#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/BasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
-#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/Target/MRegisterInfo.h"
+#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetData.h"
-#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetInstrDesc.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/LeakDetector.h"
#include <algorithm>
using namespace llvm;
+MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
+ : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
+ Insts.Parent = this;
+}
+
MachineBasicBlock::~MachineBasicBlock() {
LeakDetector::removeGarbageObject(this);
}
return OS;
}
-// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
-// gets the next available unique MBB number. If it is removed from a
-// MachineFunction, it goes back to being #-1.
+/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
+/// parent pointer of the MBB, the MBB numbering, and any instructions in the
+/// MBB to be on the right operand list for registers.
+///
+/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
+/// gets the next available unique MBB number. If it is removed from a
+/// MachineFunction, it goes back to being #-1.
void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
- assert(N->Parent == 0 && "machine instruction already in a basic block");
- N->Parent = Parent;
- N->Number = Parent->addToMBBNumbering(N);
+ MachineFunction &MF = *N->getParent();
+ N->Number = MF.addToMBBNumbering(N);
+
+ // Make sure the instructions have their operands in the reginfo lists.
+ MachineRegisterInfo &RegInfo = MF.getRegInfo();
+ for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
+ I->AddRegOperandsToUseLists(RegInfo);
+
LeakDetector::removeGarbageObject(N);
}
void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
- assert(N->Parent != 0 && "machine instruction not in a basic block");
- N->Parent->removeFromMBBNumbering(N->Number);
+ N->getParent()->removeFromMBBNumbering(N->Number);
N->Number = -1;
- N->Parent = 0;
LeakDetector::addGarbageObject(N);
}
-MachineInstr* ilist_traits<MachineInstr>::createSentinel() {
- MachineInstr* dummy = new MachineInstr();
- LeakDetector::removeGarbageObject(dummy);
- return dummy;
-}
-
+/// addNodeToList (MI) - When we add an instruction to a basic block
+/// list, we update its parent pointer and add its operands from reg use/def
+/// lists if appropriate.
void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
- assert(N->parent == 0 && "machine instruction already in a basic block");
- N->parent = parent;
+ assert(N->getParent() == 0 && "machine instruction already in a basic block");
+ N->setParent(Parent);
+
+ // Add the instruction's register operands to their corresponding
+ // use/def lists.
+ MachineFunction *MF = Parent->getParent();
+ N->AddRegOperandsToUseLists(MF->getRegInfo());
+
LeakDetector::removeGarbageObject(N);
}
+/// removeNodeFromList (MI) - When we remove an instruction from a basic block
+/// list, we update its parent pointer and remove its operands from reg use/def
+/// lists if appropriate.
void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
- assert(N->parent != 0 && "machine instruction not in a basic block");
- N->parent = 0;
+ assert(N->getParent() != 0 && "machine instruction not in a basic block");
+
+ // Remove from the use/def lists.
+ N->RemoveRegOperandsFromUseLists();
+
+ N->setParent(0);
+
LeakDetector::addGarbageObject(N);
}
+/// transferNodesFromList (MI) - When moving a range of instructions from one
+/// MBB list to another, we need to update the parent pointers and the use/def
+/// lists.
void ilist_traits<MachineInstr>::transferNodesFromList(
- iplist<MachineInstr, ilist_traits<MachineInstr> >& fromList,
- ilist_iterator<MachineInstr> first,
- ilist_iterator<MachineInstr> last) {
- if (parent != fromList.parent)
- for (; first != last; ++first)
- first->parent = parent;
+ ilist_traits<MachineInstr>& fromList,
+ MachineBasicBlock::iterator first,
+ MachineBasicBlock::iterator last) {
+ assert(Parent->getParent() == fromList.Parent->getParent() &&
+ "MachineInstr parent mismatch!");
+
+ // Splice within the same MBB -> no change.
+ if (Parent == fromList.Parent) return;
+
+ // If splicing between two blocks within the same function, just update the
+ // parent pointers.
+ for (; first != last; ++first)
+ first->setParent(Parent);
+}
+
+void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
+ assert(!MI->getParent() && "MI is still in a block!");
+ Parent->getParent()->DeleteMachineInstr(MI);
}
MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
- const TargetInstrInfo& TII = *getParent()->getTarget().getInstrInfo();
iterator I = end();
- while (I != begin() && TII.isTerminatorInstr((--I)->getOpcode()))
+ while (I != begin() && (--I)->getDesc().isTerminator())
; /*noop */
- if (I != end() && !TII.isTerminatorInstr(I->getOpcode())) ++I;
+ if (I != end() && !I->getDesc().isTerminator()) ++I;
return I;
}
+bool
+MachineBasicBlock::isOnlyReachableByFallthrough() const {
+ return !isLandingPad() &&
+ !pred_empty() &&
+ next(pred_begin()) == pred_end() &&
+ (*pred_begin())->isLayoutSuccessor(this) &&
+ ((*pred_begin())->empty() ||
+ !(*pred_begin())->back().getDesc().isBarrier());
+}
+
void MachineBasicBlock::dump() const {
print(*cerr.stream());
}
static inline void OutputReg(std::ostream &os, unsigned RegNo,
- const MRegisterInfo *MRI = 0) {
- if (!RegNo || MRegisterInfo::isPhysicalRegister(RegNo)) {
- if (MRI)
- os << " %" << MRI->get(RegNo).Name;
+ const TargetRegisterInfo *TRI = 0) {
+ if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
+ if (TRI)
+ os << " %" << TRI->get(RegNo).Name;
else
os << " %mreg(" << RegNo << ")";
} else
if (LBB) OS << LBB->getName() << ": ";
OS << (const void*)this
<< ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
+ if (Alignment) OS << ", Alignment " << Alignment;
if (isLandingPad()) OS << ", EH LANDING PAD";
OS << ":\n";
- const MRegisterInfo *MRI = MF->getTarget().getRegisterInfo();
+ const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
if (!livein_empty()) {
OS << "Live Ins:";
for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
- OutputReg(OS, *I, MRI);
+ OutputReg(OS, *I, TRI);
OS << "\n";
}
// Print the preds of this block according to the CFG.
LiveIns.erase(I);
}
+bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
+ const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
+ return I != livein_end();
+}
+
void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
- MachineFunction::BasicBlockListType &BBList =getParent()->getBasicBlockList();
- getParent()->getBasicBlockList().splice(NewAfter, BBList, this);
+ getParent()->splice(NewAfter, this);
}
void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
- MachineFunction::BasicBlockListType &BBList =getParent()->getBasicBlockList();
MachineFunction::iterator BBI = NewBefore;
- getParent()->getBasicBlockList().splice(++BBI, BBList, this);
+ getParent()->splice(++BBI, this);
}
Successors.erase(I);
}
-MachineBasicBlock::succ_iterator MachineBasicBlock::removeSuccessor(succ_iterator I) {
+MachineBasicBlock::succ_iterator
+MachineBasicBlock::removeSuccessor(succ_iterator I) {
assert(I != Successors.end() && "Not a current successor!");
(*I)->removePredecessor(this);
- return(Successors.erase(I));
+ return Successors.erase(I);
}
void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
Predecessors.erase(I);
}
-bool MachineBasicBlock::isSuccessor(MachineBasicBlock *MBB) const {
+void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB)
+{
+ if (this == fromMBB)
+ return;
+
+ for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(),
+ end = fromMBB->succ_end(); iter != end; ++iter) {
+ addSuccessor(*iter);
+ }
+ while(!fromMBB->succ_empty())
+ fromMBB->removeSuccessor(fromMBB->succ_begin());
+}
+
+bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
std::vector<MachineBasicBlock *>::const_iterator I =
std::find(Successors.begin(), Successors.end(), MBB);
return I != Successors.end();
}
+bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
+ MachineFunction::const_iterator I(this);
+ return next(I) == MachineFunction::const_iterator(MBB);
+}
+
+/// removeFromParent - This method unlinks 'this' from the containing function,
+/// and returns it, but does not delete it.
+MachineBasicBlock *MachineBasicBlock::removeFromParent() {
+ assert(getParent() && "Not embedded in a function!");
+ getParent()->remove(this);
+ return this;
+}
+
+
+/// eraseFromParent - This method unlinks 'this' from the containing function,
+/// and deletes it.
+void MachineBasicBlock::eraseFromParent() {
+ assert(getParent() && "Not embedded in a function!");
+ getParent()->erase(this);
+}
+
+
/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
/// 'Old', change the code and CFG so that it branches to 'New' instead.
void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
MachineBasicBlock::iterator I = end();
while (I != begin()) {
--I;
- if (!(I->getInstrDescriptor()->Flags & M_TERMINATOR_FLAG)) break;
+ if (!I->getDesc().isTerminator()) break;
// Scan the operands of this machine instruction, replacing any uses of Old
// with New.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
- if (I->getOperand(i).isMachineBasicBlock() &&
- I->getOperand(i).getMachineBasicBlock() == Old)
- I->getOperand(i).setMachineBasicBlock(New);
+ if (I->getOperand(i).isMBB() &&
+ I->getOperand(i).getMBB() == Old)
+ I->getOperand(i).setMBB(New);
}
- // Update the successor information. If New was already a successor, just
- // remove the link to Old instead of creating another one. PR 1444.
+ // Update the successor information.
removeSuccessor(Old);
- if (!isSuccessor(New))
- addSuccessor(New);
+ addSuccessor(New);
}
/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
/// CFG to be inserted. If we have proven that MBB can only branch to DestA and
/// DestB, remove any other MBB successors from the CFG. DestA and DestB can
/// be null.
-/// Besides DestA and DestB, retain other edges leading to LandingPads (currently
-/// there can be only one; we don't check or require that here).
+/// Besides DestA and DestB, retain other edges leading to LandingPads
+/// (currently there can be only one; we don't check or require that here).
/// Note it is possible that DestA and/or DestB are LandingPads.
bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
MachineBasicBlock *DestB,
bool MadeChange = false;
bool AddedFallThrough = false;
- MachineBasicBlock *FallThru = getNext();
+ MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
// If this block ends with a conditional branch that falls through to its
// successor, set DestB as the successor.