#define DEBUG_TYPE "pre-alloc-split"
#include "VirtRegMap.h"
+#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
AU.addRequired<LiveStacks>();
AU.addPreserved<LiveStacks>();
AU.addPreserved<RegisterCoalescer>();
+ AU.addPreserved<CalculateSpillWeights>();
if (StrongPHIElim)
AU.addPreservedID(StrongPHIEliminationID);
else