#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/BasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/MC/MCAsmInfo.h"
+#include "llvm/MC/MCContext.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetInstrDesc.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
+#include "llvm/Assembly/Writer.h"
+#include "llvm/ADT/SmallString.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/LeakDetector.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/Assembly/Writer.h"
#include <algorithm>
using namespace llvm;
LeakDetector::removeGarbageObject(this);
}
+/// getSymbol - Return the MCSymbol for this basic block.
+///
+MCSymbol *MachineBasicBlock::getSymbol(MCContext &Ctx) const {
+ SmallString<60> Name;
+ const MachineFunction *MF = getParent();
+ raw_svector_ostream(Name)
+ << MF->getTarget().getMCAsmInfo()->getPrivateGlobalPrefix() << "BB"
+ << MF->getFunctionNumber() << '_' << getNumber();
+ return Ctx.GetOrCreateSymbol(Name.str());
+}
+
+
raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
MBB.print(OS);
return OS;
return I;
}
-/// isOnlyReachableViaFallthough - Return true if this basic block has
-/// exactly one predecessor and the control transfer mechanism between
-/// the predecessor and this block is a fall-through.
-bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
- // If this is a landing pad, it isn't a fall through. If it has no preds,
- // then nothing falls through to it.
- if (isLandingPad() || pred_empty())
- return false;
-
- // If there isn't exactly one predecessor, it can't be a fall through.
- const_pred_iterator PI = pred_begin(), PI2 = PI;
- ++PI2;
- if (PI2 != pred_end())
- return false;
-
- // The predecessor has to be immediately before this block.
- const MachineBasicBlock *Pred = *PI;
-
- if (!Pred->isLayoutSuccessor(this))
- return false;
-
- // If the block is completely empty, then it definitely does fall through.
- if (Pred->empty())
- return true;
-
- // Otherwise, check the last instruction.
- const MachineInstr &LastInst = Pred->back();
- return !LastInst.getDesc().isBarrier();
-}
-
void MachineBasicBlock::dump() const {
print(dbgs());
}
MachineBasicBlock *TBB = 0, *FBB = 0;
SmallVector<MachineOperand, 4> Cond;
const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
- if (TII->AnalyzeBranch(*this, TBB, FBB, Cond, true)) {
+ if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
// If we couldn't analyze the branch, examine the last instruction.
// If the block doesn't end in a known control barrier, assume fallthrough
// is possible. The isPredicable check is needed because this code can be
return MadeChange;
}
+/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
+/// any DBG_VALUE instructions. Return UnknownLoc if there is none.
+DebugLoc
+MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
+ DebugLoc DL;
+ MachineBasicBlock::iterator E = end();
+ if (MBBI != E) {
+ // Skip debug declarations, we don't want a DebugLoc from them.
+ MachineBasicBlock::iterator MBBI2 = MBBI;
+ while (MBBI2 != E && MBBI2->isDebugValue())
+ MBBI2++;
+ if (MBBI2 != E)
+ DL = MBBI2->getDebugLoc();
+ }
+ return DL;
+}
+
void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
bool t) {
OS << "BB#" << MBB->getNumber();
}
+