assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
- RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
+ RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr;
FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
// Calculate the MaxCallFrameSize and AdjustsStack variables for the
MachineFrameInfo *MFI = F.getFrameInfo();
// Get the callee saved register list...
- const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&F);
+ const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F);
// These are used to keep track the callee-save area. Initialize them.
MinCSFrameIndex = INT_MAX;
MaxCSFrameIndex = 0;
// Early exit for targets which have no callee saved registers.
- if (CSRegs == 0 || CSRegs[0] == 0)
+ if (!CSRegs || CSRegs[0] == 0)
return;
// In Naked functions we aren't going to save any registers.
// we've been asked for it. This, when linked with a runtime with support
// for segmented stacks (libgcc is one), will result in allocating stack
// space in small chunks instead of one large contiguous block.
- if (Fn.getTarget().Options.EnableSegmentedStacks)
+ if (Fn.shouldSplitStack())
TFI.adjustForSegmentedStacks(Fn);
// Emit additional code that is required to explicitly handle the stack in
SPAdj += Size;
MachineBasicBlock::iterator PrevI = BB->end();
- if (I != BB->begin()) PrevI = prior(I);
+ if (I != BB->begin()) PrevI = std::prev(I);
TFI->eliminateCallFramePseudoInstr(Fn, *BB, I);
// Visit the instructions created by eliminateCallFramePseudoInstr().
if (PrevI == BB->end())
I = BB->begin(); // The replaced instr was the first in the block.
else
- I = llvm::next(PrevI);
+ I = std::next(PrevI);
continue;
}
// Frame indicies in debug values are encoded in a target independent
// way with simply the frame index and offset rather than any
// target-specific addressing mode.
- if (MI->isDebugValue() ||
- MI->getOpcode() == TargetOpcode::STACKMAP ||
- MI->getOpcode() == TargetOpcode::PATCHPOINT) {
- assert((!MI->isDebugValue() || i == 0) &&
- "Frame indicies can only appear as the first operand of a "
- "DBG_VALUE machine instruction");
+ if (MI->isDebugValue()) {
+ assert(i == 0 && "Frame indicies can only appear as the first "
+ "operand of a DBG_VALUE machine instruction");
unsigned Reg;
- MachineOperand &Offset = MI->getOperand(i + 1);
+ MachineOperand &Offset = MI->getOperand(1);
Offset.setImm(Offset.getImm() +
TFI->getFrameIndexReference(
- Fn, MI->getOperand(i).getIndex(), Reg));
- MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
+ Fn, MI->getOperand(0).getIndex(), Reg));
+ MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/);
continue;
}
// use that target machine register info object to eliminate
// it.
TRI.eliminateFrameIndex(MI, SPAdj, i,
- FrameIndexVirtualScavenging ? NULL : RS);
+ FrameIndexVirtualScavenging ? nullptr : RS);
// Reset the iterator if we were at the beginning of the BB.
if (AtBeginning) {
DoIncr = false;
}
- MI = 0;
+ MI = nullptr;
break;
}
// We might end up here again with a NULL iterator if we scavenged a
// register for which we inserted spill code for definition by what was
// originally the first instruction in BB.
- if (I == MachineBasicBlock::iterator(NULL))
+ if (I == MachineBasicBlock::iterator(nullptr))
I = BB->begin();
MachineInstr *MI = I;
- MachineBasicBlock::iterator J = llvm::next(I);
- MachineBasicBlock::iterator P = I == BB->begin() ?
- MachineBasicBlock::iterator(NULL) : llvm::prior(I);
+ MachineBasicBlock::iterator J = std::next(I);
+ MachineBasicBlock::iterator P =
+ I == BB->begin() ? MachineBasicBlock::iterator(nullptr)
+ : std::prev(I);
// RS should process this instruction before we might scavenge at this
// location. This is because we might be replacing a virtual register
// spill code will have been inserted in between I and J. This is a
// problem because we need the spill code before I: Move I to just
// prior to J.
- if (I != llvm::prior(J)) {
+ if (I != std::prev(J)) {
BB->splice(J, BB, I);
// Before we move I, we need to prepare the RS to visit I again.