char MachineDominatorTree::ID = 0;
-static RegisterPass<MachineDominatorTree>
-E("machinedomtree", "MachineDominator Tree Construction", true);
+INITIALIZE_PASS(MachineDominatorTree, "machinedomtree",
+ "MachineDominator Tree Construction", true, true);
-const PassInfo *const llvm::MachineDominatorsID = &E;
+char &llvm::MachineDominatorsID = MachineDominatorTree::ID;
void MachineDominatorTree::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
}
MachineDominatorTree::MachineDominatorTree()
- : MachineFunctionPass(&ID) {
+ : MachineFunctionPass(ID) {
DT = new DominatorTreeBase<MachineBasicBlock>(false);
}