virtual void releaseMemory() {
ScopeMap.clear();
Exps.clear();
+ AllocatableRegs.clear();
+ ReservedRegs.clear();
}
private:
ScopedHTType VNT;
SmallVector<MachineInstr*, 64> Exps;
unsigned CurrVN;
+ BitVector AllocatableRegs;
+ BitVector ReservedRegs;
bool PerformTrivialCoalescing(MachineInstr *MI, MachineBasicBlock *MBB);
bool isPhysDefTriviallyDead(unsigned Reg,
bool SeenDef = false;
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = I->getOperand(i);
+ if (MO.isRegMask() && MO.clobbersPhysReg(Reg))
+ SeenDef = true;
if (!MO.isReg() || !MO.getReg())
continue;
if (!TRI->regsOverlap(MO.getReg(), Reg))
PhysRefs.insert(Reg);
if (MO.isDef())
PhysDefs.push_back(Reg);
- for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias)
+ for (const uint16_t *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias)
PhysRefs.insert(*Alias);
}
return false;
for (unsigned i = 0, e = PhysDefs.size(); i != e; ++i) {
- if (TRI->isInAllocatableClass(PhysDefs[i]))
- // Avoid extending live range of physical registers unless
- // they are unallocatable.
+ if (AllocatableRegs.test(PhysDefs[i]) || ReservedRegs.test(PhysDefs[i]))
+ // Avoid extending live range of physical registers if they are
+ //allocatable or reserved.
return false;
}
CrossMBB = true;
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = I->getOperand(i);
+ // RegMasks go on instructions like calls that clobber lots of physregs.
+ // Don't attempt to CSE across such an instruction.
+ if (MO.isRegMask())
+ return false;
if (!MO.isReg() || !MO.isDef())
continue;
unsigned MOReg = MO.getReg();
MRI = &MF.getRegInfo();
AA = &getAnalysis<AliasAnalysis>();
DT = &getAnalysis<MachineDominatorTree>();
+ AllocatableRegs = TRI->getAllocatableSet(MF);
+ ReservedRegs = TRI->getReservedRegs(MF);
return PerformCSE(DT->getRootNode());
}