//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "regalloc"
#include "Spiller.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
+#define DEBUG_TYPE "regalloc"
+
STATISTIC(NumSpilledRanges, "Number of spilled live ranges");
STATISTIC(NumSnippets, "Number of spilled snippets");
STATISTIC(NumSpills, "Number of spills inserted");