/// of `new MachineInstr'.
///
MachineInstr *
-MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID,
+MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
DebugLoc DL, bool NoImp) {
return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
- MachineInstr(TID, DL, NoImp);
+ MachineInstr(MCID, DL, NoImp);
}
/// CloneMachineInstr - Create a new MachineInstr which is a copy of the
// MachineConstantPool implementation
//===----------------------------------------------------------------------===//
-const Type *MachineConstantPoolEntry::getType() const {
+Type *MachineConstantPoolEntry::getType() const {
if (isMachineConstantPoolEntry())
return Val.MachineCPVal->getType();
return Val.ConstVal->getType();