//
//===----------------------------------------------------------------------===//
-#include "llvm/Constants.h"
#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/Constants.h"
+#include "llvm/InlineAsm.h"
#include "llvm/Value.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetInstrDesc.h"
#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Analysis/DebugInfo.h"
#include "llvm/Support/LeakDetector.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/Streams.h"
*Head = this;
}
+/// RemoveRegOperandFromRegInfo - Remove this register operand from the
+/// MachineRegisterInfo it is linked with.
+void MachineOperand::RemoveRegOperandFromRegInfo() {
+ assert(isOnRegUseList() && "Reg operand is not on a use list");
+ // Unlink this from the doubly linked list of operands.
+ MachineOperand *NextOp = Contents.Reg.Next;
+ *Contents.Reg.Prev = NextOp;
+ if (NextOp) {
+ assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!");
+ NextOp->Contents.Reg.Prev = Contents.Reg.Prev;
+ }
+ Contents.Reg.Prev = 0;
+ Contents.Reg.Next = 0;
+}
+
void MachineOperand::setReg(unsigned Reg) {
if (getReg() == Reg) return; // No change.
/// print - Print the specified machine operand.
///
void MachineOperand::print(std::ostream &OS, const TargetMachine *TM) const {
+ raw_os_ostream RawOS(OS);
+ print(RawOS, TM);
+}
+
+void MachineOperand::print(raw_ostream &OS, const TargetMachine *TM) const {
switch (getType()) {
case MachineOperand::MO_Register:
if (getReg() == 0 || TargetRegisterInfo::isVirtualRegister(getReg())) {
else
OS << "%mreg" << getReg();
}
-
+
+ if (getSubReg() != 0) {
+ OS << ":" << getSubReg();
+ }
+
if (isDef() || isKill() || isDead() || isImplicit() || isEarlyClobber()) {
OS << "<";
bool NeedComma = false;
/// MachineInstr ctor - This constructor creates a dummy MachineInstr with
/// TID NULL and no operands.
MachineInstr::MachineInstr()
- : TID(0), NumImplicitOps(0), Parent(0) {
+ : TID(0), NumImplicitOps(0), Parent(0), debugLoc(DebugLoc::getUnknownLoc()) {
// Make sure that we get added to a machine basicblock
LeakDetector::addGarbageObject(this);
}
/// TargetInstrDesc or the numOperands if it is not zero. (for
/// instructions with variable number of operands).
MachineInstr::MachineInstr(const TargetInstrDesc &tid, bool NoImp)
- : TID(&tid), NumImplicitOps(0), Parent(0) {
+ : TID(&tid), NumImplicitOps(0), Parent(0),
+ debugLoc(DebugLoc::getUnknownLoc()) {
+ if (!NoImp && TID->getImplicitDefs())
+ for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
+ NumImplicitOps++;
+ if (!NoImp && TID->getImplicitUses())
+ for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
+ NumImplicitOps++;
+ Operands.reserve(NumImplicitOps + TID->getNumOperands());
+ if (!NoImp)
+ addImplicitDefUseOperands();
+ // Make sure that we get added to a machine basicblock
+ LeakDetector::addGarbageObject(this);
+}
+
+/// MachineInstr ctor - As above, but with a DebugLoc.
+MachineInstr::MachineInstr(const TargetInstrDesc &tid, const DebugLoc dl,
+ bool NoImp)
+ : TID(&tid), NumImplicitOps(0), Parent(0), debugLoc(dl) {
if (!NoImp && TID->getImplicitDefs())
for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
NumImplicitOps++;
LeakDetector::addGarbageObject(this);
}
-/// MachineInstr ctor - Work exactly the same as the ctor above, except that the
-/// MachineInstr is created and added to the end of the specified basic block.
+/// MachineInstr ctor - Work exactly the same as the ctor two above, except
+/// that the MachineInstr is created and added to the end of the specified
+/// basic block.
+///
+MachineInstr::MachineInstr(MachineBasicBlock *MBB, const TargetInstrDesc &tid)
+ : TID(&tid), NumImplicitOps(0), Parent(0),
+ debugLoc(DebugLoc::getUnknownLoc()) {
+ assert(MBB && "Cannot use inserting ctor with null basic block!");
+ if (TID->ImplicitDefs)
+ for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
+ NumImplicitOps++;
+ if (TID->ImplicitUses)
+ for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
+ NumImplicitOps++;
+ Operands.reserve(NumImplicitOps + TID->getNumOperands());
+ addImplicitDefUseOperands();
+ // Make sure that we get added to a machine basicblock
+ LeakDetector::addGarbageObject(this);
+ MBB->push_back(this); // Add instruction to end of basic block!
+}
+
+/// MachineInstr ctor - As above, but with a DebugLoc.
///
-MachineInstr::MachineInstr(MachineBasicBlock *MBB,
+MachineInstr::MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
const TargetInstrDesc &tid)
- : TID(&tid), NumImplicitOps(0), Parent(0) {
+ : TID(&tid), NumImplicitOps(0), Parent(0), debugLoc(dl) {
assert(MBB && "Cannot use inserting ctor with null basic block!");
if (TID->ImplicitDefs)
for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
/// MachineInstr ctor - Copies MachineInstr arg exactly
///
MachineInstr::MachineInstr(MachineFunction &MF, const MachineInstr &MI)
- : TID(&MI.getDesc()), NumImplicitOps(0), Parent(0) {
+ : TID(&MI.getDesc()), NumImplicitOps(0), Parent(0),
+ debugLoc(MI.getDebugLoc()) {
Operands.reserve(MI.getNumOperands());
// Add operands
assert((isImpReg || !OperandsComplete()) &&
"Trying to add an operand to a machine instr that is already done!");
+ MachineRegisterInfo *RegInfo = getRegInfo();
+
// If we are adding the operand to the end of the list, our job is simpler.
// This is true most of the time, so this is a reasonable optimization.
if (isImpReg || NumImplicitOps == 0) {
// If the operand is a register, update the operand's use list.
if (Op.isReg())
- Operands.back().AddRegOperandToRegInfo(getRegInfo());
+ Operands.back().AddRegOperandToRegInfo(RegInfo);
return;
}
}
// Otherwise, we have to insert a real operand before any implicit ones.
unsigned OpNo = Operands.size()-NumImplicitOps;
- MachineRegisterInfo *RegInfo = getRegInfo();
-
// If this instruction isn't embedded into a function, then we don't need to
// update any operand lists.
if (RegInfo == 0) {
if (!TID->isVariadic())
return NumOperands;
- for (unsigned e = getNumOperands(); NumOperands != e; ++NumOperands) {
- const MachineOperand &MO = getOperand(NumOperands);
+ for (unsigned i = NumOperands, e = getNumOperands(); i != e; ++i) {
+ const MachineOperand &MO = getOperand(i);
if (!MO.isReg() || !MO.isImplicit())
NumOperands++;
}
return -1;
}
-/// isRegReDefinedByTwoAddr - Given the defined register and the operand index,
-/// check if the register def is a re-definition due to two addr elimination.
-bool MachineInstr::isRegReDefinedByTwoAddr(unsigned Reg, unsigned DefIdx) const{
+/// isRegTiedToUseOperand - Given the index of a register def operand,
+/// check if the register def is tied to a source operand, due to either
+/// two-address elimination or inline assembly constraints. Returns the
+/// first tied use operand index by reference is UseOpIdx is not null.
+bool MachineInstr::
+isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx) const {
+ if (getOpcode() == TargetInstrInfo::INLINEASM) {
+ assert(DefOpIdx >= 2);
+ const MachineOperand &MO = getOperand(DefOpIdx);
+ if (!MO.isReg() || !MO.isDef() || MO.getReg() == 0)
+ return false;
+ // Determine the actual operand no corresponding to this index.
+ unsigned DefNo = 0;
+ for (unsigned i = 1, e = getNumOperands(); i < e; ) {
+ const MachineOperand &FMO = getOperand(i);
+ assert(FMO.isImm());
+ // Skip over this def.
+ i += InlineAsm::getNumOperandRegisters(FMO.getImm()) + 1;
+ if (i > DefOpIdx)
+ break;
+ ++DefNo;
+ }
+ for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
+ const MachineOperand &FMO = getOperand(i);
+ if (!FMO.isImm())
+ continue;
+ if (i+1 >= e || !getOperand(i+1).isReg() || !getOperand(i+1).isUse())
+ continue;
+ unsigned Idx;
+ if (InlineAsm::isUseOperandTiedToDef(FMO.getImm(), Idx) &&
+ Idx == DefNo) {
+ if (UseOpIdx)
+ *UseOpIdx = (unsigned)i + 1;
+ return true;
+ }
+ }
+ }
+
+ assert(getOperand(DefOpIdx).isDef() && "DefOpIdx is not a def!");
const TargetInstrDesc &TID = getDesc();
for (unsigned i = 0, e = TID.getNumOperands(); i != e; ++i) {
const MachineOperand &MO = getOperand(i);
- if (MO.isReg() && MO.isUse() && MO.getReg() == Reg &&
- TID.getOperandConstraint(i, TOI::TIED_TO) == (int)DefIdx)
+ if (MO.isReg() && MO.isUse() &&
+ TID.getOperandConstraint(i, TOI::TIED_TO) == (int)DefOpIdx) {
+ if (UseOpIdx)
+ *UseOpIdx = (unsigned)i;
return true;
+ }
}
return false;
}
+/// isRegTiedToDefOperand - Return true if the operand of the specified index
+/// is a register use and it is tied to an def operand. It also returns the def
+/// operand index by reference.
+bool MachineInstr::
+isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx) const {
+ if (getOpcode() == TargetInstrInfo::INLINEASM) {
+ const MachineOperand &MO = getOperand(UseOpIdx);
+ if (!MO.isReg() || !MO.isUse() || MO.getReg() == 0)
+ return false;
+ assert(UseOpIdx > 0);
+ const MachineOperand &UFMO = getOperand(UseOpIdx-1);
+ if (!UFMO.isImm())
+ return false; // Must be physreg uses.
+ unsigned DefNo;
+ if (InlineAsm::isUseOperandTiedToDef(UFMO.getImm(), DefNo)) {
+ if (!DefOpIdx)
+ return true;
+
+ unsigned DefIdx = 1;
+ // Remember to adjust the index. First operand is asm string, then there
+ // is a flag for each.
+ while (DefNo) {
+ const MachineOperand &FMO = getOperand(DefIdx);
+ assert(FMO.isImm());
+ // Skip over this def.
+ DefIdx += InlineAsm::getNumOperandRegisters(FMO.getImm()) + 1;
+ --DefNo;
+ }
+ *DefOpIdx = DefIdx+1;
+ return true;
+ }
+ return false;
+ }
+
+ const TargetInstrDesc &TID = getDesc();
+ if (UseOpIdx >= TID.getNumOperands())
+ return false;
+ const MachineOperand &MO = getOperand(UseOpIdx);
+ if (!MO.isReg() || !MO.isUse())
+ return false;
+ int DefIdx = TID.getOperandConstraint(UseOpIdx, TOI::TIED_TO);
+ if (DefIdx == -1)
+ return false;
+ if (DefOpIdx)
+ *DefOpIdx = (unsigned)DefIdx;
+ return true;
+}
+
/// copyKillDeadInfo - Copies kill / dead operand properties from MI.
///
void MachineInstr::copyKillDeadInfo(const MachineInstr *MI) {
/// isSafeToMove - Return true if it is safe to move this instruction. If
/// SawStore is set to true, it means that there is a store (or call) between
/// the instruction's location and its intended destination.
-bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII, bool &SawStore) {
+bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII,
+ bool &SawStore) const {
// Ignore stuff that we obviously can't move.
if (TID->mayStore() || TID->isCall()) {
SawStore = true;
return false;
}
- if (TID->isReturn() || TID->isBranch() || TID->hasUnmodeledSideEffects())
+ if (TID->isTerminator() || TID->hasUnmodeledSideEffects())
return false;
// See if this instruction does a load. If so, we have to guarantee that the
/// isSafeToReMat - Return true if it's safe to rematerialize the specified
/// instruction which defined the specified register instead of copying it.
-bool MachineInstr::isSafeToReMat(const TargetInstrInfo *TII, unsigned DstReg) {
+bool MachineInstr::isSafeToReMat(const TargetInstrInfo *TII,
+ unsigned DstReg) const {
bool SawStore = false;
if (!getDesc().isRematerializable() ||
!TII->isTriviallyReMaterializable(this) ||
!isSafeToMove(TII, SawStore))
return false;
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
- MachineOperand &MO = getOperand(i);
+ const MachineOperand &MO = getOperand(i);
if (!MO.isReg())
continue;
// FIXME: For now, do not remat any instruction with register operands.
}
void MachineInstr::print(std::ostream &OS, const TargetMachine *TM) const {
+ raw_os_ostream RawOS(OS);
+ print(RawOS, TM);
+}
+
+void MachineInstr::print(raw_ostream &OS, const TargetMachine *TM) const {
// Specialize printing if op#0 is definition
unsigned StartOp = 0;
if (getNumOperands() && getOperand(0).isReg() && getOperand(0).isDef()) {
else if (!V->getName().empty())
OS << V->getName();
else if (const PseudoSourceValue *PSV = dyn_cast<PseudoSourceValue>(V)) {
- raw_os_ostream OSS(OS);
- PSV->print(OSS);
+ PSV->print(OS);
} else
OS << V;
}
}
+ if (!debugLoc.isUnknown()) {
+ const MachineFunction *MF = getParent()->getParent();
+ DebugLocTuple DLT = MF->getDebugLocTuple(debugLoc);
+ DICompileUnit CU(DLT.CompileUnit);
+ std::string Dir, Fn;
+ OS << " [dbg: "
+ << CU.getDirectory(Dir) << '/' << CU.getFilename(Fn) << ","
+ << DLT.Line << ","
+ << DLT.Col << "]";
+ }
+
OS << "\n";
}