/// the specified register or -1 if it is not found. If isDead is true, defs
/// that are not dead are skipped. If TargetRegisterInfo is non-null, then it
/// also checks if there is a def of a super-register.
-int MachineInstr::findRegisterDefOperandIdx(unsigned Reg, bool isDead,
- const TargetRegisterInfo *TRI) const {
+int
+MachineInstr::findRegisterDefOperandIdx(unsigned Reg, bool isDead, bool Overlap,
+ const TargetRegisterInfo *TRI) const {
+ bool isPhys = TargetRegisterInfo::isPhysicalRegister(Reg);
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
const MachineOperand &MO = getOperand(i);
if (!MO.isReg() || !MO.isDef())
continue;
unsigned MOReg = MO.getReg();
- if (MOReg == Reg ||
- (TRI &&
- TargetRegisterInfo::isPhysicalRegister(MOReg) &&
- TargetRegisterInfo::isPhysicalRegister(Reg) &&
- TRI->isSubRegister(MOReg, Reg)))
- if (!isDead || MO.isDead())
- return i;
+ bool Found = (MOReg == Reg);
+ if (!Found && TRI && isPhys &&
+ TargetRegisterInfo::isPhysicalRegister(MOReg)) {
+ if (Overlap)
+ Found = TRI->regsOverlap(MOReg, Reg);
+ else
+ Found = TRI->isSubRegister(MOReg, Reg);
+ }
+ if (Found && (!isDead || MO.isDead()))
+ return i;
}
return -1;
}