else
OS << "%mreg" << getReg();
}
-
+
+ if (getSubReg() != 0) {
+ OS << ":" << getSubReg();
+ }
+
if (isDef() || isKill() || isDead() || isImplicit() || isEarlyClobber()) {
OS << "<";
bool NeedComma = false;
/// MachineInstr ctor - This constructor creates a dummy MachineInstr with
/// TID NULL and no operands.
MachineInstr::MachineInstr()
- : TID(0), NumImplicitOps(0), Parent(0) {
+ : TID(0), NumImplicitOps(0), Parent(0), debugLoc(DebugLoc::getUnknownLoc()) {
// Make sure that we get added to a machine basicblock
LeakDetector::addGarbageObject(this);
}
/// TargetInstrDesc or the numOperands if it is not zero. (for
/// instructions with variable number of operands).
MachineInstr::MachineInstr(const TargetInstrDesc &tid, bool NoImp)
- : TID(&tid), NumImplicitOps(0), Parent(0) {
+ : TID(&tid), NumImplicitOps(0), Parent(0),
+ debugLoc(DebugLoc::getUnknownLoc()) {
+ if (!NoImp && TID->getImplicitDefs())
+ for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
+ NumImplicitOps++;
+ if (!NoImp && TID->getImplicitUses())
+ for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
+ NumImplicitOps++;
+ Operands.reserve(NumImplicitOps + TID->getNumOperands());
+ if (!NoImp)
+ addImplicitDefUseOperands();
+ // Make sure that we get added to a machine basicblock
+ LeakDetector::addGarbageObject(this);
+}
+
+/// MachineInstr ctor - As above, but with a DebugLoc.
+MachineInstr::MachineInstr(const TargetInstrDesc &tid, const DebugLoc dl,
+ bool NoImp)
+ : TID(&tid), NumImplicitOps(0), Parent(0), debugLoc(dl) {
if (!NoImp && TID->getImplicitDefs())
for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
NumImplicitOps++;
LeakDetector::addGarbageObject(this);
}
-/// MachineInstr ctor - Work exactly the same as the ctor above, except that the
-/// MachineInstr is created and added to the end of the specified basic block.
+/// MachineInstr ctor - Work exactly the same as the ctor two above, except
+/// that the MachineInstr is created and added to the end of the specified
+/// basic block.
+///
+MachineInstr::MachineInstr(MachineBasicBlock *MBB, const TargetInstrDesc &tid)
+ : TID(&tid), NumImplicitOps(0), Parent(0),
+ debugLoc(DebugLoc::getUnknownLoc()) {
+ assert(MBB && "Cannot use inserting ctor with null basic block!");
+ if (TID->ImplicitDefs)
+ for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
+ NumImplicitOps++;
+ if (TID->ImplicitUses)
+ for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
+ NumImplicitOps++;
+ Operands.reserve(NumImplicitOps + TID->getNumOperands());
+ addImplicitDefUseOperands();
+ // Make sure that we get added to a machine basicblock
+ LeakDetector::addGarbageObject(this);
+ MBB->push_back(this); // Add instruction to end of basic block!
+}
+
+/// MachineInstr ctor - As above, but with a DebugLoc.
///
-MachineInstr::MachineInstr(MachineBasicBlock *MBB,
+MachineInstr::MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
const TargetInstrDesc &tid)
- : TID(&tid), NumImplicitOps(0), Parent(0) {
+ : TID(&tid), NumImplicitOps(0), Parent(0), debugLoc(dl) {
assert(MBB && "Cannot use inserting ctor with null basic block!");
if (TID->ImplicitDefs)
for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
/// MachineInstr ctor - Copies MachineInstr arg exactly
///
MachineInstr::MachineInstr(MachineFunction &MF, const MachineInstr &MI)
- : TID(&MI.getDesc()), NumImplicitOps(0), Parent(0) {
+ : TID(&MI.getDesc()), NumImplicitOps(0), Parent(0),
+ debugLoc(MI.getDebugLoc()) {
Operands.reserve(MI.getNumOperands());
// Add operands
SawStore = true;
return false;
}
- if (TID->isReturn() || TID->isBranch() || TID->hasUnmodeledSideEffects())
+ if (TID->isTerminator() || TID->hasUnmodeledSideEffects())
return false;
// See if this instruction does a load. If so, we have to guarantee that the