#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
+#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/MC/MCAsmInfo.h"
MBB->getParent()->DeleteMachineBasicBlock(MBB);
}
-MachineFunction::MachineFunction(Function *F, const TargetMachine &TM,
- unsigned FunctionNum, MCContext &ctx)
- : Fn(F), Target(TM), Ctx(ctx) {
+MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
+ unsigned FunctionNum, MachineModuleInfo &mmi)
+ : Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi) {
if (TM.getRegisterInfo())
RegInfo = new (Allocator) MachineRegisterInfo(*TM.getRegisterInfo());
else
#ifndef NDEBUG
ViewGraph(this, "mf" + getFunction()->getNameStr());
#else
- errs() << "SelectionDAG::viewGraph is only available in debug builds on "
+ errs() << "MachineFunction::viewCFG is only available in debug builds on "
<< "systems with Graphviz or gv!\n";
#endif // NDEBUG
}
#ifndef NDEBUG
ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
#else
- errs() << "SelectionDAG::viewGraph is only available in debug builds on "
+ errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
<< "systems with Graphviz or gv!\n";
#endif // NDEBUG
}
/// create a corresponding virtual register for it.
unsigned MachineFunction::addLiveIn(unsigned PReg,
const TargetRegisterClass *RC) {
- assert(RC->contains(PReg) && "Not the correct regclass!");
- unsigned VReg = getRegInfo().createVirtualRegister(RC);
- getRegInfo().addLiveIn(PReg, VReg);
+ MachineRegisterInfo &MRI = getRegInfo();
+ unsigned VReg = MRI.getLiveInVirtReg(PReg);
+ if (VReg) {
+ assert(MRI.getRegClass(VReg) == RC && "Register class mismatch!");
+ return VReg;
+ }
+ VReg = MRI.createVirtualRegister(RC);
+ MRI.addLiveIn(PReg, VReg);
return VReg;
}
/// index with a negative value.
///
int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
- bool Immutable, bool isSS) {
+ bool Immutable) {
assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
- Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable,
- isSS));
+ // The alignment of the frame index can be determined from its offset from
+ // the incoming frame position. If the frame object is at offset 32 and
+ // the stack is guaranteed to be 16-byte aligned, then we know that the
+ // object is 16-byte aligned.
+ unsigned StackAlign = TFI.getStackAlignment();
+ unsigned Align = MinAlign(SPOffset, StackAlign);
+ Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
+ /*isSS*/false, false));
return -++NumFixedObjects;
}
/// CanShareConstantPoolEntry - Test whether the given two constants
/// can be allocated the same constant pool entry.
-static bool CanShareConstantPoolEntry(Constant *A, Constant *B,
+static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
const TargetData *TD) {
// Handle the trivial case quickly.
if (A == B) return true;
// If a floating-point value and an integer value have the same encoding,
// they can share a constant-pool entry.
- if (ConstantFP *AFP = dyn_cast<ConstantFP>(A))
- if (ConstantInt *BI = dyn_cast<ConstantInt>(B))
+ if (const ConstantFP *AFP = dyn_cast<ConstantFP>(A))
+ if (const ConstantInt *BI = dyn_cast<ConstantInt>(B))
return AFP->getValueAPF().bitcastToAPInt() == BI->getValue();
- if (ConstantFP *BFP = dyn_cast<ConstantFP>(B))
- if (ConstantInt *AI = dyn_cast<ConstantInt>(A))
+ if (const ConstantFP *BFP = dyn_cast<ConstantFP>(B))
+ if (const ConstantInt *AI = dyn_cast<ConstantInt>(A))
return BFP->getValueAPF().bitcastToAPInt() == AI->getValue();
// Two vectors can share an entry if each pair of corresponding
// elements could.
- if (ConstantVector *AV = dyn_cast<ConstantVector>(A))
- if (ConstantVector *BV = dyn_cast<ConstantVector>(B)) {
+ if (const ConstantVector *AV = dyn_cast<ConstantVector>(A))
+ if (const ConstantVector *BV = dyn_cast<ConstantVector>(B)) {
if (AV->getType()->getNumElements() != BV->getType()->getNumElements())
return false;
for (unsigned i = 0, e = AV->getType()->getNumElements(); i != e; ++i)
/// an existing one. User must specify the log2 of the minimum required
/// alignment for the object.
///
-unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
+unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,
unsigned Alignment) {
assert(Alignment && "Alignment must be specified!");
if (Alignment > PoolAlignment) PoolAlignment = Alignment;