#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/Passes.h"
-
using namespace llvm;
-TEMPLATE_INSTANTIATION(class LoopBase<MachineBasicBlock>);
-TEMPLATE_INSTANTIATION(class LoopInfoBase<MachineBasicBlock>);
+#define MLB class LoopBase<MachineBasicBlock, MachineLoop>
+TEMPLATE_INSTANTIATION(MLB);
+#undef MLB
+#define MLIB class LoopInfoBase<MachineBasicBlock, MachineLoop>
+TEMPLATE_INSTANTIATION(MLIB);
+#undef MLIB
-namespace {
- char MachineLoopInfo::ID = 0;
- RegisterPass<MachineLoopInfo>
- X("machine-loops", "Machine Natural Loop Construction", true);
-}
+char MachineLoopInfo::ID = 0;
+static RegisterPass<MachineLoopInfo>
+X("machine-loops", "Machine Natural Loop Construction", true);
-const PassInfo *llvm::MachineLoopInfoID = X.getPassInfo();
+const PassInfo *const llvm::MachineLoopInfoID = &X;
bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) {
releaseMemory();
- LI->Calculate(getAnalysis<MachineDominatorTree>().getBase()); // Update
+ LI.Calculate(getAnalysis<MachineDominatorTree>().getBase()); // Update
return false;
}
AU.setPreservesAll();
AU.addRequired<MachineDominatorTree>();
}
-
-// Ensure this file gets linked when MachineLoopInfo.h is used.
-DEFINING_FILE_FOR(MachineLoopInfo)