CannotBeCopied ||
TrueBBI.NonPredSize > TLI->getIfCvtDupBlockSizeLimit())
Dups = TrueBBI.NonPredSize;
}
- return !blockAlwaysFallThrough(TrueBBI) && TrueBBI.BrCond.size() == 0;
+ return true;
}
/// ValidTriangle - Returns true if the 'true' and 'false' blocks (along
unsigned Size = TrueBBI.NonPredSize;
if (TrueBBI.IsBrAnalyzable) {
- if (TrueBBI.TrueBB && TrueBBI.BrCond.size() == 0)
- // End with an unconditional branch. It will be removed.
+ if (TrueBBI.TrueBB && TrueBBI.BrCond.empty())
+ // Ends with an unconditional branch. It will be removed.
--Size;
else {
MachineBasicBlock *FExit = FalseBranch
MachineBasicBlock::iterator I = BB->end();
while (I != BB->begin()) {
--I;
- const TargetInstrDescriptor *TID = I->getInstrDescriptor();
- if ((TID->Flags & M_BRANCH_FLAG) == 0)
+ if (!I->getDesc().isBranch())
break;
}
return I;
return false;
if (TT == NULL && (TrueBBI.IsBrAnalyzable || FalseBBI.IsBrAnalyzable))
return false;
- // FIXME: Allow false block to have an early exit?
- if (TrueBBI.BB->pred_size() > 1 ||
- FalseBBI.BB->pred_size() > 1 ||
- TrueBBI.FalseBB || FalseBBI.FalseBB ||
- (TrueBBI.ClobbersPred && FalseBBI.ClobbersPred))
+ if (TrueBBI.BB->pred_size() > 1 || FalseBBI.BB->pred_size() > 1)
+ return false;
+
+ // FIXME: Allow true block to have an early exit?
+ if (TrueBBI.FalseBB || FalseBBI.FalseBB ||
+ (TrueBBI.ClobbersPred && FalseBBI.ClobbersPred))
return false;
MachineBasicBlock::iterator TI = TrueBBI.BB->begin();
/// ScanInstructions - Scan all the instructions in the block to determine if
/// the block is predicable. In most cases, that means all the instructions
-/// in the block has M_PREDICABLE flag. Also checks if the block contains any
+/// in the block are isPredicable(). Also checks if the block contains any
/// instruction which can clobber a predicate (e.g. condition code register).
/// If so, the block is not predicable unless it's the last instruction.
void IfConverter::ScanInstructions(BBInfo &BBI) {
if (BBI.IsDone)
return;
+ bool AlreadyPredicated = BBI.Predicate.size() > 0;
// First analyze the end of BB branches.
BBI.TrueBB = BBI.FalseBB = NULL;
BBI.BrCond.clear();
// fallthrough.
if (!BBI.FalseBB)
BBI.FalseBB = findFalseBlock(BBI.BB, BBI.TrueBB);
- assert(BBI.FalseBB && "Expected to find the fallthrough block!");
+ if (!BBI.FalseBB) {
+ // Malformed bcc? True and false blocks are the same?
+ BBI.IsUnpredicable = true;
+ return;
+ }
}
// Then scan all the instructions.
BBI.NonPredSize = 0;
BBI.ClobbersPred = false;
- bool SeenCondBr = false;
for (MachineBasicBlock::iterator I = BBI.BB->begin(), E = BBI.BB->end();
I != E; ++I) {
- if (!BBI.CannotBeCopied && !TII->CanBeDuplicated(I))
+ const TargetInstrDesc &TID = I->getDesc();
+ if (TID.isNotDuplicable())
BBI.CannotBeCopied = true;
- const TargetInstrDescriptor *TID = I->getInstrDescriptor();
bool isPredicated = TII->isPredicated(I);
- bool isCondBr = BBI.IsBrAnalyzable &&
- (TID->Flags & M_BRANCH_FLAG) != 0 && (TID->Flags & M_BARRIER_FLAG) == 0;
-
- if (!isPredicated && !isCondBr)
- BBI.NonPredSize++;
+ bool isCondBr = BBI.IsBrAnalyzable && TID.isConditionalBranch();
+
+ if (!isCondBr) {
+ if (!isPredicated)
+ BBI.NonPredSize++;
+ else if (!AlreadyPredicated) {
+ // FIXME: This instruction is already predicated before the
+ // if-conversion pass. It's probably something like a conditional move.
+ // Mark this block unpredicable for now.
+ BBI.IsUnpredicable = true;
+ return;
+ }
+ }
if (BBI.ClobbersPred && !isPredicated) {
// Predicate modification instruction should end the block (except for
// already predicated instructions and end of block branches).
if (isCondBr) {
- SeenCondBr = true;
-
- // Conditional branches is not predicable. But it may be eliminated.
+ // A conditional branch is not predicable, but it may be eliminated.
continue;
}
// Predicate may have been modified, the subsequent (currently)
- // unpredocated instructions cannot be correctly predicated.
+ // unpredicated instructions cannot be correctly predicated.
BBI.IsUnpredicable = true;
return;
}
- if (TID->Flags & M_CLOBBERS_PRED)
+ // FIXME: Make use of PredDefs? e.g. ADDC, SUBC sets predicates but are
+ // still potentially predicable.
+ std::vector<MachineOperand> PredDefs;
+ if (TII->DefinesPredicate(I, PredDefs))
BBI.ClobbersPred = true;
- if ((TID->Flags & M_PREDICABLE) == 0) {
+ if (!TII->isPredicable(I)) {
BBI.IsUnpredicable = true;
return;
}
/// FeasibilityAnalysis - Determine if the block is a suitable candidate to be
/// predicated by the specified predicate.
bool IfConverter::FeasibilityAnalysis(BBInfo &BBI,
- std::vector<MachineOperand> &Pred,
+ SmallVectorImpl<MachineOperand> &Pred,
bool isTriangle, bool RevBranch) {
// If the block is dead or unpredicable, then it cannot be predicated.
if (BBI.IsDone || BBI.IsUnpredicable)
if (!isTriangle)
return false;
- // Test predicate subsumsion.
- std::vector<MachineOperand> RevPred(Pred);
- std::vector<MachineOperand> Cond(BBI.BrCond);
+ // Test predicate subsumption.
+ SmallVector<MachineOperand, 4> RevPred(Pred.begin(), Pred.end());
+ SmallVector<MachineOperand, 4> Cond(BBI.BrCond.begin(), BBI.BrCond.end());
if (RevBranch) {
if (TII->ReverseBranchCondition(Cond))
return false;
ScanInstructions(BBI);
- // Unanalyable or ends with fallthrough or unconditional branch.
- if (!BBI.IsBrAnalyzable || BBI.BrCond.size() == 0) {
+ // Unanalyzable or ends with fallthrough or unconditional branch.
+ if (!BBI.IsBrAnalyzable || BBI.BrCond.empty()) {
BBI.IsBeingAnalyzed = false;
BBI.IsAnalyzed = true;
return BBI;
return BBI;
}
+ // Do not ifcvt if true and false fallthrough blocks are the same.
+ if (!BBI.FalseBB) {
+ BBI.IsBeingAnalyzed = false;
+ BBI.IsAnalyzed = true;
+ return BBI;
+ }
+
BBInfo &TrueBBI = AnalyzeBlock(BBI.TrueBB, Tokens);
BBInfo &FalseBBI = AnalyzeBlock(BBI.FalseBB, Tokens);
return BBI;
}
- std::vector<MachineOperand> RevCond(BBI.BrCond);
+ SmallVector<MachineOperand, 4> RevCond(BBI.BrCond.begin(), BBI.BrCond.end());
bool CanRevCond = !TII->ReverseBranchCondition(RevCond);
unsigned Dups = 0;
///
static void InsertUncondBranch(MachineBasicBlock *BB, MachineBasicBlock *ToBB,
const TargetInstrInfo *TII) {
- std::vector<MachineOperand> NoCond;
+ SmallVector<MachineOperand, 0> NoCond;
TII->InsertBranch(*BB, ToBB, NULL, NoCond);
}
/// successors.
void IfConverter::RemoveExtraEdges(BBInfo &BBI) {
MachineBasicBlock *TBB = NULL, *FBB = NULL;
- std::vector<MachineOperand> Cond;
- bool isAnalyzable = !TII->AnalyzeBranch(*BBI.BB, TBB, FBB, Cond);
- bool CanFallthrough = isAnalyzable && (TBB == NULL || FBB == NULL);
- if (BBI.TrueBB && BBI.BB->isSuccessor(BBI.TrueBB))
- if (!(BBI.TrueBB == TBB || BBI.TrueBB == FBB ||
- (CanFallthrough && getNextBlock(BBI.BB) == BBI.TrueBB)))
- BBI.BB->removeSuccessor(BBI.TrueBB);
- if (BBI.FalseBB && BBI.BB->isSuccessor(BBI.FalseBB))
- if (!(BBI.FalseBB == TBB || BBI.FalseBB == FBB ||
- (CanFallthrough && getNextBlock(BBI.BB) == BBI.FalseBB)))
- BBI.BB->removeSuccessor(BBI.FalseBB);
+ SmallVector<MachineOperand, 4> Cond;
+ if (!TII->AnalyzeBranch(*BBI.BB, TBB, FBB, Cond))
+ BBI.BB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
}
/// IfConvertSimple - If convert a simple (split, no rejoin) sub-CFG.
BBInfo *CvtBBI = &TrueBBI;
BBInfo *NextBBI = &FalseBBI;
- std::vector<MachineOperand> Cond(BBI.BrCond);
+ SmallVector<MachineOperand, 4> Cond(BBI.BrCond.begin(), BBI.BrCond.end());
if (Kind == ICSimpleFalse)
std::swap(CvtBBI, NextBBI);
}
if (Kind == ICSimpleFalse)
- TII->ReverseBranchCondition(Cond);
+ if (TII->ReverseBranchCondition(Cond))
+ assert(false && "Unable to reverse branch condition!");
if (CvtBBI->BB->pred_size() > 1) {
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
- // Copy instructions in the true block, predicate them add them to
+ // Copy instructions in the true block, predicate them, and add them to
// the entry block.
CopyAndPredicateBlock(BBI, *CvtBBI, Cond);
} else {
BBInfo *CvtBBI = &TrueBBI;
BBInfo *NextBBI = &FalseBBI;
- std::vector<MachineOperand> Cond(BBI.BrCond);
+ SmallVector<MachineOperand, 4> Cond(BBI.BrCond.begin(), BBI.BrCond.end());
if (Kind == ICTriangleFalse || Kind == ICTriangleFRev)
std::swap(CvtBBI, NextBBI);
}
if (Kind == ICTriangleFalse || Kind == ICTriangleFRev)
- TII->ReverseBranchCondition(Cond);
+ if (TII->ReverseBranchCondition(Cond))
+ assert(false && "Unable to reverse branch condition!");
if (Kind == ICTriangleRev || Kind == ICTriangleFRev) {
- ReverseBranchCondition(*CvtBBI);
- // BB has been changed, modify its predecessors (except for this
- // one) so they don't get ifcvt'ed based on bad intel.
- for (MachineBasicBlock::pred_iterator PI = CvtBBI->BB->pred_begin(),
- E = CvtBBI->BB->pred_end(); PI != E; ++PI) {
- MachineBasicBlock *PBB = *PI;
- if (PBB == BBI.BB)
- continue;
- BBInfo &PBBI = BBAnalysis[PBB->getNumber()];
- if (PBBI.IsEnqueued) {
- PBBI.IsAnalyzed = false;
- PBBI.IsEnqueued = false;
+ if (ReverseBranchCondition(*CvtBBI)) {
+ // BB has been changed, modify its predecessors (except for this
+ // one) so they don't get ifcvt'ed based on bad intel.
+ for (MachineBasicBlock::pred_iterator PI = CvtBBI->BB->pred_begin(),
+ E = CvtBBI->BB->pred_end(); PI != E; ++PI) {
+ MachineBasicBlock *PBB = *PI;
+ if (PBB == BBI.BB)
+ continue;
+ BBInfo &PBBI = BBAnalysis[PBB->getNumber()];
+ if (PBBI.IsEnqueued) {
+ PBBI.IsAnalyzed = false;
+ PBBI.IsEnqueued = false;
+ }
}
}
}
bool DupBB = CvtBBI->BB->pred_size() > 1;
if (DupBB) {
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
- // Copy instructions in the true block, predicate them add them to
+ // Copy instructions in the true block, predicate them, and add them to
// the entry block.
CopyAndPredicateBlock(BBI, *CvtBBI, Cond, true);
} else {
// Predicate the 'true' block after removing its branch.
CvtBBI->NonPredSize -= TII->RemoveBranch(*CvtBBI->BB);
PredicateBlock(*CvtBBI, CvtBBI->BB->end(), Cond);
+
+ // Now merge the entry of the triangle with the true block.
+ BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
+ MergeBlocks(BBI, *CvtBBI);
}
// If 'true' block has a 'false' successor, add an exit branch to it.
if (HasEarlyExit) {
- std::vector<MachineOperand> RevCond(CvtBBI->BrCond);
+ SmallVector<MachineOperand, 4> RevCond(CvtBBI->BrCond.begin(),
+ CvtBBI->BrCond.end());
if (TII->ReverseBranchCondition(RevCond))
assert(false && "Unable to reverse branch condition!");
- if (DupBB) {
- TII->InsertBranch(*BBI.BB, CvtBBI->FalseBB, NULL, RevCond);
- BBI.BB->addSuccessor(CvtBBI->FalseBB);
- } else {
- TII->InsertBranch(*CvtBBI->BB, CvtBBI->FalseBB, NULL, RevCond);
- }
- }
-
- if (!DupBB) {
- // Now merge the entry of the triangle with the true block.
- BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
- MergeBlocks(BBI, *CvtBBI);
+ TII->InsertBranch(*BBI.BB, CvtBBI->FalseBB, NULL, RevCond);
+ BBI.BB->addSuccessor(CvtBBI->FalseBB);
}
// Merge in the 'false' block if the 'false' block has no other
- // predecessors. Otherwise, add a unconditional branch from to 'false'.
+ // predecessors. Otherwise, add an unconditional branch to 'false'.
bool FalseBBDead = false;
bool IterIfcvt = true;
bool isFallThrough = canFallThroughTo(BBI.BB, NextBBI->BB);
BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()];
BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()];
MachineBasicBlock *TailBB = TrueBBI.TrueBB;
- // True block must fall through or ended with unanalyzable terminator.
+ // True block must fall through or end with an unanalyzable terminator.
if (!TailBB) {
if (blockAlwaysFallThrough(TrueBBI))
TailBB = FalseBBI.TrueBB;
// block would clobber the predicate, in that case, do the opposite.
BBInfo *BBI1 = &TrueBBI;
BBInfo *BBI2 = &FalseBBI;
- std::vector<MachineOperand> RevCond(BBI.BrCond);
- TII->ReverseBranchCondition(RevCond);
- std::vector<MachineOperand> *Cond1 = &BBI.BrCond;
- std::vector<MachineOperand> *Cond2 = &RevCond;
- bool NeedBr1 = BBI1->FalseBB != NULL;
- bool NeedBr2 = BBI2->FalseBB != NULL;
+ SmallVector<MachineOperand, 4> RevCond(BBI.BrCond.begin(), BBI.BrCond.end());
+ if (TII->ReverseBranchCondition(RevCond))
+ assert(false && "Unable to reverse branch condition!");
+ SmallVector<MachineOperand, 4> *Cond1 = &BBI.BrCond;
+ SmallVector<MachineOperand, 4> *Cond2 = &RevCond;
// Figure out the more profitable ordering.
bool DoSwap = false;
if (TrueBBI.ClobbersPred && !FalseBBI.ClobbersPred)
DoSwap = true;
else if (TrueBBI.ClobbersPred == FalseBBI.ClobbersPred) {
- if (!NeedBr1 && NeedBr2)
+ if (TrueBBI.NonPredSize > FalseBBI.NonPredSize)
DoSwap = true;
- else if (NeedBr1 == NeedBr2) {
- if (TrueBBI.NonPredSize > FalseBBI.NonPredSize)
- DoSwap = true;
- }
}
if (DoSwap) {
std::swap(BBI1, BBI2);
std::swap(Cond1, Cond2);
- std::swap(NeedBr1, NeedBr2);
}
// Remove the conditional branch from entry to the blocks.
BBI1->BB->erase(DI1, BBI1->BB->end());
PredicateBlock(*BBI1, BBI1->BB->end(), *Cond1);
- // Add an early exit branch if needed.
- if (NeedBr1)
- TII->InsertBranch(*BBI1->BB, BBI1->FalseBB, NULL, *Cond1);
-
// Predicate the 'false' block.
BBI2->NonPredSize -= TII->RemoveBranch(*BBI2->BB);
DI2 = BBI2->BB->end();
}
PredicateBlock(*BBI2, DI2, *Cond2);
- // Add an unconditional branch from 'false' to to 'false' successor if it
- // will not be the fallthrough block.
- if (NeedBr2 && !NeedBr1) {
- // If BBI2 isn't going to be merged in, then the existing fallthrough
- // or branch is fine.
- if (!canFallThroughTo(BBI.BB, BBI2->FalseBB)) {
- InsertUncondBranch(BBI2->BB, BBI2->FalseBB, TII);
- BBI2->HasFallThrough = false;
- }
- }
-
- // Keep them as two separate blocks if there is an early exit.
- if (!NeedBr1)
- MergeBlocks(*BBI1, *BBI2);
-
- // Merge the combined block into the entry of the diamond.
+ // Merge the true block into the entry of the diamond.
MergeBlocks(BBI, *BBI1);
+ MergeBlocks(BBI, *BBI2);
- // 'True' and 'false' aren't combined, see if we need to add a unconditional
- // branch to the 'false' block.
- if (NeedBr1 && !canFallThroughTo(BBI.BB, BBI2->BB)) {
- InsertUncondBranch(BBI.BB, BBI2->BB, TII);
- BBI1->HasFallThrough = false;
- }
-
- // If the if-converted block fallthrough or unconditionally branch into the
- // tail block, and the tail block does not have other predecessors, then
+ // If the if-converted block falls through or unconditionally branches into
+ // the tail block, and the tail block does not have other predecessors, then
// fold the tail block in as well. Otherwise, unless it falls through to the
// tail, add a unconditional branch to it.
if (TailBB) {
BBInfo TailBBI = BBAnalysis[TailBB->getNumber()];
- BBInfo *LastBBI = NeedBr1 ? BBI2 : &BBI;
- bool HasEarlyExit = NeedBr1 ? NeedBr2 : false;
- if (!HasEarlyExit &&
- TailBB->pred_size() == 1 && !TailBBI.HasFallThrough) {
- LastBBI->NonPredSize -= TII->RemoveBranch(*LastBBI->BB);
- MergeBlocks(*LastBBI, TailBBI);
+ if (TailBB->pred_size() == 1 && !TailBBI.HasFallThrough) {
+ BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
+ MergeBlocks(BBI, TailBBI);
TailBBI.IsDone = true;
} else {
- bool isFallThrough = canFallThroughTo(LastBBI->BB, TailBB);
- if (!isFallThrough) {
- InsertUncondBranch(LastBBI->BB, TailBB, TII);
- LastBBI->HasFallThrough = false;
- }
+ InsertUncondBranch(BBI.BB, TailBB, TII);
+ BBI.HasFallThrough = false;
}
}
/// specified end with the specified condition.
void IfConverter::PredicateBlock(BBInfo &BBI,
MachineBasicBlock::iterator E,
- std::vector<MachineOperand> &Cond) {
+ SmallVectorImpl<MachineOperand> &Cond) {
for (MachineBasicBlock::iterator I = BBI.BB->begin(); I != E; ++I) {
if (TII->isPredicated(I))
continue;
if (!TII->PredicateInstruction(I, Cond)) {
- cerr << "Unable to predicate " << *I << "!\n";
- abort();
+#ifndef NDEBUG
+ errs() << "Unable to predicate " << *I << "!\n";
+#endif
+ llvm_unreachable(0);
}
}
/// CopyAndPredicateBlock - Copy and predicate instructions from source BB to
/// the destination block. Skip end of block branches if IgnoreBr is true.
void IfConverter::CopyAndPredicateBlock(BBInfo &ToBBI, BBInfo &FromBBI,
- std::vector<MachineOperand> &Cond,
+ SmallVectorImpl<MachineOperand> &Cond,
bool IgnoreBr) {
+ MachineFunction &MF = *ToBBI.BB->getParent();
+
for (MachineBasicBlock::iterator I = FromBBI.BB->begin(),
E = FromBBI.BB->end(); I != E; ++I) {
- const TargetInstrDescriptor *TID = I->getInstrDescriptor();
+ const TargetInstrDesc &TID = I->getDesc();
bool isPredicated = TII->isPredicated(I);
// Do not copy the end of the block branches.
- if (IgnoreBr && !isPredicated && (TID->Flags & M_BRANCH_FLAG) != 0)
+ if (IgnoreBr && !isPredicated && TID.isBranch())
break;
- MachineInstr *MI = I->clone();
+ MachineInstr *MI = MF.CloneMachineInstr(I);
ToBBI.BB->insert(ToBBI.BB->end(), MI);
ToBBI.NonPredSize++;
if (!isPredicated)
if (!TII->PredicateInstruction(MI, Cond)) {
- cerr << "Unable to predicate " << *MI << "!\n";
- abort();
+#ifndef NDEBUG
+ errs() << "Unable to predicate " << *I << "!\n";
+#endif
+ llvm_unreachable(0);
}
}
+ std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(),
+ FromBBI.BB->succ_end());
+ MachineBasicBlock *NBB = getNextBlock(FromBBI.BB);
+ MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL;
+
+ for (unsigned i = 0, e = Succs.size(); i != e; ++i) {
+ MachineBasicBlock *Succ = Succs[i];
+ // Fallthrough edge can't be transferred.
+ if (Succ == FallThrough)
+ continue;
+ ToBBI.BB->addSuccessor(Succ);
+ }
+
std::copy(FromBBI.Predicate.begin(), FromBBI.Predicate.end(),
std::back_inserter(ToBBI.Predicate));
std::copy(Cond.begin(), Cond.end(), std::back_inserter(ToBBI.Predicate));
if (Succ == FallThrough)
continue;
FromBBI.BB->removeSuccessor(Succ);
- if (!ToBBI.BB->isSuccessor(Succ))
- ToBBI.BB->addSuccessor(Succ);
+ ToBBI.BB->addSuccessor(Succ);
}
- // Now FromBBI always fall through to the next block!
- if (NBB)
+ // Now FromBBI always falls through to the next block!
+ if (NBB && !FromBBI.BB->isSuccessor(NBB))
FromBBI.BB->addSuccessor(NBB);
std::copy(FromBBI.Predicate.begin(), FromBBI.Predicate.end(),