char MachineBranchProbabilityInfo::ID = 0;
+void MachineBranchProbabilityInfo::anchor() { }
+
uint32_t MachineBranchProbabilityInfo::
-getSumForBlock(MachineBasicBlock *MBB, uint32_t &Scale) const {
+getSumForBlock(const MachineBasicBlock *MBB, uint32_t &Scale) const {
// First we compute the sum with 64-bits of precision, ensuring that cannot
// overflow by bounding the number of weights considered. Hopefully no one
// actually needs 2^32 successors.
}
uint32_t
-MachineBranchProbabilityInfo::getEdgeWeight(MachineBasicBlock *Src,
- MachineBasicBlock *Dst) const {
+MachineBranchProbabilityInfo::getEdgeWeight(const MachineBasicBlock *Src,
+ const MachineBasicBlock *Dst) const {
uint32_t Weight = Src->getSuccWeight(Dst);
if (!Weight)
return DEFAULT_WEIGHT;