#define DEBUG_TYPE "pei"
#include "PrologEpilogInserter.h"
+#include "llvm/InlineAsm.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/Target/TargetFrameInfo.h"
+#include "llvm/Target/TargetFrameLowering.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
bool PEI::runOnMachineFunction(MachineFunction &Fn) {
const Function* F = Fn.getFunction();
const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
+ const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
+
RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
// Allow the target machine to make some adjustments to the function
// e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
- TRI->processFunctionBeforeCalleeSavedScan(Fn, RS);
+ TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
// Scan the function for modified callee saved registers and insert spill code
// for any callee saved registers that are modified.
// Allow the target machine to make final modifications to the function
// before the frame layout is finalized.
- TRI->processFunctionBeforeFrameFinalized(Fn);
+ TFI->processFunctionBeforeFrameFinalized(Fn);
// Calculate actual frame offsets for all abstract stack objects...
calculateFrameObjectOffsets(Fn);
/// pseudo instructions.
void PEI::calculateCallsInformation(MachineFunction &Fn) {
const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
+ const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
+ const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
MachineFrameInfo *MFI = Fn.getFrameInfo();
unsigned MaxCallFrameSize = 0;
bool AdjustsStack = MFI->adjustsStack();
// Get the function call frame set-up and tear-down instruction opcode
- int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode();
- int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
+ int FrameSetupOpcode = TII.getCallFrameSetupOpcode();
+ int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
// Early exit for targets which have no call frame setup/destroy pseudo
// instructions.
FrameSDOps.push_back(I);
} else if (I->isInlineAsm()) {
// Some inline asm's need a stack frame, as indicated by operand 1.
- if (I->getOperand(1).getImm())
+ unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
+ if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
AdjustsStack = true;
}
// the target doesn't indicate otherwise, remove the call frame pseudos
// here. The sub/add sp instruction pairs are still inserted, but we don't
// need to track the SP adjustment for frame index elimination.
- if (RegInfo->canSimplifyCallFramePseudos(Fn))
+ if (TFI->canSimplifyCallFramePseudos(Fn))
RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
}
}
/// registers.
void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
- const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
+ const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
MachineFrameInfo *MFI = Fn.getFrameInfo();
// Get the callee saved register list...
return; // Early exit if no callee saved registers are modified!
unsigned NumFixedSpillSlots;
- const TargetFrameInfo::SpillSlot *FixedSpillSlots =
+ const TargetFrameLowering::SpillSlot *FixedSpillSlots =
TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
// Now that we know which registers need to be saved and restored, allocate
// Check to see if this physreg must be spilled to a particular stack slot
// on this target.
- const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots;
+ const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
FixedSlot->Reg != Reg)
++FixedSlot;
return;
const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
+ const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
MachineBasicBlock::iterator I;
if (! ShrinkWrapThisFunction) {
// Spill using target interface.
I = EntryBlock->begin();
- if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
+ if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
// Add the callee-saved register as live-in.
// It's killed at the spill.
--BeforeI;
// Restore all registers immediately before the return and any
- // terminators that preceed it.
- if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
+ // terminators that precede it.
+ if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
unsigned Reg = CSI[i].getReg();
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
--BeforeI;
// Restore all registers immediately before the return and any
- // terminators that preceed it.
+ // terminators that precede it.
for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
unsigned Reg = blockCSI[i].getReg();
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
/// abstract stack objects.
///
void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
- const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
+ const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
bool StackGrowsDown =
- TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
+ TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
// Loop over all of the stack objects, assigning sequential addresses...
MachineFrameInfo *MFI = Fn.getFrameInfo();
// Make sure the special register scavenging spill slot is closest to the
// frame pointer if a frame pointer is required.
const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
- if (RS && RegInfo->hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) {
+ if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
+ !RegInfo->needsStackRealignment(Fn)) {
int SFI = RS->getScavengingFrameIndex();
if (SFI >= 0)
AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
// Make sure the special register scavenging spill slot is closest to the
// stack pointer.
- if (RS && (!RegInfo->hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) {
+ if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
+ !RegInfo->useFPForScavengingIndex(Fn))) {
int SFI = RS->getScavengingFrameIndex();
if (SFI >= 0)
AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
// If we have reserved argument space for call sites in the function
// immediately on entry to the current function, count it as part of the
// overall stack size.
- if (MFI->adjustsStack() && RegInfo->hasReservedCallFrame(Fn))
+ if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
Offset += MFI->getMaxCallFrameSize();
// Round up the size to a multiple of the alignment. If the function has
/// prolog and epilog code to the function.
///
void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
- const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
+ const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
// Add prologue to the function...
TFI.emitPrologue(Fn);
const TargetMachine &TM = Fn.getTarget();
assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
+ const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
- const TargetFrameInfo *TFI = TM.getFrameInfo();
+ const TargetFrameLowering *TFI = TM.getFrameLowering();
bool StackGrowsDown =
- TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
- int FrameSetupOpcode = TRI.getCallFrameSetupOpcode();
- int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
+ TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
+ int FrameSetupOpcode = TII.getCallFrameSetupOpcode();
+ int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
for (MachineFunction::iterator BB = Fn.begin(),
E = Fn.end(); BB != E; ++BB) {
// directly.
for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
MachineInstr *MI = I;
- bool DoIncr = true;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
if (MI->getOperand(i).isReg()) {
MachineOperand &MO = MI->getOperand(i);
}
}
- if (DoIncr) {
- RS->forward(I);
- ++I;
- }
+ RS->forward(I);
+ ++I;
}
}
}