MachineRegisterInfo::MachineRegisterInfo(const TargetRegisterInfo &TRI) {
VRegInfo.reserve(256);
RegAllocHints.reserve(256);
- RegClass2VRegMap.resize(TRI.getNumRegClasses()+1); // RC ID starts at 1.
+ RegClass2VRegMap = new std::vector<unsigned>[TRI.getNumRegClasses()];
UsedPhysRegs.resize(TRI.getNumRegs());
// Create the physreg use/def lists.
MachineRegisterInfo::~MachineRegisterInfo() {
#ifndef NDEBUG
- for (unsigned i = 0, e = VRegInfo.size(); i != e; ++i)
- assert(VRegInfo[i].second == 0 && "Vreg use list non-empty still?");
+ for (unsigned i = 0, e = getNumVirtRegs(); i != e; ++i)
+ assert(VRegInfo[TargetRegisterInfo::index2VirtReg(i)].second == 0 &&
+ "Vreg use list non-empty still?");
for (unsigned i = 0, e = UsedPhysRegs.size(); i != e; ++i)
assert(!PhysRegUseDefLists[i] &&
"PhysRegUseDefLists has entries after all instructions are deleted");
#endif
delete [] PhysRegUseDefLists;
+ delete [] RegClass2VRegMap;
}
/// setRegClass - Set the register class of the specified virtual register.
///
void
MachineRegisterInfo::setRegClass(unsigned Reg, const TargetRegisterClass *RC) {
- unsigned VR = Reg;
- Reg -= TargetRegisterInfo::FirstVirtualRegister;
- assert(Reg < VRegInfo.size() && "Invalid vreg!");
const TargetRegisterClass *OldRC = VRegInfo[Reg].first;
VRegInfo[Reg].first = RC;
// Remove from old register class's vregs list. This may be slow but
// fortunately this operation is rarely needed.
std::vector<unsigned> &VRegs = RegClass2VRegMap[OldRC->getID()];
- std::vector<unsigned>::iterator I=std::find(VRegs.begin(), VRegs.end(), VR);
+ std::vector<unsigned>::iterator I =
+ std::find(VRegs.begin(), VRegs.end(), Reg);
VRegs.erase(I);
// Add to new register class's vregs list.
- RegClass2VRegMap[RC->getID()].push_back(VR);
+ RegClass2VRegMap[RC->getID()].push_back(Reg);
+}
+
+const TargetRegisterClass *
+MachineRegisterInfo::constrainRegClass(unsigned Reg,
+ const TargetRegisterClass *RC) {
+ const TargetRegisterClass *OldRC = getRegClass(Reg);
+ if (OldRC == RC)
+ return RC;
+ const TargetRegisterClass *NewRC = getCommonSubClass(OldRC, RC);
+ if (!NewRC)
+ return 0;
+ if (NewRC != OldRC)
+ setRegClass(Reg, NewRC);
+ return NewRC;
}
/// createVirtualRegister - Create and return a new virtual register in the
unsigned
MachineRegisterInfo::createVirtualRegister(const TargetRegisterClass *RegClass){
assert(RegClass && "Cannot create register without RegClass!");
+ assert(RegClass->isAllocatable() &&
+ "Virtual register RegClass must be allocatable.");
+
+ // New virtual register number.
+ unsigned Reg = TargetRegisterInfo::index2VirtReg(getNumVirtRegs());
+
// Add a reg, but keep track of whether the vector reallocated or not.
- void *ArrayBase = VRegInfo.empty() ? 0 : &VRegInfo[0];
- VRegInfo.push_back(std::make_pair(RegClass, (MachineOperand*)0));
- RegAllocHints.push_back(std::make_pair(0, 0));
+ const unsigned FirstVirtReg = TargetRegisterInfo::index2VirtReg(0);
+ void *ArrayBase = getNumVirtRegs() == 0 ? 0 : &VRegInfo[FirstVirtReg];
+ VRegInfo.grow(Reg);
+ VRegInfo[Reg].first = RegClass;
+ RegAllocHints.grow(Reg);
- if (!((&VRegInfo[0] == ArrayBase || VRegInfo.size() == 1)))
+ if (ArrayBase && &VRegInfo[FirstVirtReg] != ArrayBase)
// The vector reallocated, handle this now.
HandleVRegListReallocation();
- unsigned VR = getLastVirtReg();
- RegClass2VRegMap[RegClass->getID()].push_back(VR);
- return VR;
+ RegClass2VRegMap[RegClass->getID()].push_back(Reg);
+ return Reg;
}
/// HandleVRegListReallocation - We just added a virtual register to the
void MachineRegisterInfo::HandleVRegListReallocation() {
// The back pointers for the vreg lists point into the previous vector.
// Update them to point to their correct slots.
- for (unsigned i = 0, e = VRegInfo.size(); i != e; ++i) {
- MachineOperand *List = VRegInfo[i].second;
+ for (unsigned i = 0, e = getNumVirtRegs(); i != e; ++i) {
+ unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
+ MachineOperand *List = VRegInfo[Reg].second;
if (!List) continue;
// Update the back-pointer to be accurate once more.
- List->Contents.Reg.Prev = &VRegInfo[i].second;
+ List->Contents.Reg.Prev = &VRegInfo[Reg].second;
}
}
/// register or null if none is found. This assumes that the code is in SSA
/// form, so there should only be one definition.
MachineInstr *MachineRegisterInfo::getVRegDef(unsigned Reg) const {
- assert(Reg-TargetRegisterInfo::FirstVirtualRegister < VRegInfo.size() &&
- "Invalid vreg!");
// Since we are in SSA form, we can use the first definition.
if (!def_empty(Reg))
return &*def_begin(Reg);
const TargetRegisterInfo &TRI,
const TargetInstrInfo &TII) {
// Emit the copies into the top of the block.
- for (MachineRegisterInfo::livein_iterator LI = livein_begin(),
- E = livein_end(); LI != E; ++LI)
- if (LI->second) {
- const TargetRegisterClass *RC = getRegClass(LI->second);
- bool Emitted = TII.copyRegToReg(*EntryMBB, EntryMBB->begin(),
- LI->second, LI->first, RC, RC,
- DebugLoc());
- assert(Emitted && "Unable to issue a live-in copy instruction!\n");
- (void) Emitted;
+ for (unsigned i = 0, e = LiveIns.size(); i != e; ++i)
+ if (LiveIns[i].second) {
+ if (use_empty(LiveIns[i].second)) {
+ // The livein has no uses. Drop it.
+ //
+ // It would be preferable to have isel avoid creating live-in
+ // records for unused arguments in the first place, but it's
+ // complicated by the debug info code for arguments.
+ LiveIns.erase(LiveIns.begin() + i);
+ --i; --e;
+ } else {
+ // Emit a copy.
+ BuildMI(*EntryMBB, EntryMBB->begin(), DebugLoc(),
+ TII.get(TargetOpcode::COPY), LiveIns[i].second)
+ .addReg(LiveIns[i].first);
+
+ // Add the register to the entry block live-in set.
+ EntryMBB->addLiveIn(LiveIns[i].first);
+ }
+ } else {
+ // Add the register to the entry block live-in set.
+ EntryMBB->addLiveIn(LiveIns[i].first);
}
-
- // Add function live-ins to entry block live-in set.
- for (MachineRegisterInfo::livein_iterator I = livein_begin(),
- E = livein_end(); I != E; ++I)
- EntryMBB->addLiveIn(I->first);
}
void MachineRegisterInfo::closePhysRegsUsed(const TargetRegisterInfo &TRI) {