namespace {
struct VISIBILITY_HIDDEN PEI : public MachineFunctionPass {
static char ID;
- PEI() : MachineFunctionPass((intptr_t)&ID) {}
+ PEI() : MachineFunctionPass(&ID) {}
const char *getPassName() const {
return "Prolog/Epilog Insertion & Frame Finalization";
}
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.addPreservedID(MachineLoopInfoID);
+ AU.addPreservedID(MachineDominatorsID);
+ MachineFunctionPass::getAnalysisUsage(AU);
+ }
+
/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
/// frame indexes with appropriate references.
///
// Get MachineModuleInfo so that we can track the construction of the
// frame.
- if (MachineModuleInfo *MMI = getAnalysisToUpdate<MachineModuleInfo>())
+ if (MachineModuleInfo *MMI = getAnalysisIfAvailable<MachineModuleInfo>())
Fn.getFrameInfo()->setMachineModuleInfo(MMI);
// Allow the target machine to make some adjustments to the function
}
}
+/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
+static inline void
+AdjustStackOffset(MachineFrameInfo *FFI, int FrameIdx,
+ bool StackGrowsDown, int64_t &Offset,
+ unsigned &MaxAlign) {
+ // If stack grows down, we need to add size of find the lowest address of the
+ // object.
+ if (StackGrowsDown)
+ Offset += FFI->getObjectSize(FrameIdx);
+
+ unsigned Align = FFI->getObjectAlignment(FrameIdx);
+
+ // If the alignment of this object is greater than that of the stack, then
+ // increase the stack alignment to match.
+ MaxAlign = std::max(MaxAlign, Align);
+
+ // Adjust to alignment boundary.
+ Offset = (Offset + Align - 1) / Align * Align;
+
+ if (StackGrowsDown) {
+ FFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
+ } else {
+ FFI->setObjectOffset(FrameIdx, Offset);
+ Offset += FFI->getObjectSize(FrameIdx);
+ }
+}
/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
/// abstract stack objects.
// Start at the beginning of the local area.
// The Offset is the distance from the stack top in the direction
- // of stack growth -- so it's always positive.
+ // of stack growth -- so it's always nonnegative.
int64_t Offset = TFI.getOffsetOfLocalArea();
if (StackGrowsDown)
Offset = -Offset;
const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
if (RS && RegInfo->hasFP(Fn)) {
int SFI = RS->getScavengingFrameIndex();
- if (SFI >= 0) {
- // If stack grows down, we need to add size of the lowest
- // address of the object.
- if (StackGrowsDown)
- Offset += FFI->getObjectSize(SFI);
-
- unsigned Align = FFI->getObjectAlignment(SFI);
- // Adjust to alignment boundary
- Offset = (Offset+Align-1)/Align*Align;
-
- if (StackGrowsDown) {
- FFI->setObjectOffset(SFI, -Offset); // Set the computed offset
- } else {
- FFI->setObjectOffset(SFI, Offset);
- Offset += FFI->getObjectSize(SFI);
- }
- }
+ if (SFI >= 0)
+ AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
}
+ // Make sure that the stack protector comes before the local variables on the
+ // stack.
+ if (FFI->getStackProtectorIndex() >= 0)
+ AdjustStackOffset(FFI, FFI->getStackProtectorIndex(), StackGrowsDown,
+ Offset, MaxAlign);
+
// Then assign frame offsets to stack objects that are not used to spill
// callee saved registers.
for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
continue;
if (FFI->isDeadObjectIndex(i))
continue;
+ if (FFI->getStackProtectorIndex() == (int)i)
+ continue;
- // If stack grows down, we need to add size of find the lowest
- // address of the object.
- if (StackGrowsDown)
- Offset += FFI->getObjectSize(i);
-
- unsigned Align = FFI->getObjectAlignment(i);
- // If the alignment of this object is greater than that of the stack, then
- // increase the stack alignment to match.
- MaxAlign = std::max(MaxAlign, Align);
- // Adjust to alignment boundary
- Offset = (Offset+Align-1)/Align*Align;
-
- if (StackGrowsDown) {
- FFI->setObjectOffset(i, -Offset); // Set the computed offset
- } else {
- FFI->setObjectOffset(i, Offset);
- Offset += FFI->getObjectSize(i);
- }
+ AdjustStackOffset(FFI, i, StackGrowsDown, Offset, MaxAlign);
}
// Make sure the special register scavenging spill slot is closest to the
// stack pointer.
if (RS && !RegInfo->hasFP(Fn)) {
int SFI = RS->getScavengingFrameIndex();
- if (SFI >= 0) {
- // If stack grows down, we need to add size of find the lowest
- // address of the object.
- if (StackGrowsDown)
- Offset += FFI->getObjectSize(SFI);
-
- unsigned Align = FFI->getObjectAlignment(SFI);
- // If the alignment of this object is greater than that of the
- // stack, then increase the stack alignment to match.
- MaxAlign = std::max(MaxAlign, Align);
- // Adjust to alignment boundary
- Offset = (Offset+Align-1)/Align*Align;
-
- if (StackGrowsDown) {
- FFI->setObjectOffset(SFI, -Offset); // Set the computed offset
- } else {
- FFI->setObjectOffset(SFI, Offset);
- Offset += FFI->getObjectSize(SFI);
- }
- }
+ if (SFI >= 0)
+ AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
}
// Round up the size to a multiple of the alignment, but only if there are
// calls or alloca's in the function. This ensures that any calls to
// subroutines have their stack frames suitable aligned.
+ // Also do this if we need runtime alignment of the stack. In this case
+ // offsets will be relative to SP not FP; round up the stack size so this
+ // works.
if (!RegInfo->targetHandlesStackFrameRounding() &&
- (FFI->hasCalls() || FFI->hasVarSizedObjects())) {
+ (FFI->hasCalls() || FFI->hasVarSizedObjects() ||
+ (RegInfo->needsStackRealignment(Fn) &&
+ FFI->getObjectIndexEnd() != 0))) {
// If we have reserved argument space for call sites in the function
// immediately on entry to the current function, count it as part of the
// overall stack size.
if (RegInfo->hasReservedCallFrame(Fn))
Offset += FFI->getMaxCallFrameSize();
- unsigned AlignMask = TFI.getStackAlignment() - 1;
+ unsigned AlignMask = std::max(TFI.getStackAlignment(),MaxAlign) - 1;
Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
}
bool DoIncr = true;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
- if (MI->getOperand(i).isFrameIndex()) {
+ if (MI->getOperand(i).isFI()) {
// Some instructions (e.g. inline asm instructions) can have
// multiple frame indices and/or cause eliminateFrameIndex
// to insert more than one instruction. We need the register