#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
-#include "llvm/Config/config.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
static std::string getGraphName(const MachineFunction *F) {
- return "CFG for '" + F->getFunction()->getNameStr() + "' function";
+ return "CFG for '" + F->getFunction()->getName().str() + "' function";
}
std::string getNodeLabel(const MachineBasicBlock *Node,
void MachineFunction::viewCFG() const
{
#ifndef NDEBUG
- ViewGraph(this, "mf" + getFunction()->getNameStr());
+ ViewGraph(this, "mf" + getFunction()->getName());
#else
errs() << "MachineFunction::viewCFG is only available in debug builds on "
<< "systems with Graphviz or gv!\n";
void MachineFunction::viewCFGOnly() const
{
#ifndef NDEBUG
- ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
+ ViewGraph(this, "mf" + getFunction()->getName(), true);
#else
errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
<< "systems with Graphviz or gv!\n";
// MachineConstantPool implementation
//===----------------------------------------------------------------------===//
-const Type *MachineConstantPoolEntry::getType() const {
+void MachineConstantPoolValue::anchor() { }
+
+Type *MachineConstantPoolEntry::getType() const {
if (isMachineConstantPoolEntry())
return Val.MachineCPVal->getType();
return Val.ConstVal->getType();