MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
: BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
- Insts.getTraits().Parent = this;
+ Insts.Parent = this;
}
MachineBasicBlock::~MachineBasicBlock() {
/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
/// gets the next available unique MBB number. If it is removed from a
/// MachineFunction, it goes back to being #-1.
-void alist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
+void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
MachineFunction &MF = *N->getParent();
N->Number = MF.addToMBBNumbering(N);
LeakDetector::removeGarbageObject(N);
}
-void alist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
+void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
N->getParent()->removeFromMBBNumbering(N->Number);
N->Number = -1;
LeakDetector::addGarbageObject(N);
/// addNodeToList (MI) - When we add an instruction to a basic block
/// list, we update its parent pointer and add its operands from reg use/def
/// lists if appropriate.
-void alist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
+void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
assert(N->getParent() == 0 && "machine instruction already in a basic block");
N->setParent(Parent);
/// removeNodeFromList (MI) - When we remove an instruction from a basic block
/// list, we update its parent pointer and remove its operands from reg use/def
/// lists if appropriate.
-void alist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
+void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
assert(N->getParent() != 0 && "machine instruction not in a basic block");
// Remove from the use/def lists.
/// transferNodesFromList (MI) - When moving a range of instructions from one
/// MBB list to another, we need to update the parent pointers and the use/def
/// lists.
-void alist_traits<MachineInstr>::transferNodesFromList(
- alist_traits<MachineInstr>& fromList,
+void ilist_traits<MachineInstr>::transferNodesFromList(
+ ilist_traits<MachineInstr>& fromList,
MachineBasicBlock::iterator first,
MachineBasicBlock::iterator last) {
+ assert(Parent->getParent() == fromList.Parent->getParent() &&
+ "MachineInstr parent mismatch!");
+
// Splice within the same MBB -> no change.
if (Parent == fromList.Parent) return;
// If splicing between two blocks within the same function, just update the
// parent pointers.
- if (Parent->getParent() == fromList.Parent->getParent()) {
- for (; first != last; ++first)
- first->setParent(Parent);
- return;
- }
-
- // Otherwise, we have to update the parent and the use/def lists. The common
- // case when this occurs is if we're splicing from a block in a MF to a block
- // that is not in an MF.
- bool HasOldMF = fromList.Parent->getParent() != 0;
- MachineFunction *NewMF = Parent->getParent();
-
- for (; first != last; ++first) {
- if (HasOldMF) first->RemoveRegOperandsFromUseLists();
+ for (; first != last; ++first)
first->setParent(Parent);
- if (NewMF) first->AddRegOperandsToUseLists(NewMF->getRegInfo());
- }
}
-void alist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
+void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
assert(!MI->getParent() && "MI is still in a block!");
Parent->getParent()->DeleteMachineInstr(MI);
}
MachineBasicBlock::removeSuccessor(succ_iterator I) {
assert(I != Successors.end() && "Not a current successor!");
(*I)->removePredecessor(this);
- return(Successors.erase(I));
+ return Successors.erase(I);
}
void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
return I != Successors.end();
}
+bool MachineBasicBlock::isLayoutSuccessor(MachineBasicBlock *MBB) const {
+ MachineFunction::const_iterator I(this);
+ return next(I) == MachineFunction::const_iterator(MBB);
+}
+
/// removeFromParent - This method unlinks 'this' from the containing function,
/// and returns it, but does not delete it.
MachineBasicBlock *MachineBasicBlock::removeFromParent() {
// Scan the operands of this machine instruction, replacing any uses of Old
// with New.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
- if (I->getOperand(i).isMBB() && I->getOperand(i).getMBB() == Old)
+ if (I->getOperand(i).isMBB() &&
+ I->getOperand(i).getMBB() == Old)
I->getOperand(i).setMBB(New);
}