#define DEBUG_TYPE "regalloc"
#include "Spiller.h"
-#include "LiveRangeEdit.h"
-#include "VirtRegMap.h"
+#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/TinyPtrVector.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
+#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineInstrBundle.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetMachine.h"
using namespace llvm;
namespace {
class InlineSpiller : public Spiller {
- MachineFunctionPass &Pass;
MachineFunction &MF;
LiveIntervals &LIS;
LiveStacks &LSS;
MachineRegisterInfo &MRI;
const TargetInstrInfo &TII;
const TargetRegisterInfo &TRI;
+ const MachineBlockFrequencyInfo &MBFI;
// Variables that are valid during spill(), but used by multiple methods.
LiveRangeEdit *Edit;
InlineSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm)
- : Pass(pass),
- MF(mf),
+ : MF(mf),
LIS(pass.getAnalysis<LiveIntervals>()),
LSS(pass.getAnalysis<LiveStacks>()),
AA(&pass.getAnalysis<AliasAnalysis>()),
MFI(*mf.getFrameInfo()),
MRI(mf.getRegInfo()),
TII(*mf.getTarget().getInstrInfo()),
- TRI(*mf.getTarget().getRegisterInfo()) {}
+ TRI(*mf.getTarget().getRegisterInfo()),
+ MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()) {}
void spill(LiveRangeEdit &);
void reMaterializeAll();
bool coalesceStackAccess(MachineInstr *MI, unsigned Reg);
- bool foldMemoryOperand(MachineBasicBlock::iterator MI,
- const SmallVectorImpl<unsigned> &Ops,
+ bool foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> >,
MachineInstr *LoadMI = 0);
- void insertReload(LiveInterval &NewLI, SlotIndex,
- MachineBasicBlock::iterator MI);
- void insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
- SlotIndex, MachineBasicBlock::iterator MI);
+ void insertReload(unsigned VReg, SlotIndex, MachineBasicBlock::iterator MI);
+ void insertSpill(unsigned VReg, bool isKill, MachineBasicBlock::iterator MI);
void spillAroundUses(unsigned Reg);
void spillAll();
/// propagateSiblingValue - Propagate the value in SVI to dependents if it is
/// known. Otherwise remember the dependency for later.
///
-/// @param SVI SibValues entry to propagate.
+/// @param SVIIter SibValues entry to propagate.
/// @param VNI Dependent value, or NULL to propagate to all saved dependents.
-void InlineSpiller::propagateSiblingValue(SibValueMap::iterator SVI,
+void InlineSpiller::propagateSiblingValue(SibValueMap::iterator SVIIter,
VNInfo *VNI) {
+ SibValueMap::value_type *SVI = &*SVIIter;
+
// When VNI is non-NULL, add it to SVI's deps, and only propagate to that.
TinyPtrVector<VNInfo*> FirstDeps;
if (VNI) {
if (!SVI->second.hasDef())
return;
- // Work list of values to propagate. It would be nice to use a SetVector
- // here, but then we would be forced to use a SmallSet.
- SmallVector<SibValueMap::iterator, 8> WorkList(1, SVI);
- SmallPtrSet<VNInfo*, 8> WorkSet;
+ // Work list of values to propagate.
+ SmallSetVector<SibValueMap::value_type *, 8> WorkList;
+ WorkList.insert(SVI);
do {
SVI = WorkList.pop_back_val();
- WorkSet.erase(SVI->first);
TinyPtrVector<VNInfo*> *Deps = VNI ? &FirstDeps : &SVI->second.Deps;
VNI = 0;
continue;
// Something changed in DepSVI. Propagate to dependents.
- if (WorkSet.insert(DepSVI->first))
- WorkList.push_back(DepSVI);
+ WorkList.insert(&*DepSVI);
DEBUG(dbgs() << " update " << DepSVI->first->id << '@'
<< DepSVI->first->def << " to:\t" << DepSV);
if (unsigned SrcReg = isFullCopyOf(MI, Reg)) {
if (isSibling(SrcReg)) {
LiveInterval &SrcLI = LIS.getInterval(SrcReg);
- LiveRange *SrcLR = SrcLI.getLiveRangeContaining(VNI->def.getRegSlot(true));
- assert(SrcLR && "Copy from non-existing value");
+ LiveQueryResult SrcQ = SrcLI.Query(VNI->def);
+ assert(SrcQ.valueIn() && "Copy from non-existing value");
// Check if this COPY kills its source.
- SVI->second.KillsSource = (SrcLR->end == VNI->def);
- VNInfo *SrcVNI = SrcLR->valno;
+ SVI->second.KillsSource = SrcQ.isKill();
+ VNInfo *SrcVNI = SrcQ.valueIn();
DEBUG(dbgs() << "copy of " << PrintReg(SrcReg) << ':'
<< SrcVNI->id << '@' << SrcVNI->def
<< " kill=" << unsigned(SVI->second.KillsSource) << '\n');
propagateSiblingValue(SVI);
} while (!WorkList.empty());
- // Look up the value we were looking for. We already did this lokup at the
+ // Look up the value we were looking for. We already did this lookup at the
// top of the function, but SibValues may have been invalidated.
SVI = SibValues.find(UseVNI);
assert(SVI != SibValues.end() && "Didn't compute requested info");
if (VNI->isUnused())
continue;
MachineInstr *DefMI = 0;
+ if (!VNI->isPHIDef()) {
+ DefMI = LIS.getInstructionFromIndex(VNI->def);
+ assert(DefMI && "No defining instruction");
+ }
// Check possible sibling copies.
- if (VNI->isPHIDef() || VNI->getCopy()) {
+ if (VNI->isPHIDef() || DefMI->isCopy()) {
VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
assert(OrigVNI && "Def outside original live range");
if (OrigVNI->def != VNI->def)
DefMI = traceSiblingValue(Reg, VNI, OrigVNI);
}
- if (!DefMI && !VNI->isPHIDef())
- DefMI = LIS.getInstructionFromIndex(VNI->def);
- if (DefMI && Edit->checkRematerializable(VNI, DefMI, TII, AA)) {
+ if (DefMI && Edit->checkRematerializable(VNI, DefMI, AA)) {
DEBUG(dbgs() << "Value " << PrintReg(Reg) << ':' << VNI->id << '@'
<< VNI->def << " may remat from " << *DefMI);
}
SibValueMap::const_iterator SibI = SibValues.find(ParentVNI);
if (SibI != SibValues.end())
RM.OrigMI = SibI->second.DefMI;
- if (!Edit->canRematerializeAt(RM, UseIdx, false, LIS)) {
+ if (!Edit->canRematerializeAt(RM, UseIdx, false)) {
markValueUsed(&VirtReg, ParentVNI);
DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI);
return false;
// If the instruction also writes VirtReg.reg, it had better not require the
// same register for uses and defs.
- bool Reads, Writes;
- SmallVector<unsigned, 8> Ops;
- tie(Reads, Writes) = MI->readsWritesVirtualRegister(VirtReg.reg, &Ops);
- if (Writes) {
- for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(Ops[i]);
- if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) {
- markValueUsed(&VirtReg, ParentVNI);
- DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
- return false;
- }
- }
+ SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
+ MIBundleOperands::VirtRegInfo RI =
+ MIBundleOperands(MI).analyzeVirtReg(VirtReg.reg, &Ops);
+ if (RI.Tied) {
+ markValueUsed(&VirtReg, ParentVNI);
+ DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
+ return false;
}
// Before rematerializing into a register for a single instruction, try to
// fold a load into the instruction. That avoids allocating a new register.
if (RM.OrigMI->canFoldAsLoad() &&
- foldMemoryOperand(MI, Ops, RM.OrigMI)) {
+ foldMemoryOperand(Ops, RM.OrigMI)) {
Edit->markRematerialized(RM.ParentVNI);
++NumFoldedLoads;
return true;
}
// Alocate a new register for the remat.
- LiveInterval &NewLI = Edit->createFrom(Original, LIS, VRM);
- NewLI.markNotSpillable();
+ unsigned NewVReg = Edit->createFrom(Original);
// Finally we can rematerialize OrigMI before MI.
- SlotIndex DefIdx = Edit->rematerializeAt(*MI->getParent(), MI, NewLI.reg, RM,
- LIS, TII, TRI);
+ SlotIndex DefIdx = Edit->rematerializeAt(*MI->getParent(), MI, NewVReg, RM,
+ TRI);
+ (void)DefIdx;
DEBUG(dbgs() << "\tremat: " << DefIdx << '\t'
<< *LIS.getInstructionFromIndex(DefIdx));
// Replace operands
for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(Ops[i]);
+ MachineOperand &MO = MI->getOperand(Ops[i].second);
if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) {
- MO.setReg(NewLI.reg);
+ MO.setReg(NewVReg);
MO.setIsKill();
}
}
- DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI);
+ DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI << '\n');
- VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, LIS.getVNInfoAllocator());
- NewLI.addRange(LiveRange(DefIdx, UseIdx.getRegSlot(), DefVNI));
- DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
++NumRemats;
return true;
}
/// and trim the live ranges after.
void InlineSpiller::reMaterializeAll() {
// analyzeSiblingValues has already tested all relevant defining instructions.
- if (!Edit->anyRematerializable(LIS, TII, AA))
+ if (!Edit->anyRematerializable(AA))
return;
UsedValues.clear();
LiveInterval &LI = LIS.getInterval(Reg);
for (MachineRegisterInfo::use_nodbg_iterator
RI = MRI.use_nodbg_begin(Reg);
- MachineInstr *MI = RI.skipInstruction();)
+ MachineInstr *MI = RI.skipBundle();)
anyRemat |= reMaterializeFor(LI, MI);
}
if (!anyRemat)
if (DeadDefs.empty())
return;
DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
- Edit->eliminateDeadDefs(DeadDefs, LIS, VRM, TII);
+ Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
// Get rid of deleted and empty intervals.
- for (unsigned i = RegsToSpill.size(); i != 0; --i) {
- unsigned Reg = RegsToSpill[i-1];
- if (!LIS.hasInterval(Reg)) {
- RegsToSpill.erase(RegsToSpill.begin() + (i - 1));
+ unsigned ResultPos = 0;
+ for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
+ unsigned Reg = RegsToSpill[i];
+ if (!LIS.hasInterval(Reg))
continue;
- }
+
LiveInterval &LI = LIS.getInterval(Reg);
- if (!LI.empty())
+ if (LI.empty()) {
+ Edit->eraseVirtReg(Reg);
continue;
- Edit->eraseVirtReg(Reg, LIS);
- RegsToSpill.erase(RegsToSpill.begin() + (i - 1));
+ }
+
+ RegsToSpill[ResultPos++] = Reg;
}
+ RegsToSpill.erase(RegsToSpill.begin() + ResultPos, RegsToSpill.end());
DEBUG(dbgs() << RegsToSpill.size() << " registers to spill after remat.\n");
}
return true;
}
-/// foldMemoryOperand - Try folding stack slot references in Ops into MI.
-/// @param MI Instruction using or defining the current register.
-/// @param Ops Operand indices from readsWritesVirtualRegister().
+#if !defined(NDEBUG)
+// Dump the range of instructions from B to E with their slot indexes.
+static void dumpMachineInstrRangeWithSlotIndex(MachineBasicBlock::iterator B,
+ MachineBasicBlock::iterator E,
+ LiveIntervals const &LIS,
+ const char *const header,
+ unsigned VReg =0) {
+ char NextLine = '\n';
+ char SlotIndent = '\t';
+
+ if (llvm::next(B) == E) {
+ NextLine = ' ';
+ SlotIndent = ' ';
+ }
+
+ dbgs() << '\t' << header << ": " << NextLine;
+
+ for (MachineBasicBlock::iterator I = B; I != E; ++I) {
+ SlotIndex Idx = LIS.getInstructionIndex(I).getRegSlot();
+
+ // If a register was passed in and this instruction has it as a
+ // destination that is marked as an early clobber, print the
+ // early-clobber slot index.
+ if (VReg) {
+ MachineOperand *MO = I->findRegisterDefOperand(VReg);
+ if (MO && MO->isEarlyClobber())
+ Idx = Idx.getRegSlot(true);
+ }
+
+ dbgs() << SlotIndent << Idx << '\t' << *I;
+ }
+}
+#endif
+
+/// foldMemoryOperand - Try folding stack slot references in Ops into their
+/// instructions.
+///
+/// @param Ops Operand indices from analyzeVirtReg().
/// @param LoadMI Load instruction to use instead of stack slot when non-null.
-/// @return True on success, and MI will be erased.
-bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
- const SmallVectorImpl<unsigned> &Ops,
- MachineInstr *LoadMI) {
+/// @return True on success.
+bool InlineSpiller::
+foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> > Ops,
+ MachineInstr *LoadMI) {
+ if (Ops.empty())
+ return false;
+ // Don't attempt folding in bundles.
+ MachineInstr *MI = Ops.front().first;
+ if (Ops.back().first != MI || MI->isBundled())
+ return false;
+
bool WasCopy = MI->isCopy();
unsigned ImpReg = 0;
// operands.
SmallVector<unsigned, 8> FoldOps;
for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- unsigned Idx = Ops[i];
+ unsigned Idx = Ops[i].second;
MachineOperand &MO = MI->getOperand(Idx);
if (MO.isImplicit()) {
ImpReg = MO.getReg();
FoldOps.push_back(Idx);
}
+ MachineInstrSpan MIS(MI);
+
MachineInstr *FoldMI =
LoadMI ? TII.foldMemoryOperand(MI, FoldOps, LoadMI)
: TII.foldMemoryOperand(MI, FoldOps, StackSlot);
if (!FoldMI)
return false;
+
+ // Remove LIS for any dead defs in the original MI not in FoldMI.
+ for (MIBundleOperands MO(MI); MO.isValid(); ++MO) {
+ if (!MO->isReg())
+ continue;
+ unsigned Reg = MO->getReg();
+ if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) ||
+ MRI.isReserved(Reg)) {
+ continue;
+ }
+ MIBundleOperands::PhysRegInfo RI =
+ MIBundleOperands(FoldMI).analyzePhysReg(Reg, &TRI);
+ if (MO->readsReg()) {
+ assert(RI.Reads && "Cannot fold physreg reader");
+ continue;
+ }
+ if (RI.Defines)
+ continue;
+ // FoldMI does not define this physreg. Remove the LI segment.
+ assert(MO->isDead() && "Cannot fold physreg def");
+ for (MCRegUnitIterator Units(Reg, &TRI); Units.isValid(); ++Units) {
+ if (LiveRange *LR = LIS.getCachedRegUnit(*Units)) {
+ SlotIndex Idx = LIS.getInstructionIndex(MI).getRegSlot();
+ if (VNInfo *VNI = LR->getVNInfoAt(Idx))
+ LR->removeValNo(VNI);
+ }
+ }
+ }
+
LIS.ReplaceMachineInstrInMaps(MI, FoldMI);
MI->eraseFromParent();
+ // Insert any new instructions other than FoldMI into the LIS maps.
+ assert(!MIS.empty() && "Unexpected empty span of instructions!");
+ for (MachineBasicBlock::iterator MII = MIS.begin(), End = MIS.end();
+ MII != End; ++MII)
+ if (&*MII != FoldMI)
+ LIS.InsertMachineInstrInMaps(&*MII);
+
// TII.foldMemoryOperand may have left some implicit operands on the
// instruction. Strip them.
if (ImpReg)
FoldMI->RemoveOperand(i - 1);
}
- DEBUG(dbgs() << "\tfolded: " << LIS.getInstructionIndex(FoldMI) << '\t'
- << *FoldMI);
+ DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MIS.end(), LIS,
+ "folded"));
+
if (!WasCopy)
++NumFolded;
- else if (Ops.front() == 0)
+ else if (Ops.front().second == 0)
++NumSpills;
else
++NumReloads;
return true;
}
-/// insertReload - Insert a reload of NewLI.reg before MI.
-void InlineSpiller::insertReload(LiveInterval &NewLI,
+void InlineSpiller::insertReload(unsigned NewVReg,
SlotIndex Idx,
MachineBasicBlock::iterator MI) {
MachineBasicBlock &MBB = *MI->getParent();
- TII.loadRegFromStackSlot(MBB, MI, NewLI.reg, StackSlot,
- MRI.getRegClass(NewLI.reg), &TRI);
- --MI; // Point to load instruction.
- SlotIndex LoadIdx = LIS.InsertMachineInstrInMaps(MI).getRegSlot();
- DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI);
- VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0,
- LIS.getVNInfoAllocator());
- NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
+
+ MachineInstrSpan MIS(MI);
+ TII.loadRegFromStackSlot(MBB, MI, NewVReg, StackSlot,
+ MRI.getRegClass(NewVReg), &TRI);
+
+ LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MI);
+
+ DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MI, LIS, "reload",
+ NewVReg));
++NumReloads;
}
-/// insertSpill - Insert a spill of NewLI.reg after MI.
-void InlineSpiller::insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
- SlotIndex Idx, MachineBasicBlock::iterator MI) {
+/// insertSpill - Insert a spill of NewVReg after MI.
+void InlineSpiller::insertSpill(unsigned NewVReg, bool isKill,
+ MachineBasicBlock::iterator MI) {
MachineBasicBlock &MBB = *MI->getParent();
- TII.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, StackSlot,
- MRI.getRegClass(NewLI.reg), &TRI);
- --MI; // Point to store instruction.
- SlotIndex StoreIdx = LIS.InsertMachineInstrInMaps(MI).getRegSlot();
- DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
- VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, LIS.getVNInfoAllocator());
- NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
+
+ MachineInstrSpan MIS(MI);
+ TII.storeRegToStackSlot(MBB, llvm::next(MI), NewVReg, isKill, StackSlot,
+ MRI.getRegClass(NewVReg), &TRI);
+
+ LIS.InsertMachineInstrRangeInMaps(llvm::next(MI), MIS.end());
+
+ DEBUG(dumpMachineInstrRangeWithSlotIndex(llvm::next(MI), MIS.end(), LIS,
+ "spill"));
++NumSpills;
}
LiveInterval &OldLI = LIS.getInterval(Reg);
// Iterate over instructions using Reg.
- for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
- MachineInstr *MI = RI.skipInstruction();) {
+ for (MachineRegisterInfo::reg_iterator RegI = MRI.reg_begin(Reg);
+ MachineInstr *MI = RegI.skipBundle();) {
// Debug values are not allowed to affect codegen.
if (MI->isDebugValue()) {
// Modify DBG_VALUE now that the value is in a spill slot.
- uint64_t Offset = MI->getOperand(1).getImm();
+ bool IsIndirect = MI->isIndirectDebugValue();
+ uint64_t Offset = IsIndirect ? MI->getOperand(1).getImm() : 0;
const MDNode *MDPtr = MI->getOperand(2).getMetadata();
DebugLoc DL = MI->getDebugLoc();
- if (MachineInstr *NewDV = TII.emitFrameIndexDebugValue(MF, StackSlot,
- Offset, MDPtr, DL)) {
- DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
- MachineBasicBlock *MBB = MI->getParent();
- MBB->insert(MBB->erase(MI), NewDV);
- } else {
- DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
- MI->eraseFromParent();
- }
+ DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
+ MachineBasicBlock *MBB = MI->getParent();
+ BuildMI(*MBB, MBB->erase(MI), DL, TII.get(TargetOpcode::DBG_VALUE))
+ .addFrameIndex(StackSlot).addImm(Offset).addMetadata(MDPtr);
continue;
}
continue;
// Analyze instruction.
- bool Reads, Writes;
- SmallVector<unsigned, 8> Ops;
- tie(Reads, Writes) = MI->readsWritesVirtualRegister(Reg, &Ops);
+ SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
+ MIBundleOperands::VirtRegInfo RI =
+ MIBundleOperands(MI).analyzeVirtReg(Reg, &Ops);
// Find the slot index where this instruction reads and writes OldLI.
// This is usually the def slot, except for tied early clobbers.
SnippetCopies.insert(MI);
continue;
}
- if (Writes) {
+ if (RI.Writes) {
// Hoist the spill of a sib-reg copy.
if (hoistSpill(OldLI, MI)) {
// This COPY is now dead, the value is already in the stack slot.
}
// Attempt to fold memory ops.
- if (foldMemoryOperand(MI, Ops))
+ if (foldMemoryOperand(Ops))
continue;
- // Allocate interval around instruction.
+ // Create a new virtual register for spill/fill.
// FIXME: Infer regclass from instruction alone.
- LiveInterval &NewLI = Edit->createFrom(Reg, LIS, VRM);
- NewLI.markNotSpillable();
+ unsigned NewVReg = Edit->createFrom(Reg);
- if (Reads)
- insertReload(NewLI, Idx, MI);
+ if (RI.Reads)
+ insertReload(NewVReg, Idx, MI);
// Rewrite instruction operands.
bool hasLiveDef = false;
for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(Ops[i]);
- MO.setReg(NewLI.reg);
+ MachineOperand &MO = Ops[i].first->getOperand(Ops[i].second);
+ MO.setReg(NewVReg);
if (MO.isUse()) {
- if (!MI->isRegTiedToDefOperand(Ops[i]))
+ if (!Ops[i].first->isRegTiedToDefOperand(Ops[i].second))
MO.setIsKill();
} else {
if (!MO.isDead())
hasLiveDef = true;
}
}
- DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI);
+ DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI << '\n');
// FIXME: Use a second vreg if instruction has no tied ops.
- if (Writes) {
- if (hasLiveDef)
- insertSpill(NewLI, OldLI, Idx, MI);
- else {
- // This instruction defines a dead value. We don't need to spill it,
- // but do create a live range for the dead value.
- VNInfo *VNI = NewLI.getNextValue(Idx, 0, LIS.getVNInfoAllocator());
- NewLI.addRange(LiveRange(Idx, Idx.getDeadSlot(), VNI));
- }
- }
-
- DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
+ if (RI.Writes)
+ if (hasLiveDef)
+ insertSpill(NewVReg, true, MI);
}
}
if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
StackSlot = VRM.assignVirt2StackSlot(Original);
StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
- StackInt->getNextValue(SlotIndex(), 0, LSS.getVNInfoAllocator());
+ StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator());
} else
StackInt = &LSS.getInterval(StackSlot);
assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
- StackInt->MergeRangesInAsValue(LIS.getInterval(RegsToSpill[i]),
- StackInt->getValNumInfo(0));
+ StackInt->MergeSegmentsInAsValue(LIS.getInterval(RegsToSpill[i]),
+ StackInt->getValNumInfo(0));
DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
// Spill around uses of all RegsToSpill.
// Hoisted spills may cause dead code.
if (!DeadDefs.empty()) {
DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
- Edit->eliminateDeadDefs(DeadDefs, LIS, VRM, TII);
+ Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
}
// Finally delete the SnippetCopies.
// Delete all spilled registers.
for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
- Edit->eraseVirtReg(RegsToSpill[i], LIS);
+ Edit->eraseVirtReg(RegsToSpill[i]);
}
void InlineSpiller::spill(LiveRangeEdit &edit) {
DEBUG(dbgs() << "Inline spilling "
<< MRI.getRegClass(edit.getReg())->getName()
- << ':' << edit.getParent() << "\nFrom original "
- << LIS.getInterval(Original) << '\n');
+ << ':' << edit.getParent()
+ << "\nFrom original " << PrintReg(Original) << '\n');
assert(edit.getParent().isSpillable() &&
"Attempting to spill already spilled value.");
assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
if (!RegsToSpill.empty())
spillAll();
- Edit->calculateRegClassAndHint(MF, LIS, Loops);
+ Edit->calculateRegClassAndHint(MF, Loops, MBFI);
}