if (MachineBasicBlock *MBB = MI->getParent())
if (MachineFunction *MF = MBB->getParent()) {
RemoveRegOperandFromRegInfo();
- Contents.Reg.RegNo = Reg;
+ SmallContents.RegNo = Reg;
AddRegOperandToRegInfo(&MF->getRegInfo());
return;
}
// Otherwise, just change the register, no problem. :)
- Contents.Reg.RegNo = Reg;
+ SmallContents.RegNo = Reg;
}
void MachineOperand::substVirtReg(unsigned Reg, unsigned SubIdx,
} else {
// Otherwise, change this to a register and set the reg#.
OpKind = MO_Register;
- Contents.Reg.RegNo = Reg;
+ SmallContents.RegNo = Reg;
// If this operand is embedded in a function, add the operand to the
// register's use/def list.
// MachineMemOperand Implementation
//===----------------------------------------------------------------------===//
-MachineMemOperand::MachineMemOperand(const Value *v, unsigned int f,
- int64_t o, uint64_t s, unsigned int a)
- : Offset(o), Size(s), V(v),
+/// getAddrSpace - Return the LLVM IR address space number that this pointer
+/// points into.
+unsigned MachinePointerInfo::getAddrSpace() const {
+ if (V == 0) return 0;
+ return cast<PointerType>(V->getType())->getAddressSpace();
+}
+
+/// getConstantPool - Return a MachinePointerInfo record that refers to the
+/// constant pool.
+MachinePointerInfo MachinePointerInfo::getConstantPool() {
+ return MachinePointerInfo(PseudoSourceValue::getConstantPool());
+}
+
+/// getFixedStack - Return a MachinePointerInfo record that refers to the
+/// the specified FrameIndex.
+MachinePointerInfo MachinePointerInfo::getFixedStack(int FI, int64_t offset) {
+ return MachinePointerInfo(PseudoSourceValue::getFixedStack(FI), offset);
+}
+
+MachinePointerInfo MachinePointerInfo::getJumpTable() {
+ return MachinePointerInfo(PseudoSourceValue::getJumpTable());
+}
+
+MachinePointerInfo MachinePointerInfo::getGOT() {
+ return MachinePointerInfo(PseudoSourceValue::getGOT());
+}
+
+MachinePointerInfo MachinePointerInfo::getStack(int64_t Offset) {
+ return MachinePointerInfo(PseudoSourceValue::getStack(), Offset);
+}
+
+MachineMemOperand::MachineMemOperand(MachinePointerInfo ptrinfo, unsigned f,
+ uint64_t s, unsigned int a)
+ : PtrInfo(ptrinfo), Size(s),
Flags((f & ((1 << MOMaxBits) - 1)) | ((Log2_32(a) + 1) << MOMaxBits)) {
+ assert((PtrInfo.V == 0 || isa<PointerType>(PtrInfo.V->getType())) &&
+ "invalid pointer value");
assert(getBaseAlignment() == a && "Alignment is not a power of 2!");
assert((isLoad() || isStore()) && "Not a load/store!");
}
/// Profile - Gather unique data for the object.
///
void MachineMemOperand::Profile(FoldingSetNodeID &ID) const {
- ID.AddInteger(Offset);
+ ID.AddInteger(getOffset());
ID.AddInteger(Size);
- ID.AddPointer(V);
+ ID.AddPointer(getValue());
ID.AddInteger(Flags);
}
((Log2_32(MMO->getBaseAlignment()) + 1) << MOMaxBits);
// Also update the base and offset, because the new alignment may
// not be applicable with the old ones.
- V = MMO->getValue();
- Offset = MMO->getOffset();
+ PtrInfo = MMO->PtrInfo;
}
}
void MachineInstr::print(raw_ostream &OS, const TargetMachine *TM) const {
// We can be a bit tidier if we know the TargetMachine and/or MachineFunction.
const MachineFunction *MF = 0;
+ const MachineRegisterInfo *MRI = 0;
if (const MachineBasicBlock *MBB = getParent()) {
MF = MBB->getParent();
if (!TM && MF)
TM = &MF->getTarget();
+ if (MF)
+ MRI = &MF->getRegInfo();
}
+ // Save a list of virtual registers.
+ SmallVector<unsigned, 8> VirtRegs;
+
// Print explicitly defined operands on the left of an assignment syntax.
unsigned StartOp = 0, e = getNumOperands();
for (; StartOp < e && getOperand(StartOp).isReg() &&
++StartOp) {
if (StartOp != 0) OS << ", ";
getOperand(StartOp).print(OS, TM);
+ unsigned Reg = getOperand(StartOp).getReg();
+ if (Reg && TargetRegisterInfo::isVirtualRegister(Reg))
+ VirtRegs.push_back(Reg);
}
if (StartOp != 0)
for (unsigned i = StartOp, e = getNumOperands(); i != e; ++i) {
const MachineOperand &MO = getOperand(i);
+ if (MO.isReg() && MO.getReg() &&
+ TargetRegisterInfo::isVirtualRegister(MO.getReg()))
+ VirtRegs.push_back(MO.getReg());
+
// Omit call-clobbered registers which aren't used anywhere. This makes
// call instructions much less noisy on targets where calls clobber lots
// of registers. Don't rely on MO.isDead() because we may be called before
OS << "!\"" << MDS->getString() << '\"';
else
MO.print(OS, TM);
+ } else if (TM && (isInsertSubreg() || isRegSequence()) && MO.isImm()) {
+ OS << TM->getRegisterInfo()->getSubRegIndexName(MO.getImm());
} else
MO.print(OS, TM);
}
for (mmo_iterator i = memoperands_begin(), e = memoperands_end();
i != e; ++i) {
OS << **i;
- if (next(i) != e)
+ if (llvm::next(i) != e)
OS << " ";
}
}
+ // Print the regclass of any virtual registers encountered.
+ if (MRI && !VirtRegs.empty()) {
+ if (!HaveSemi) OS << ";"; HaveSemi = true;
+ for (unsigned i = 0; i != VirtRegs.size(); ++i) {
+ const TargetRegisterClass *RC = MRI->getRegClass(VirtRegs[i]);
+ OS << " " << RC->getName() << ":%reg" << VirtRegs[i];
+ for (unsigned j = i+1; j != VirtRegs.size();) {
+ if (MRI->getRegClass(VirtRegs[j]) != RC) {
+ ++j;
+ continue;
+ }
+ if (VirtRegs[i] != VirtRegs[j])
+ OS << "," << VirtRegs[j];
+ VirtRegs.erase(VirtRegs.begin()+j);
+ }
+ }
+ }
+
if (!debugLoc.isUnknown() && MF) {
if (!HaveSemi) OS << ";";
OS << " dbg:";