#define DEBUG_TYPE "regalloc"
#include "LiveIntervalUnion.h"
#include "llvm/ADT/SparseBitVector.h"
+#include "llvm/CodeGen/MachineLoopRanges.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetRegisterInfo.h"
InterferenceResult IR = firstInterference();
LiveInterval::iterator VirtRegEnd = VirtReg->end();
LiveInterval *RecentInterferingVReg = NULL;
- while (IR.LiveUnionI.valid()) {
+ if (IR.VirtRegI != VirtRegEnd) while (IR.LiveUnionI.valid()) {
// Advance the union's iterator to reach an unseen interfering vreg.
do {
if (IR.LiveUnionI.value() == RecentInterferingVReg)
SeenAllInterferences = true;
return InterferingVRegs.size();
}
+
+bool LiveIntervalUnion::Query::checkLoopInterference(MachineLoopRange *Loop) {
+ // VirtReg is likely live throughout the loop, so start by checking LIU-Loop
+ // overlaps.
+ IntervalMapOverlaps<LiveIntervalUnion::Map, MachineLoopRange::Map>
+ Overlaps(LiveUnion->getMap(), Loop->getMap());
+ if (!Overlaps.valid())
+ return false;
+
+ // The loop is overlapping an LIU assignment. Check VirtReg as well.
+ LiveInterval::iterator VRI = VirtReg->find(Overlaps.start());
+
+ for (;;) {
+ if (VRI == VirtReg->end())
+ return false;
+ if (VRI->start < Overlaps.stop())
+ return true;
+
+ Overlaps.advanceTo(VRI->start);
+ if (!Overlaps.valid())
+ return false;
+ if (Overlaps.start() < VRI->end)
+ return true;
+
+ VRI = VirtReg->advanceTo(VRI, Overlaps.start());
+ }
+}